You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Vladimír Vondruš
8f9918ea0d
DebugTools, TextureTools: no pixel_center_integer in GLSL ES.
This seems like yet another pointless restriction. Aargh.
|
10 years ago |
| .. |
|
Implementation
|
Hell, this project is big.
|
10 years ago |
|
Test
|
DebugTools: I knew I would forget to revert some of the debug shit.
|
10 years ago |
|
BufferData.cpp
|
DebugTools: utility to get buffer data on OpenGL ES.
|
10 years ago |
|
BufferData.h
|
DebugTools: utility to get buffer data on OpenGL ES.
|
10 years ago |
|
CMakeLists.txt
|
DebugTools: support reading float textures in textureImage() on ES3.
|
10 years ago |
|
DebugTools.h
|
Hell, this project is big.
|
10 years ago |
|
ForceRenderer.cpp
|
Hell, this project is big.
|
10 years ago |
|
ForceRenderer.h
|
doc++: ResourceManager::instance() now returns a reference.
|
10 years ago |
|
ObjectRenderer.cpp
|
Hell, this project is big.
|
10 years ago |
|
ObjectRenderer.h
|
doc++: ResourceManager::instance() now returns a reference.
|
10 years ago |
|
Profiler.cpp
|
Hell, this project is big.
|
10 years ago |
|
Profiler.h
|
Hell, this project is big.
|
10 years ago |
|
ResourceManager.cpp
|
Hell, this project is big.
|
10 years ago |
|
ResourceManager.h
|
Hell, this project is big.
|
10 years ago |
|
ShapeRenderer.cpp
|
Hell, this project is big.
|
10 years ago |
|
ShapeRenderer.h
|
Hell, this project is big.
|
10 years ago |
|
TextureImage.cpp
|
DebugTools: reorder and document to make the non-orthogonality obvious.
|
10 years ago |
|
TextureImage.frag
|
DebugTools, TextureTools: no pixel_center_integer in GLSL ES.
|
10 years ago |
|
TextureImage.h
|
DebugTools: reorder and document to make the non-orthogonality obvious.
|
10 years ago |
|
TextureImage.vert
|
DebugTools: support reading float textures in textureImage() on ES3.
|
10 years ago |
|
resources.conf
|
DebugTools: support reading float textures in textureImage() on ES3.
|
10 years ago |
|
visibility.h
|
Hell, this project is big.
|
10 years ago |