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1119 lines
47 KiB
1119 lines
47 KiB
/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021, 2022, 2023 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include <sstream> |
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#include <Corrade/TestSuite/Tester.h> |
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#include <Corrade/TestSuite/Compare/Numeric.h> |
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#include <Corrade/Utility/DebugStl.h> |
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#include "Magnum/Math/Matrix4.h" |
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#include "Magnum/Math/StrictWeakOrdering.h" |
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struct Mat4 { |
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float a[16]; |
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}; |
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namespace Magnum { namespace Math { |
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namespace Implementation { |
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template<> struct RectangularMatrixConverter<4, 4, float, Mat4> { |
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constexpr static RectangularMatrix<4, 4, Float> from(const Mat4& other) { |
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return RectangularMatrix<4, 4, Float>( |
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Vector<4, Float>(other.a[0], other.a[1], other.a[2], other.a[3]), |
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Vector<4, Float>(other.a[4], other.a[5], other.a[6], other.a[7]), |
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Vector<4, Float>(other.a[8], other.a[9], other.a[10], other.a[11]), |
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Vector<4, Float>(other.a[12], other.a[13], other.a[14], other.a[15])); |
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} |
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constexpr static Mat4 to(const RectangularMatrix<4, 4, Float>& other) { |
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return Mat4{{other[0][0], other[0][1], other[0][2], other[0][3], |
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other[1][0], other[1][1], other[1][2], other[1][3], |
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other[2][0], other[2][1], other[2][2], other[2][3], |
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other[3][0], other[3][1], other[3][2], other[3][3]}}; |
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} |
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}; |
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} |
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namespace Test { namespace { |
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struct Matrix4Test: Corrade::TestSuite::Tester { |
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explicit Matrix4Test(); |
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void construct(); |
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void constructIdentity(); |
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void constructZero(); |
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void constructNoInit(); |
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void constructOneValue(); |
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void constructConversion(); |
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void constructFromDifferentSize(); |
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void constructCopy(); |
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void convert(); |
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void isRigidTransformation(); |
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void translation(); |
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void scaling(); |
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void rotation(); |
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void rotationNotNormalized(); |
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void rotationX(); |
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void rotationY(); |
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void rotationZ(); |
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void reflection(); |
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void reflectionNotNormalized(); |
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void reflectionIsScaling(); |
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void shearingXY(); |
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void shearingXZ(); |
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void shearingYZ(); |
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void orthographicProjection(); |
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void orthographicProjectionOffCenter(); |
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void perspectiveProjection(); |
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void perspectiveProjectionInfiniteFar(); |
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void perspectiveProjectionFov(); |
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void perspectiveProjectionFovInfiniteFar(); |
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void perspectiveProjectionOffCenter(); |
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void perspectiveProjectionOffCenterInfiniteFar(); |
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void lookAt(); |
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void fromParts(); |
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void rotationScalingPart(); |
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void rotationShearPart(); |
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void rotationPart(); |
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void rotationPartNotOrthogonal(); |
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void rotationNormalizedPart(); |
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void rotationNormalizedPartNotOrthogonal(); |
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void scalingPart(); |
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void rotationScalingPartNegative(); |
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void uniformScalingPart(); |
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void uniformScalingPartNotUniform(); |
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void normalMatrixPart(); |
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void vectorParts(); |
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void orthographicProjectionParts(); |
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void perspectiveProjectionParts(); |
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void perspectiveProjectionInfiniteFarParts(); |
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void invertedRigid(); |
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void invertedRigidNotRigid(); |
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void transform(); |
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void transformProjection(); |
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void strictWeakOrdering(); |
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void debug(); |
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}; |
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typedef Math::Deg<Float> Deg; |
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typedef Math::Rad<Float> Rad; |
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typedef Math::Matrix2x2<Float> Matrix2x2; |
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typedef Math::Matrix2x3<Float> Matrix2x3; |
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typedef Math::Matrix3x3<Float> Matrix3x3; |
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typedef Math::Matrix4<Float> Matrix4; |
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typedef Math::Matrix4<Int> Matrix4i; |
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typedef Math::Vector2<Float> Vector2; |
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typedef Math::Vector3<Float> Vector3; |
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typedef Math::Vector4<Float> Vector4; |
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typedef Math::Constants<Float> Constants; |
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Matrix4Test::Matrix4Test() { |
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addTests({&Matrix4Test::construct, |
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&Matrix4Test::constructIdentity, |
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&Matrix4Test::constructZero, |
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&Matrix4Test::constructNoInit, |
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&Matrix4Test::constructOneValue, |
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&Matrix4Test::constructConversion, |
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&Matrix4Test::constructFromDifferentSize, |
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&Matrix4Test::constructCopy, |
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&Matrix4Test::convert, |
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&Matrix4Test::isRigidTransformation, |
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&Matrix4Test::translation, |
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&Matrix4Test::scaling, |
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&Matrix4Test::rotation, |
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&Matrix4Test::rotationNotNormalized, |
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&Matrix4Test::rotationX, |
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&Matrix4Test::rotationY, |
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&Matrix4Test::rotationZ, |
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&Matrix4Test::reflection, |
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&Matrix4Test::reflectionNotNormalized, |
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&Matrix4Test::reflectionIsScaling, |
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&Matrix4Test::shearingXY, |
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&Matrix4Test::shearingXZ, |
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&Matrix4Test::shearingYZ, |
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&Matrix4Test::orthographicProjection, |
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&Matrix4Test::orthographicProjectionOffCenter, |
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&Matrix4Test::perspectiveProjection, |
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&Matrix4Test::perspectiveProjectionInfiniteFar, |
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&Matrix4Test::perspectiveProjectionFov, |
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&Matrix4Test::perspectiveProjectionFovInfiniteFar, |
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&Matrix4Test::perspectiveProjectionOffCenter, |
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&Matrix4Test::perspectiveProjectionOffCenterInfiniteFar, |
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&Matrix4Test::lookAt, |
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&Matrix4Test::fromParts, |
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&Matrix4Test::rotationScalingPart, |
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&Matrix4Test::rotationShearPart, |
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&Matrix4Test::rotationPart, |
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&Matrix4Test::rotationPartNotOrthogonal, |
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&Matrix4Test::rotationNormalizedPart, |
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&Matrix4Test::rotationNormalizedPartNotOrthogonal, |
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&Matrix4Test::scalingPart, |
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&Matrix4Test::rotationScalingPartNegative, |
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&Matrix4Test::uniformScalingPart, |
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&Matrix4Test::uniformScalingPartNotUniform, |
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&Matrix4Test::normalMatrixPart, |
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&Matrix4Test::vectorParts, |
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&Matrix4Test::orthographicProjectionParts, |
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&Matrix4Test::perspectiveProjectionParts, |
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&Matrix4Test::perspectiveProjectionInfiniteFarParts, |
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&Matrix4Test::invertedRigid, |
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&Matrix4Test::invertedRigidNotRigid, |
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&Matrix4Test::transform, |
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&Matrix4Test::transformProjection, |
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&Matrix4Test::strictWeakOrdering, |
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&Matrix4Test::debug}); |
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} |
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using namespace Literals; |
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void Matrix4Test::construct() { |
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constexpr Matrix4 a = {{3.0f, 5.0f, 8.0f, -3.0f}, |
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{4.5f, 4.0f, 7.0f, 2.0f}, |
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{1.0f, 2.0f, 3.0f, -1.0f}, |
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{7.9f, -1.0f, 8.0f, -1.5f}}; |
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CORRADE_COMPARE(a, Matrix4({3.0f, 5.0f, 8.0f, -3.0f}, |
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{4.5f, 4.0f, 7.0f, 2.0f}, |
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{1.0f, 2.0f, 3.0f, -1.0f}, |
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{7.9f, -1.0f, 8.0f, -1.5f})); |
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CORRADE_VERIFY(std::is_nothrow_constructible<Matrix4, Vector4, Vector4, Vector4, Vector4>::value); |
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} |
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void Matrix4Test::constructIdentity() { |
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constexpr Matrix4 identity; |
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constexpr Matrix4 identity2{IdentityInit}; |
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constexpr Matrix4 identity3{IdentityInit, 4.0f}; |
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Matrix4 identityExpected({1.0f, 0.0f, 0.0f, 0.0f}, |
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{0.0f, 1.0f, 0.0f, 0.0f}, |
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{0.0f, 0.0f, 1.0f, 0.0f}, |
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{0.0f, 0.0f, 0.0f, 1.0f}); |
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Matrix4 identity3Expected({4.0f, 0.0f, 0.0f, 0.0f}, |
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{0.0f, 4.0f, 0.0f, 0.0f}, |
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{0.0f, 0.0f, 4.0f, 0.0f}, |
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{0.0f, 0.0f, 0.0f, 4.0f}); |
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CORRADE_COMPARE(identity, identityExpected); |
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CORRADE_COMPARE(identity2, identityExpected); |
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CORRADE_COMPARE(identity3, identity3Expected); |
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CORRADE_VERIFY(std::is_nothrow_default_constructible<Matrix4>::value); |
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CORRADE_VERIFY(std::is_nothrow_constructible<Matrix4, IdentityInitT>::value); |
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/* Implicit construction is not allowed */ |
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CORRADE_VERIFY(!std::is_convertible<IdentityInitT, Matrix4>::value); |
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} |
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void Matrix4Test::constructZero() { |
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constexpr Matrix4 a{ZeroInit}; |
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CORRADE_COMPARE(a, Matrix4({0.0f, 0.0f, 0.0f, 0.0f}, |
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{0.0f, 0.0f, 0.0f, 0.0f}, |
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{0.0f, 0.0f, 0.0f, 0.0f}, |
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{0.0f, 0.0f, 0.0f, 0.0f})); |
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CORRADE_VERIFY(std::is_nothrow_constructible<Matrix4, ZeroInitT>::value); |
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/* Implicit construction is not allowed */ |
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CORRADE_VERIFY(!std::is_convertible<ZeroInitT, Matrix4>::value); |
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} |
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void Matrix4Test::constructNoInit() { |
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Matrix4 a = {{3.0f, 5.0f, 8.0f, -3.0f}, |
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{4.5f, 4.0f, 7.0f, 2.0f}, |
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{1.0f, 2.0f, 3.0f, -1.0f}, |
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{7.9f, -1.0f, 8.0f, -1.5f}}; |
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new(&a) Matrix4{Magnum::NoInit}; |
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{ |
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/* Explicitly check we're not on Clang because certain Clang-based IDEs |
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inherit __GNUC__ if GCC is used instead of leaving it at 4 like |
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Clang itself does */ |
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#if defined(CORRADE_TARGET_GCC) && !defined(CORRADE_TARGET_CLANG) && __GNUC__*100 + __GNUC_MINOR__ >= 601 && __OPTIMIZE__ |
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CORRADE_EXPECT_FAIL("GCC 6.1+ misoptimizes and overwrites the value."); |
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#endif |
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CORRADE_COMPARE(a, Matrix4({3.0f, 5.0f, 8.0f, -3.0f}, |
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{4.5f, 4.0f, 7.0f, 2.0f}, |
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{1.0f, 2.0f, 3.0f, -1.0f}, |
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{7.9f, -1.0f, 8.0f, -1.5f})); |
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} |
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CORRADE_VERIFY(std::is_nothrow_constructible<Matrix4, Magnum::NoInitT>::value); |
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/* Implicit construction is not allowed */ |
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CORRADE_VERIFY(!std::is_convertible<Magnum::NoInitT, Matrix4>::value); |
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} |
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void Matrix4Test::constructOneValue() { |
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constexpr Matrix4 a{1.5f}; |
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CORRADE_COMPARE(a, (Matrix4{{1.5f, 1.5f, 1.5f, 1.5f}, |
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{1.5f, 1.5f, 1.5f, 1.5f}, |
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{1.5f, 1.5f, 1.5f, 1.5f}, |
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{1.5f, 1.5f, 1.5f, 1.5f}})); |
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/* Implicit conversion is not allowed */ |
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CORRADE_VERIFY(!std::is_convertible<Float, Matrix4>::value); |
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CORRADE_VERIFY(std::is_nothrow_constructible<Matrix4, Float>::value); |
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} |
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void Matrix4Test::constructConversion() { |
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constexpr Matrix4 a({3.0f, 5.0f, 8.0f, -3.0f}, |
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{4.5f, 4.0f, 7.0f, 2.0f}, |
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{1.0f, 2.0f, 3.0f, -1.0f}, |
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{7.9f, -1.0f, 8.0f, -1.5f}); |
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constexpr Matrix4i b(a); |
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CORRADE_COMPARE(b, Matrix4i({3, 5, 8, -3}, |
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{4, 4, 7, 2}, |
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{1, 2, 3, -1}, |
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{7, -1, 8, -1})); |
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/* Implicit conversion is not allowed */ |
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CORRADE_VERIFY(!std::is_convertible<Matrix4, Matrix4i>::value); |
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CORRADE_VERIFY(std::is_nothrow_constructible<Matrix4, Matrix4i>::value); |
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} |
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void Matrix4Test::constructFromDifferentSize() { |
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/* Tested thoroughly in RectangularMatrixTest, verify just that the args |
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are propagated correctly (cols, rows, zero/identity, identity value) */ |
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constexpr Matrix2x3 a{Vector3{3.0f, 5.0f, 8.0f}, |
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Vector3{4.5f, 4.0f, 7.0f}}; |
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constexpr Matrix4 expectedIdentity{{3.0f, 5.0f, 8.0f, 0.0f}, |
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{4.5f, 4.0f, 7.0f, 0.0f}, |
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{0.0f, 0.0f, 0.5f, 0.0f}, |
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{0.0f, 0.0f, 0.0f, 0.5f}}; |
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constexpr Matrix4 expectedZero{{3.0f, 5.0f, 8.0f, 0.0f}, |
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{4.5f, 4.0f, 7.0f, 0.0f}, |
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{0.0f, 0.0f, 0.0f, 0.0f}, |
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{0.0f, 0.0f, 0.0f, 0.0f}}; |
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constexpr Matrix4 identity1{a, 0.5f}; |
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#ifndef CORRADE_MSVC2015_COMPATIBILITY /* It ICEs, haha */ |
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constexpr |
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#endif |
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Matrix4 identity2{IdentityInit, a, 0.5f}; |
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CORRADE_COMPARE(identity1, expectedIdentity); |
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CORRADE_COMPARE(identity2, expectedIdentity); |
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CORRADE_COMPARE((Matrix4{a, 0.5f}), expectedIdentity); |
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CORRADE_COMPARE((Matrix4{IdentityInit, a, 0.5f}), expectedIdentity); |
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#ifndef CORRADE_MSVC2015_COMPATIBILITY /* It ICEs, haha */ |
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constexpr |
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#endif |
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Matrix4 zero{ZeroInit, a}; |
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CORRADE_COMPARE(zero, expectedZero); |
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CORRADE_COMPARE((Matrix4{ZeroInit, a}), expectedZero); |
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} |
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void Matrix4Test::constructCopy() { |
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constexpr Matrix<4, Float> a(Vector<4, Float>(3.0f, 5.0f, 8.0f, -3.0f), |
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Vector<4, Float>(4.5f, 4.0f, 7.0f, 2.0f), |
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Vector<4, Float>(1.0f, 2.0f, 3.0f, -1.0f), |
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Vector<4, Float>(7.9f, -1.0f, 8.0f, -1.5f)); |
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#ifndef CORRADE_MSVC2015_COMPATIBILITY /* Why can't be copy constexpr? */ |
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constexpr |
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#endif |
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Matrix4 b(a); |
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CORRADE_COMPARE(b, Matrix4({3.0f, 5.0f, 8.0f, -3.0f}, |
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{4.5f, 4.0f, 7.0f, 2.0f}, |
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{1.0f, 2.0f, 3.0f, -1.0f}, |
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{7.9f, -1.0f, 8.0f, -1.5f})); |
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#ifndef CORRADE_NO_STD_IS_TRIVIALLY_TRAITS |
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CORRADE_VERIFY(std::is_trivially_copy_constructible<Matrix4>::value); |
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CORRADE_VERIFY(std::is_trivially_copy_assignable<Matrix4>::value); |
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#endif |
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CORRADE_VERIFY(std::is_nothrow_copy_constructible<Matrix4>::value); |
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CORRADE_VERIFY(std::is_nothrow_copy_assignable<Matrix4>::value); |
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} |
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void Matrix4Test::convert() { |
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constexpr Mat4 a{{3.0f, 5.0f, 8.0f, -3.0f, |
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4.5f, 4.0f, 7.0f, 2.0f, |
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1.0f, 2.0f, 3.0f, -1.0f, |
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7.9f, -1.0f, 8.0f, -1.5f}}; |
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constexpr Matrix4 b({3.0f, 5.0f, 8.0f, -3.0f}, |
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{4.5f, 4.0f, 7.0f, 2.0f}, |
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{1.0f, 2.0f, 3.0f, -1.0f}, |
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{7.9f, -1.0f, 8.0f, -1.5f}); |
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constexpr Matrix4 c(b); |
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CORRADE_COMPARE(c, b); |
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/* https://developercommunity.visualstudio.com/t/MSVC-1933-fails-to-compile-valid-code-u/10185268 */ |
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#if defined(CORRADE_TARGET_MSVC) && CORRADE_CXX_STANDARD >= 202002L |
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constexpr auto d = Mat4(b); |
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#else |
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#ifndef CORRADE_MSVC2015_COMPATIBILITY /* Why can't be conversion constexpr? */ |
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constexpr |
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#endif |
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Mat4 d(b); |
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#endif |
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for(std::size_t i = 0; i != 16; ++i) |
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CORRADE_COMPARE(d.a[i], a.a[i]); |
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/* Implicit conversion is not allowed */ |
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CORRADE_VERIFY(!std::is_convertible<Mat4, Matrix4>::value); |
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CORRADE_VERIFY(!std::is_convertible<Matrix4, Mat4>::value); |
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} |
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void Matrix4Test::isRigidTransformation() { |
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CORRADE_VERIFY(!Matrix4({1.0f, 0.0f, 0.0f, 0.0f}, |
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{0.0f, 1.0f, 0.0f, 0.0f}, |
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{0.0f, 0.1f, 1.0f, 0.0f}, |
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{5.0f, 4.0f, 0.5f, 1.0f}).isRigidTransformation()); |
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CORRADE_VERIFY(!Matrix4({1.0f, 0.0f, 0.0f, 0.0f}, |
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{0.1f, 1.0f, 0.0f, 0.0f}, |
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{0.0f, 0.0f, 1.0f, 1.0f}, |
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{5.0f, 4.0f, 0.5f, 0.0f}).isRigidTransformation()); |
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CORRADE_VERIFY(Matrix4({1.0f, 0.0f, 0.0f, 0.0f}, |
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{0.0f, 1.0f, 0.0f, 0.0f}, |
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{0.0f, 0.0f, 1.0f, 0.0f}, |
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{5.0f, 4.0f, 0.5f, 1.0f}).isRigidTransformation()); |
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} |
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void Matrix4Test::translation() { |
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constexpr Matrix4 a = Matrix4::translation({3.0f, 1.0f, 2.0f}); |
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CORRADE_COMPARE(a, Matrix4({1.0f, 0.0f, 0.0f, 0.0f}, |
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{0.0f, 1.0f, 0.0f, 0.0f}, |
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{0.0f, 0.0f, 1.0f, 0.0f}, |
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{3.0f, 1.0f, 2.0f, 1.0f})); |
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} |
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void Matrix4Test::scaling() { |
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constexpr Matrix4 a = Matrix4::scaling({3.0f, 1.5f, 2.0f}); |
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CORRADE_COMPARE(a, Matrix4({3.0f, 0.0f, 0.0f, 0.0f}, |
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{0.0f, 1.5f, 0.0f, 0.0f}, |
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{0.0f, 0.0f, 2.0f, 0.0f}, |
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{0.0f, 0.0f, 0.0f, 1.0f})); |
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} |
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void Matrix4Test::rotation() { |
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Matrix4 matrix({ 0.35612202f, -0.80181062f, 0.47987163f, 0.0f}, |
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{ 0.47987163f, 0.59757626f, 0.6423596f, 0.0f}, |
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{-0.80181062f, 0.00151846f, 0.59757626f, 0.0f}, |
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{ 0.0f, 0.0f, 0.0f, 1.0f}); |
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CORRADE_COMPARE(Matrix4::rotation(-74.0_degf, Vector3(-1.0f, 2.0f, 2.0f).normalized()), matrix); |
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} |
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void Matrix4Test::rotationNotNormalized() { |
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CORRADE_SKIP_IF_NO_DEBUG_ASSERT(); |
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std::ostringstream out; |
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Error redirectError{&out}; |
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Matrix4::rotation(-74.0_degf, {-1.0f, 2.0f, 2.0f}); |
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CORRADE_COMPARE(out.str(), "Math::Matrix4::rotation(): axis Vector(-1, 2, 2) is not normalized\n"); |
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} |
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void Matrix4Test::rotationX() { |
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Matrix4 matrix({1.0f, 0.0f, 0.0f, 0.0f}, |
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{0.0f, 0.90096887f, 0.43388374f, 0.0f}, |
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{0.0f, -0.43388374f, 0.90096887f, 0.0f}, |
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{0.0f, 0.0f, 0.0f, 1.0f}); |
|
CORRADE_COMPARE(Matrix4::rotation(Rad(Constants::pi()/7), Vector3::xAxis()), matrix); |
|
CORRADE_COMPARE(Matrix4::rotationX(Rad(Constants::pi()/7)), matrix); |
|
} |
|
|
|
void Matrix4Test::rotationY() { |
|
Matrix4 matrix({0.90096887f, 0.0f, -0.43388374f, 0.0f}, |
|
{ 0.0f, 1.0f, 0.0f, 0.0f}, |
|
{0.43388374f, 0.0f, 0.90096887f, 0.0f}, |
|
{ 0.0f, 0.0f, 0.0f, 1.0f}); |
|
CORRADE_COMPARE(Matrix4::rotation(Rad(Constants::pi()/7), Vector3::yAxis()), matrix); |
|
CORRADE_COMPARE(Matrix4::rotationY(Rad(Constants::pi()/7)), matrix); |
|
} |
|
|
|
void Matrix4Test::rotationZ() { |
|
Matrix4 matrix({ 0.90096887f, 0.43388374f, 0.0f, 0.0f}, |
|
{-0.43388374f, 0.90096887f, 0.0f, 0.0f}, |
|
{ 0.0f, 0.0f, 1.0f, 0.0f}, |
|
{ 0.0f, 0.0f, 0.0f, 1.0f}); |
|
CORRADE_COMPARE(Matrix4::rotation(Rad(Constants::pi()/7), Vector3::zAxis()), matrix); |
|
CORRADE_COMPARE(Matrix4::rotationZ(Rad(Constants::pi()/7)), matrix); |
|
} |
|
|
|
void Matrix4Test::reflection() { |
|
Vector3 normal(-1.0f, 2.0f, 2.0f); |
|
Matrix4 actual = Matrix4::reflection(normal.normalized()); |
|
Matrix4 expected({0.777778f, 0.444444f, 0.444444f, 0.0f}, |
|
{0.444444f, 0.111111f, -0.888889f, 0.0f}, |
|
{0.444444f, -0.888889f, 0.111111f, 0.0f}, |
|
{ 0.0f, 0.0f, 0.0f, 1.0f}); |
|
|
|
CORRADE_COMPARE(actual*actual, Matrix4()); |
|
CORRADE_COMPARE(actual.transformVector(normal), -normal); |
|
CORRADE_COMPARE(actual, expected); |
|
} |
|
|
|
void Matrix4Test::reflectionNotNormalized() { |
|
CORRADE_SKIP_IF_NO_DEBUG_ASSERT(); |
|
|
|
std::ostringstream out; |
|
Error redirectError{&out}; |
|
|
|
Matrix4::reflection({-1.0f, 2.0f, 2.0f}); |
|
CORRADE_COMPARE(out.str(), "Math::Matrix4::reflection(): normal Vector(-1, 2, 2) is not normalized\n"); |
|
} |
|
|
|
void Matrix4Test::reflectionIsScaling() { |
|
CORRADE_COMPARE(Matrix4::reflection(Vector3::yAxis()), Matrix4::scaling(Vector3::yScale(-1.0f))); |
|
} |
|
|
|
void Matrix4Test::shearingXY() { |
|
constexpr Matrix4 a = Matrix4::shearingXY(3.0f, -5.0f); |
|
CORRADE_COMPARE(a, Matrix4({1.0f, 0.0f, 0.0f, 0.0f}, |
|
{0.0f, 1.0f, 0.0f, 0.0f}, |
|
{3.0f, -5.0f, 1.0f, 0.0f}, |
|
{0.0f, 0.0f, 0.0f, 1.0f})); |
|
CORRADE_COMPARE(a.transformPoint(Vector3(1.0f)), Vector3(4.0f, -4.0f, 1.0f)); |
|
} |
|
|
|
void Matrix4Test::shearingXZ() { |
|
constexpr Matrix4 a = Matrix4::shearingXZ(3.0f, -5.0f); |
|
CORRADE_COMPARE(a, Matrix4({1.0f, 0.0f, 0.0f, 0.0f}, |
|
{3.0f, 1.0f, -5.0f, 0.0f}, |
|
{0.0f, 0.0f, 1.0f, 0.0f}, |
|
{0.0f, 0.0f, 0.0f, 1.0f})); |
|
CORRADE_COMPARE(a.transformPoint(Vector3(1.0f)), Vector3(4.0f, 1.0f, -4.0f)); |
|
} |
|
|
|
void Matrix4Test::shearingYZ() { |
|
constexpr Matrix4 a = Matrix4::shearingYZ(3.0f, -5.0f); |
|
CORRADE_COMPARE(a, Matrix4({1.0f, 3.0f, -5.0f, 0.0f}, |
|
{0.0f, 1.0f, 0.0f, 0.0f}, |
|
{0.0f, 0.0f, 1.0f, 0.0f}, |
|
{0.0f, 0.0f, 0.0f, 1.0f})); |
|
CORRADE_COMPARE(a.transformPoint(Vector3(1.0f)), Vector3(1.0f, 4.0f, -4.0f)); |
|
} |
|
|
|
void Matrix4Test::orthographicProjection() { |
|
Matrix4 expected({0.4f, 0.0f, 0.0f, 0.0f}, |
|
{0.0f, 0.5f, 0.0f, 0.0f}, |
|
{0.0f, 0.0f, -0.25f, 0.0f}, |
|
{0.0f, 0.0f, -1.25f, 1.0f}); |
|
Matrix4 actual = Matrix4::orthographicProjection({5.0f, 4.0f}, 1.0f, 9.0f); |
|
CORRADE_COMPARE(actual, expected); |
|
|
|
/* NDC is left-handed, so point on near plane should be -1, far +1 */ |
|
CORRADE_COMPARE(actual.transformPoint({0.0f, 0.0f, -1.0f}), Vector3(0.0f, 0.0f, -1.0f)); |
|
CORRADE_COMPARE(actual.transformPoint({0.0f, 0.0f, -9.0f}), Vector3(0.0f, 0.0f, +1.0f)); |
|
} |
|
|
|
void Matrix4Test::orthographicProjectionOffCenter() { |
|
Matrix4 expected({0.4f, 0.0f, 0.0f, 0.0f}, |
|
{0.0f, 0.5f, 0.0f, 0.0f}, |
|
{0.0f, 0.0f, -0.25f, 0.0f}, |
|
{0.4f, 0.25f, -1.25f, 1.0f}); |
|
/* Shifted by (-1, -0.5) compared to the orthographicProjection() test */ |
|
Matrix4 actual = Matrix4::orthographicProjection({-3.5f, -2.5f}, {1.5f, 1.5f}, 1.0f, 9.0f); |
|
CORRADE_COMPARE(actual, expected); |
|
|
|
/* NDC is left-handed, so point on the near plane top right corner should |
|
be (1, 1, -1), and a point on the far plane bottom left corner should be |
|
(-1, -1, 1) */ |
|
CORRADE_COMPARE(actual.transformPoint({1.5f, 1.5f, -1.0f}), (Vector3{1.0f, 1.0f, -1.0f})); |
|
CORRADE_COMPARE(actual.transformPoint({-3.5f, -2.5f, -9.0f}), (Vector3{-1.0f, -1.0f, +1.0f})); |
|
} |
|
|
|
void Matrix4Test::perspectiveProjection() { |
|
Matrix4 expected({4.0f, 0.0f, 0.0f, 0.0f}, |
|
{0.0f, 7.111111f, 0.0f, 0.0f}, |
|
{0.0f, 0.0f, -1.9411764f, -1.0f}, |
|
{0.0f, 0.0f, -94.1176452f, 0.0f}); |
|
Matrix4 actual = Matrix4::perspectiveProjection({16.0f, 9.0f}, 32.0f, 100.0f); |
|
CORRADE_COMPARE(actual, expected); |
|
|
|
/* NDC is left-handed, so point on near plane should be -1, far +1 */ |
|
CORRADE_COMPARE(actual.transformPoint({0.0f, 0.0f, -32.0f}), Vector3(0.0f, 0.0f, -1.0f)); |
|
CORRADE_COMPARE(actual.transformPoint({0.0f, 0.0f, -100.0f}), Vector3(0.0f, 0.0f, +1.0f)); |
|
|
|
/* The version with bottom/left/top/right should give the same result if |
|
it's centered */ |
|
CORRADE_COMPARE(Matrix4::perspectiveProjection({-8.0f, -4.5f}, {8.0f, 4.5f}, 32.0f, 100.0f), expected); |
|
} |
|
|
|
void Matrix4Test::perspectiveProjectionInfiniteFar() { |
|
Matrix4 expected({4.0f, 0.0f, 0.0f, 0.0f}, |
|
{0.0f, 7.111111f, 0.0f, 0.0f}, |
|
{0.0f, 0.0f, -1.0f, -1.0f}, |
|
{0.0f, 0.0f, -64.0f, 0.0f}); |
|
Matrix4 actual = Matrix4::perspectiveProjection({16.0f, 9.0f}, 32.0f, Constants::inf()); |
|
CORRADE_COMPARE(actual, expected); |
|
|
|
/* NDC is left-handed, so point on near plane should be -1 and a *vector* |
|
in direction of far plane +1 */ |
|
CORRADE_COMPARE(actual.transformPoint({0.0f, 0.0f, -32.0f}), Vector3(0.0f, 0.0f, -1.0f)); |
|
CORRADE_COMPARE(actual.transformVector({0.0f, 0.0f, -1.0f}), Vector3(0.0f, 0.0f, +1.0f)); |
|
|
|
/* The version with bottom/left/top/right should give the same result if |
|
it's centered */ |
|
CORRADE_COMPARE(Matrix4::perspectiveProjection({-8.0f, -4.5f}, {8.0f, 4.5f}, 32.0f, Constants::inf()), expected); |
|
} |
|
|
|
void Matrix4Test::perspectiveProjectionFov() { |
|
Matrix4 expected({4.1652994f, 0.0f, 0.0f, 0.0f}, |
|
{ 0.0f, 9.788454f, 0.0f, 0.0f}, |
|
{ 0.0f, 0.0f, -1.9411764f, -1.0f}, |
|
{ 0.0f, 0.0f, -94.1176452f, 0.0f}); |
|
CORRADE_COMPARE(Matrix4::perspectiveProjection(27.0_degf, 2.35f, 32.0f, 100.0f), expected); |
|
} |
|
|
|
void Matrix4Test::perspectiveProjectionFovInfiniteFar() { |
|
Matrix4 expected({4.1652994f, 0.0f, 0.0f, 0.0f}, |
|
{ 0.0f, 9.788454f, 0.0f, 0.0f}, |
|
{ 0.0f, 0.0f, -1.0f, -1.0f}, |
|
{ 0.0f, 0.0f, -64.0f, 0.0f}); |
|
CORRADE_COMPARE(Matrix4::perspectiveProjection(27.0_degf, 2.35f, 32.0f, Constants::inf()), expected); |
|
} |
|
|
|
void Matrix4Test::perspectiveProjectionOffCenter() { |
|
Matrix4 expected({ 4.0f, 0.0f, 0.0f, 0.0f}, |
|
{ 0.0f, 7.111111f, 0.0f, 0.0f}, |
|
{-0.125f, -0.1111111f, -1.9411764f, -1.0f}, |
|
{ 0.0f, 0.0f, -94.1176452f, 0.0f}); |
|
/* Shifted by (-1, -0.5) compared to the perspectiveProjection() test */ |
|
Matrix4 actual = Matrix4::perspectiveProjection({-9.0f, -5.0f}, {7.0f, 4.0f}, 32.0f, 100.0f); |
|
CORRADE_COMPARE(actual, expected); |
|
|
|
/* NDC is left-handed, so point on the near plane top right corner should |
|
be (1, 1, -1), and a point in the center on the far plane roughly (0, 0, |
|
+1) due to the "off-centerness" */ |
|
CORRADE_COMPARE(actual.transformPoint({7.0f, 4.0f, -32.0f}), Vector3(1.0f, 1.0f, -1.0f)); |
|
CORRADE_COMPARE(actual.transformPoint({0.0f, 0.0f, -100.0f}), Vector3(0.125f, 0.1111111f, +1.0f)); |
|
} |
|
|
|
void Matrix4Test::perspectiveProjectionOffCenterInfiniteFar() { |
|
Matrix4 expected({ 4.0f, 0.0f, 0.0f, 0.0f}, |
|
{ 0.0f, 7.111111f, 0.0f, 0.0f}, |
|
{-0.125f, -0.1111111f, -1.0f, -1.0f}, |
|
{ 0.0f, 0.0f, -64.0f, 0.0f}); |
|
/* Shifted by (-1, -0.5) compared to perspectiveProjectionInfiniteFar() */ |
|
Matrix4 actual = Matrix4::perspectiveProjection({-9.0f, -5.0f}, {7.0f, 4.0f}, 32.0f, Constants::inf()); |
|
CORRADE_COMPARE(actual, expected); |
|
|
|
/* NDC is left-handed, so point on the near plane bottom left corner should |
|
be (1, 1, -1) and a *vector* in the direction of the far plane roughly |
|
(0, 0, +1) due to the "off-centerness" */ |
|
CORRADE_COMPARE(actual.transformPoint({-9.0f, -5.0f, -32.0f}), Vector3(-1.0f, -1.0f, -1.0f)); |
|
CORRADE_COMPARE(actual.transformVector({0.0f, 0.0f, -1.0f}), Vector3(0.125f, 0.1111111f, +1.0f)); |
|
} |
|
|
|
void Matrix4Test::lookAt() { |
|
Vector3 translation{5.3f, -8.9f, -10.0f}; |
|
Vector3 target{19.0f, 29.3f, 0.0f}; |
|
Matrix4 a = Matrix4::lookAt(translation, target, Vector3::xAxis()); |
|
|
|
/* It's just a translation and rotation */ |
|
CORRADE_VERIFY(a.isRigidTransformation()); |
|
|
|
/* The matrix should translate to the position */ |
|
CORRADE_COMPARE(a.translation(), translation); |
|
|
|
/* Forward vector should point in direction of the target */ |
|
CORRADE_COMPARE(dot(-a.backward(), (target - translation).normalized()), 1.0f); |
|
|
|
/* Up vector should be in the same direction as X axis */ |
|
CORRADE_COMPARE_AS(dot(Vector3::xAxis(), a.up()), 0.0f, Corrade::TestSuite::Compare::Greater); |
|
|
|
/* Just to be sure */ |
|
CORRADE_COMPARE(a, Matrix4({ 0.0f, 0.253247f, -0.967402f, 0.0f}, |
|
{0.944754f, -0.317095f, -0.0830092f, 0.0f}, |
|
{-0.32778f, -0.913957f, -0.239256f, 0.0f}, |
|
{ 5.3f, -8.9f, -10.0f, 1.0f})); |
|
} |
|
|
|
void Matrix4Test::fromParts() { |
|
#ifndef CORRADE_MSVC2017_COMPATIBILITY |
|
constexpr Matrix3x3 rotationScaling(Vector3(3.0f, 5.0f, 8.0f), |
|
Vector3(4.0f, 4.0f, 7.0f), |
|
Vector3(7.0f, -1.0f, 8.0f)); |
|
#else |
|
/* https://developercommunity.visualstudio.com/content/problem/259204/1572-regression-ice-in-constexpr-code-involving-de.html */ |
|
constexpr Matrix3x3 rotationScaling{Vector<3, Float>{3.0f, 5.0f, 8.0f}, |
|
Vector<3, Float>{4.0f, 4.0f, 7.0f}, |
|
Vector<3, Float>{7.0f, -1.0f, 8.0f}}; |
|
#endif |
|
constexpr Vector3 translation(9.0f, 4.0f, 5.0f); |
|
#ifndef CORRADE_MSVC2015_COMPATIBILITY /* Probably because copy is not constexpr */ |
|
constexpr |
|
#endif |
|
Matrix4 a = Matrix4::from(rotationScaling, translation); |
|
|
|
CORRADE_COMPARE(a, Matrix4({3.0f, 5.0f, 8.0f, 0.0f}, |
|
{4.0f, 4.0f, 7.0f, 0.0f}, |
|
{7.0f, -1.0f, 8.0f, 0.0f}, |
|
{9.0f, 4.0f, 5.0f, 1.0f})); |
|
} |
|
|
|
void Matrix4Test::rotationScalingPart() { |
|
constexpr Matrix4 a({3.0f, 5.0f, 8.0f, 4.0f}, |
|
{4.0f, 4.0f, 7.0f, 3.0f}, |
|
{7.0f, -1.0f, 8.0f, 0.0f}, |
|
{9.0f, 4.0f, 5.0f, 9.0f}); |
|
#ifndef CORRADE_MSVC2015_COMPATIBILITY /* Probably because copy is not constexpr */ |
|
constexpr |
|
#endif |
|
Matrix3x3 b = a.rotationScaling(); |
|
|
|
CORRADE_COMPARE(b, Matrix3x3(Vector3(3.0f, 5.0f, 8.0f), |
|
Vector3(4.0f, 4.0f, 7.0f), |
|
Vector3(7.0f, -1.0f, 8.0f))); |
|
} |
|
|
|
void Matrix4Test::rotationShearPart() { |
|
Matrix4 rotation = Matrix4::rotation(-74.0_degf, Vector3{-1.0f, 2.0f, 2.0f}.normalized()); |
|
Matrix4 rotationScalingTranslation = rotation* |
|
Matrix4::scaling(Vector3::yScale(3.5f))* |
|
Matrix4::translation({2.0f, 5.0f, -3.0f}); |
|
|
|
Matrix3x3 a = rotationScalingTranslation.rotationShear(); |
|
CORRADE_COMPARE(a, rotation.rotationScaling()); |
|
CORRADE_COMPARE(a, (Matrix3x3{ |
|
Vector3{ 0.35612206f, -0.80181074f, 0.47987169f}, |
|
Vector3{ 0.47987163f, 0.59757626f, 0.64235962f}, |
|
Vector3{-0.80181062f, 0.00151846f, 0.59757626f}})); |
|
} |
|
|
|
void Matrix4Test::rotationPart() { |
|
Matrix4 rotation = Matrix4::rotation(-74.0_degf, Vector3{-1.0f, 2.0f, 2.0f}.normalized()); |
|
Matrix3x3 expectedRotationPart{ |
|
Vector3( 0.35612206f, -0.80181074f, 0.47987169f), |
|
Vector3( 0.47987163f, 0.59757626f, 0.64235962f), |
|
Vector3(-0.80181062f, 0.00151846f, 0.59757626f)}; |
|
|
|
/* For rotation and translation this is the same as rotationScaling() */ |
|
Matrix4 rotationTranslation = rotation* |
|
Matrix4::translation({2.0f, 5.0f, -3.0f}); |
|
Matrix3x3 rotationTranslationPart = rotationTranslation.rotation(); |
|
CORRADE_COMPARE(rotationTranslationPart, rotationTranslation.rotationScaling()); |
|
CORRADE_COMPARE(rotationTranslationPart, expectedRotationPart); |
|
|
|
/* Uniform scaling */ |
|
Matrix4 rotationUniformScalingTranslation = rotation* |
|
Matrix4::scaling(Vector3(3.0f))* |
|
Matrix4::translation({2.0f, 5.0f, -3.0f}); |
|
Matrix3x3 rotationUniformScalingPart = rotationUniformScalingTranslation.rotation(); |
|
CORRADE_COMPARE(rotationUniformScalingPart.determinant(), 1.0f); |
|
CORRADE_COMPARE(rotationUniformScalingPart*rotationUniformScalingPart.transposed(), Matrix3x3()); |
|
CORRADE_COMPARE(rotationUniformScalingPart, expectedRotationPart); |
|
|
|
/* Non-uniform scaling */ |
|
Matrix4 rotationScalingTranslation = rotation* |
|
Matrix4::scaling(Vector3::yScale(3.5f))* |
|
Matrix4::translation({2.0f, 5.0f, -3.0f}); |
|
Matrix3x3 rotationScalingPart = rotationScalingTranslation.rotation(); |
|
CORRADE_COMPARE(rotationScalingPart.determinant(), 1.0f); |
|
CORRADE_COMPARE(rotationScalingPart*rotationScalingPart.transposed(), Matrix3x3()); |
|
CORRADE_COMPARE(rotationScalingPart, expectedRotationPart); |
|
} |
|
|
|
void Matrix4Test::rotationPartNotOrthogonal() { |
|
CORRADE_SKIP_IF_NO_DEBUG_ASSERT(); |
|
|
|
std::ostringstream out; |
|
Error redirectError{&out}; |
|
|
|
/* Test both non-orthogonality and "unnormalizable" scaling */ |
|
Matrix4::shearingXY(1.5f, 0.0f).rotation(); |
|
Matrix4::scaling(Vector3::yScale(0.0f)).rotation(); |
|
|
|
#ifdef CORRADE_TARGET_MSVC |
|
CORRADE_COMPARE(out.str(), |
|
"Math::Matrix4::rotation(): the normalized rotation part is not orthogonal:\n" |
|
"Matrix(1, 0, 0.83205,\n" |
|
" 0, 1, 0,\n" |
|
" 0, 0, 0.5547)\n" |
|
"Math::Matrix4::rotation(): the normalized rotation part is not orthogonal:\n" |
|
"Matrix(1, -nan(ind), 0,\n" |
|
" 0, -nan(ind), 0,\n" |
|
" 0, -nan(ind), 1)\n"); |
|
|
|
/* Linux, Emscripten, Android. Somehow Androids randomly differ between |
|
printing positive and negative NaNs. Apple platforms and MinGW32 don't |
|
print signed NaNs, but it doesn't make sense to have yet another branch |
|
for those so they're handled here as well. */ |
|
#else |
|
constexpr const char* expectedPositive = |
|
"Math::Matrix4::rotation(): the normalized rotation part is not orthogonal:\n" |
|
"Matrix(1, 0, 0.83205,\n" |
|
" 0, 1, 0,\n" |
|
" 0, 0, 0.5547)\n" |
|
"Math::Matrix4::rotation(): the normalized rotation part is not orthogonal:\n" |
|
"Matrix(1, nan, 0,\n" |
|
" 0, nan, 0,\n" |
|
" 0, nan, 1)\n"; |
|
if(out.str() == expectedPositive) |
|
CORRADE_COMPARE(out.str(), expectedPositive); |
|
else CORRADE_COMPARE(out.str(), |
|
"Math::Matrix4::rotation(): the normalized rotation part is not orthogonal:\n" |
|
"Matrix(1, 0, 0.83205,\n" |
|
" 0, 1, 0,\n" |
|
" 0, 0, 0.5547)\n" |
|
"Math::Matrix4::rotation(): the normalized rotation part is not orthogonal:\n" |
|
"Matrix(1, -nan, 0,\n" |
|
" 0, -nan, 0,\n" |
|
" 0, -nan, 1)\n"); |
|
#endif |
|
} |
|
|
|
void Matrix4Test::rotationNormalizedPart() { |
|
Matrix4 a({ 0.35612214f, -0.80181062f, 0.47987163f, 1.0f}, |
|
{ 0.47987163f, 0.59757638f, 0.6423595f, 3.0f}, |
|
{-0.80181062f, 0.0015183985f, 0.59757638f, 4.0f}, |
|
{ 0.0f, 0.0f, 0.0f, 1.0f}); |
|
CORRADE_COMPARE(a.rotationNormalized(), |
|
(Matrix3x3{Vector3{ 0.35612214f, -0.80181062f, 0.47987163f}, |
|
Vector3{ 0.47987163f, 0.59757638f, 0.6423595f}, |
|
Vector3{-0.80181062f, 0.0015183985f, 0.59757638f}})); |
|
} |
|
|
|
void Matrix4Test::rotationNormalizedPartNotOrthogonal() { |
|
CORRADE_SKIP_IF_NO_DEBUG_ASSERT(); |
|
|
|
std::ostringstream out; |
|
Error redirectError{&out}; |
|
|
|
Matrix4 a({0.0f, 0.0f, 1.0f, 4.0f}, |
|
{1.0f, 0.0f, 0.0f, 3.0f}, |
|
{0.0f, -1.0f, 0.1f, 0.0f}, |
|
{9.0f, 4.0f, 5.0f, 9.0f}); |
|
a.rotationNormalized(); |
|
CORRADE_COMPARE(out.str(), |
|
"Math::Matrix4::rotationNormalized(): the rotation part is not orthogonal:\n" |
|
"Matrix(0, 1, 0,\n" |
|
" 0, 0, -1,\n" |
|
" 1, 0, 0.1)\n"); |
|
} |
|
|
|
void Matrix4Test::scalingPart() { |
|
Matrix4 translationRotationScaling = |
|
Matrix4::translation({2.0f, 5.0f, -3.0f})* |
|
Matrix4::rotation(-74.0_degf, Vector3(-1.0f, 2.0f, 2.0f).normalized())* |
|
Matrix4::scaling({0.5f, 3.5f, 1.2f}); |
|
|
|
CORRADE_COMPARE(translationRotationScaling.scaling(), (Vector3{0.5f, 3.5f, 1.2f})); |
|
CORRADE_COMPARE(translationRotationScaling.scalingSquared(), (Vector3{0.25f, 12.25f, 1.44f})); |
|
} |
|
|
|
void Matrix4Test::rotationScalingPartNegative() { |
|
/* Large angle */ |
|
Matrix4 largeAngle = |
|
Matrix4::rotationY(215.0_degf)* |
|
Matrix4::scaling({0.5f, 3.5f, 1.2f}); |
|
CORRADE_COMPARE(Matrix4::from(largeAngle.rotation(), {}), |
|
Matrix4::rotationY(215.0_degf)); |
|
CORRADE_COMPARE(largeAngle.scaling(), (Vector3{0.5f, 3.5f, 1.2f})); |
|
/* The parts should combine back to the same matrix */ |
|
CORRADE_COMPARE( |
|
Matrix4::from(largeAngle.rotation(), {})* |
|
Matrix4::scaling(largeAngle.scaling()), |
|
largeAngle); |
|
|
|
/* The sign gets contained in the rotation */ |
|
Matrix4 negativeScaling = |
|
Matrix4::rotationY(15.0_degf)* |
|
Matrix4::scaling({0.5f, -3.5f, 1.2f}); |
|
CORRADE_COMPARE(Matrix4::from(negativeScaling.rotation(), {}), |
|
Matrix4::rotationY(15.0_degf)* |
|
Matrix4::scaling(Vector3::yScale(-1))); |
|
CORRADE_COMPARE(negativeScaling.scaling(), (Vector3{0.5f, 3.5f, 1.2f})); |
|
/* The parts should combine back to the same matrix */ |
|
CORRADE_COMPARE( |
|
Matrix4::from(negativeScaling.rotation(), {})* |
|
Matrix4::scaling(negativeScaling.scaling()), |
|
negativeScaling); |
|
} |
|
|
|
void Matrix4Test::uniformScalingPart() { |
|
const Matrix4 rotation = Matrix4::rotation(-74.0_degf, Vector3(-1.0f, 2.0f, 2.0f).normalized()); |
|
|
|
CORRADE_COMPARE((rotation*Matrix4::scaling(Vector3(3.0f))).uniformScaling(), 3.0f); |
|
} |
|
|
|
void Matrix4Test::uniformScalingPartNotUniform() { |
|
CORRADE_SKIP_IF_NO_DEBUG_ASSERT(); |
|
|
|
std::ostringstream out; |
|
Error redirectError{&out}; Matrix4::scaling(Vector3::yScale(3.0f)).uniformScaling(); |
|
CORRADE_COMPARE(out.str(), "Math::Matrix4::uniformScaling(): the matrix doesn't have uniform scaling:\n" |
|
"Matrix(1, 0, 0,\n" |
|
" 0, 3, 0,\n" |
|
" 0, 0, 1)\n"); |
|
} |
|
|
|
namespace { |
|
|
|
/* FFS. https://gcc.gnu.org/bugzilla/show_bug.cgi?id=60491 */ |
|
#ifdef minor |
|
#undef minor |
|
#endif |
|
|
|
/* Code from https://github.com/graphitemaster/normals_revisited for historical |
|
records. This is how normalMatrix() was implemented originally as the |
|
article says transpose inverse "is such an accepted practice that nearly |
|
every single graphics programming resource mentions and encourages it. The |
|
problem is it's wrong." |
|
|
|
The problem is that what the article says is right is actually *wrong* for |
|
majority of use cases here. The proof there works with normals calculated |
|
via a cross product from three vertices in a CCW winding. That's alright, |
|
but then it flips the vertices along X, and calculates a cross product the |
|
same way again, however this time it's a CW winding and so the cross product |
|
is oriented *the wrong way*. Which the proposed cofactor method then fixes |
|
by applying the determinant sign once again with |
|
|
|
m.determinant()*m.inverted().transposed() |
|
|
|
which expands to |
|
|
|
m.determinant()*m.cofactor().transposed().transposed()/m.determinant |
|
|
|
and thus, after everything cancels out, just `m.cofactor()`. Luckily, as the |
|
normals have to be normalized per-pixel in the shader, it doesn't matter |
|
that the proposed matrix arbitrarily scales them, and this means one less |
|
determinant calculation. |
|
|
|
However, *in practice*, the normals are always calculated from an |
|
untransformed mesh and the shader gets them from a vertex attribute, it |
|
doesn't calculate anything from vertex positions where it would depend on |
|
winding. Which means, when the positions get reflected and triangle winding |
|
changes, it doesn't affect the normals in any way. And thus the |
|
`m.inverted().transposed()` is correct, while the cofactor-based method |
|
flips the normal to a wrong direction. |
|
|
|
Even though it's useless at this point, the test verifies against this code |
|
to ensure the same issue isn't introduced again at some point in the |
|
future. The cofactor() is also kept in the codebase as Matrix::comatrix() |
|
in case it'd be useful in other cases. */ |
|
|
|
float minor(const float* m, int r0, int r1, int r2, int c0, int c1, int c2) { |
|
return m[4*r0+c0] * (m[4*r1+c1] * m[4*r2+c2] - m[4*r2+c1] * m[4*r1+c2]) - |
|
m[4*r0+c1] * (m[4*r1+c0] * m[4*r2+c2] - m[4*r2+c0] * m[4*r1+c2]) + |
|
m[4*r0+c2] * (m[4*r1+c0] * m[4*r2+c1] - m[4*r2+c0] * m[4*r1+c1]); |
|
} |
|
|
|
void cofactor(const float* src, float* dst) { |
|
dst[ 0] = minor(src, 1, 2, 3, 1, 2, 3); |
|
dst[ 1] = -minor(src, 1, 2, 3, 0, 2, 3); |
|
dst[ 2] = minor(src, 1, 2, 3, 0, 1, 3); |
|
dst[ 3] = -minor(src, 1, 2, 3, 0, 1, 2); |
|
dst[ 4] = -minor(src, 0, 2, 3, 1, 2, 3); |
|
dst[ 5] = minor(src, 0, 2, 3, 0, 2, 3); |
|
dst[ 6] = -minor(src, 0, 2, 3, 0, 1, 3); |
|
dst[ 7] = minor(src, 0, 2, 3, 0, 1, 2); |
|
dst[ 8] = minor(src, 0, 1, 3, 1, 2, 3); |
|
dst[ 9] = -minor(src, 0, 1, 3, 0, 2, 3); |
|
dst[10] = minor(src, 0, 1, 3, 0, 1, 3); |
|
dst[11] = -minor(src, 0, 1, 3, 0, 1, 2); |
|
dst[12] = -minor(src, 0, 1, 2, 1, 2, 3); |
|
dst[13] = minor(src, 0, 1, 2, 0, 2, 3); |
|
dst[14] = -minor(src, 0, 1, 2, 0, 1, 3); |
|
dst[15] = minor(src, 0, 1, 2, 0, 1, 2); |
|
} |
|
|
|
Matrix4 cofactorGroundTruth(const Matrix4& src) { |
|
Matrix4 out; |
|
cofactor(src.data(), out.data()); |
|
return out; |
|
} |
|
|
|
} |
|
|
|
void Matrix4Test::normalMatrixPart() { |
|
/* Comparing normalized matrices -- we care only about orientation, not |
|
scaling as that's renormalized in the shader anyway */ |
|
auto unit = [](const Matrix3x3& a) { |
|
return Matrix3x3{a[0].normalized(), |
|
a[1].normalized(), |
|
a[2].normalized()}; |
|
}; |
|
|
|
/* For just a rotation, normalMatrix is the same as the upper-left part */ |
|
auto a = Matrix4::rotationY(35.0_degf); |
|
CORRADE_COMPARE(a.normalMatrix(), a.rotationScaling()); |
|
CORRADE_COMPARE(a.normalMatrix(), a.rotationScaling().inverted().transposed()); |
|
/* And same as the cofactor-based method */ |
|
CORRADE_COMPARE(a.normalMatrix(), cofactorGroundTruth(a).rotationScaling()); |
|
CORRADE_COMPARE(a.normalMatrix(), a.rotationScaling().comatrix()); |
|
|
|
/* For rotation + uniform scaling, normalMatrix is the same as the |
|
normalized upper-left part */ |
|
auto b = Matrix4::rotationZ(35.0_degf)*Matrix4::scaling(Vector3{3.5f}); |
|
CORRADE_COMPARE(unit(b.normalMatrix()), unit(b.rotation())); |
|
/* And same as the cofactor-based method, except scale */ |
|
CORRADE_COMPARE(unit(b.normalMatrix()), unit(cofactorGroundTruth(b).rotationScaling())); |
|
CORRADE_COMPARE(unit(b.normalMatrix()), unit(b.rotationScaling().comatrix())); |
|
|
|
/* Rotation and non-uniform scaling (= shear) needs inverse transpose to |
|
be correct */ |
|
auto c = Matrix4::rotationX(35.0_degf)*Matrix4::scaling({0.3f, 1.1f, 3.5f}); |
|
CORRADE_COMPARE(unit(c.normalMatrix()), unit(c.rotationScaling().inverted().transposed())); |
|
/* And again same as the cofactor-based method except scale */ |
|
CORRADE_COMPARE(unit(c.normalMatrix()), unit(cofactorGroundTruth(c).rotationScaling())); |
|
CORRADE_COMPARE(unit(c.normalMatrix()), unit(c.rotationScaling().comatrix())); |
|
|
|
/* Reflection (or scaling by -1) needs inverse transpose as well */ |
|
auto d = Matrix4::rotationZ(35.0_degf)*Matrix4::reflection(Vector3{1.0f/Constants::sqrt3()}); |
|
CORRADE_COMPARE(unit(d.normalMatrix()), unit(d.rotationScaling().inverted().transposed())); |
|
/* The cofactor-based method gives back a different (wrong) sign */ |
|
CORRADE_COMPARE(unit(d.normalMatrix()), -unit(cofactorGroundTruth(d).rotationScaling())); |
|
CORRADE_COMPARE(unit(d.normalMatrix()), -unit(d.rotationScaling().comatrix())); |
|
} |
|
|
|
void Matrix4Test::vectorParts() { |
|
constexpr Matrix4 a({-1.0f, 0.0f, 0.0f, 0.0f}, |
|
{ 0.0f, 12.0f, 0.0f, 0.0f}, |
|
{ 0.0f, 0.0f, 35.0f, 0.0f}, |
|
{-5.0f, 12.0f, 0.5f, 1.0f}); |
|
#ifndef CORRADE_MSVC2015_COMPATIBILITY /* Probably because copy is not constexpr */ |
|
constexpr |
|
#endif |
|
Vector3 right = a.right(); |
|
#ifndef CORRADE_MSVC2015_COMPATIBILITY /* Probably because copy is not constexpr */ |
|
constexpr |
|
#endif |
|
Vector3 up = a.up(); |
|
#ifndef CORRADE_MSVC2015_COMPATIBILITY /* Probably because copy is not constexpr */ |
|
constexpr |
|
#endif |
|
Vector3 backward = a.backward(); |
|
#ifndef CORRADE_MSVC2015_COMPATIBILITY /* Probably because copy is not constexpr */ |
|
constexpr |
|
#endif |
|
Vector3 translation = a.translation(); |
|
|
|
CORRADE_COMPARE(right, Vector3::xAxis(-1.0f)); |
|
CORRADE_COMPARE(up, Vector3::yAxis(12.0f)); |
|
CORRADE_COMPARE(backward, Vector3::zAxis(35.0f)); |
|
CORRADE_COMPARE(translation, Vector3(-5.0f, 12.0f, 0.5f)); |
|
} |
|
|
|
void Matrix4Test::orthographicProjectionParts() { |
|
Matrix4 projection = Matrix4::orthographicProjection({5.0f, 4.0f}, 1.0f, 9.0f); |
|
CORRADE_COMPARE(projection.orthographicProjectionNear(), 1.0f); |
|
CORRADE_COMPARE(projection.orthographicProjectionFar(), 9.0f); |
|
} |
|
|
|
void Matrix4Test::perspectiveProjectionParts() { |
|
Matrix4 projection = Matrix4::perspectiveProjection({16.0f, 9.0f}, 32.0f, 100.0f); |
|
CORRADE_COMPARE(projection.perspectiveProjectionNear(), 32.0f); |
|
CORRADE_COMPARE(projection.perspectiveProjectionFar(), 100.0f); |
|
} |
|
|
|
void Matrix4Test::perspectiveProjectionInfiniteFarParts() { |
|
Matrix4 projection = Matrix4::perspectiveProjection({16.0f, 9.0f}, 32.0f, Constants::inf()); |
|
CORRADE_COMPARE(projection.perspectiveProjectionNear(), 32.0f); |
|
CORRADE_COMPARE(projection.perspectiveProjectionFar(), Constants::inf()); |
|
} |
|
|
|
void Matrix4Test::invertedRigid() { |
|
Matrix4 actual = Matrix4::rotation(-74.0_degf, Vector3(-1.0f, 0.5f, 2.0f).normalized())* |
|
Matrix4::reflection(Vector3(0.5f, -2.0f, 2.0f).normalized())* |
|
Matrix4::translation({1.0f, 2.0f, -3.0f}); |
|
Matrix4 expected = Matrix4::translation({-1.0f, -2.0f, 3.0f})* |
|
Matrix4::reflection(Vector3(0.5f, -2.0f, 2.0f).normalized())* |
|
Matrix4::rotation(74.0_degf, Vector3(-1.0f, 0.5f, 2.0f).normalized()); |
|
|
|
|
|
CORRADE_COMPARE(actual.invertedRigid(), expected); |
|
CORRADE_COMPARE(actual.invertedRigid(), actual.inverted()); |
|
} |
|
|
|
void Matrix4Test::invertedRigidNotRigid() { |
|
CORRADE_SKIP_IF_NO_DEBUG_ASSERT(); |
|
|
|
std::ostringstream out; |
|
Error redirectError{&out}; |
|
|
|
(Matrix4::rotationX(-60.0_degf)*2.0f).invertedRigid(); |
|
CORRADE_COMPARE(out.str(), |
|
"Math::Matrix4::invertedRigid(): the matrix doesn't represent a rigid transformation:\n" |
|
"Matrix(2, 0, 0, 0,\n" |
|
" 0, 1, 1.73205, 0,\n" |
|
" 0, -1.73205, 1, 0,\n" |
|
" 0, 0, 0, 2)\n"); |
|
} |
|
|
|
void Matrix4Test::transform() { |
|
Matrix4 a = Matrix4::translation({1.0f, -5.0f, 3.5f})*Matrix4::rotation(90.0_degf, Vector3::zAxis()); |
|
Vector3 v(1.0f, -2.0f, 5.5f); |
|
|
|
CORRADE_COMPARE(a.transformVector(v), Vector3(2.0f, 1.0f, 5.5f)); |
|
CORRADE_COMPARE(a.transformPoint(v), Vector3(3.0f, -4.0f, 9.0f)); |
|
} |
|
|
|
void Matrix4Test::transformProjection() { |
|
Matrix4 a = Matrix4::perspectiveProjection({2.0f, 2.0f}, 1.0f, 100.0f); |
|
Vector3 v{0.0f, 0.0f, -100.0f}; |
|
|
|
CORRADE_COMPARE(a.transformPoint(v), Vector3(0.0f, 0.0f, 1.0f)); |
|
} |
|
|
|
void Matrix4Test::strictWeakOrdering() { |
|
StrictWeakOrdering o; |
|
const Matrix4 a(Vector4{1.0f, 1.0f, 2.0f, 2.0f}, Vector4{5.0f, 5.0f, 6.0f, 5.0f}, Vector4{5.0f, 5.0f, 6.0f, 5.0f}, Vector4{3.0f, 1.0f, 2.0f, 4.0f}); |
|
const Matrix4 b(Vector4{2.0f, 1.0f, 2.0f, 3.0f}, Vector4{5.0f, 5.0f, 6.0f, 5.0f}, Vector4{5.0f, 5.0f, 6.0f, 5.0f}, Vector4{4.0f, 1.0f, 2.0f, 5.0f}); |
|
const Matrix4 c(Vector4{1.0f, 1.0f, 2.0f, 2.0f}, Vector4{5.0f, 5.0f, 6.0f, 5.0f}, Vector4{5.0f, 5.0f, 6.0f, 5.0f}, Vector4{3.0f, 1.0f, 2.0f, 5.0f}); |
|
|
|
CORRADE_VERIFY( o(a, b)); |
|
CORRADE_VERIFY(!o(b, a)); |
|
CORRADE_VERIFY( o(a, c)); |
|
CORRADE_VERIFY(!o(c, a)); |
|
CORRADE_VERIFY( o(c, b)); |
|
CORRADE_VERIFY(!o(b, c)); |
|
|
|
CORRADE_VERIFY(!o(a, a)); |
|
} |
|
|
|
void Matrix4Test::debug() { |
|
Matrix4 m({3.0f, 5.0f, 8.0f, 4.0f}, |
|
{4.0f, 4.0f, 7.0f, 3.0f}, |
|
{7.0f, -1.0f, 8.0f, 0.0f}, |
|
{9.0f, 4.0f, 5.0f, 9.0f}); |
|
|
|
std::ostringstream o; |
|
Debug(&o) << m; |
|
CORRADE_COMPARE(o.str(), "Matrix(3, 4, 7, 9,\n" |
|
" 5, 4, -1, 4,\n" |
|
" 8, 7, 8, 5,\n" |
|
" 4, 3, 0, 9)\n"); |
|
} |
|
|
|
}}}} |
|
|
|
CORRADE_TEST_MAIN(Magnum::Math::Test::Matrix4Test)
|
|
|