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Vladimír Vondruš 8f9918ea0d DebugTools, TextureTools: no pixel_center_integer in GLSL ES. 10 years ago
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Implementation Hell, this project is big. 10 years ago
Test DebugTools: I knew I would forget to revert some of the debug shit. 10 years ago
BufferData.cpp DebugTools: utility to get buffer data on OpenGL ES. 10 years ago
BufferData.h DebugTools: utility to get buffer data on OpenGL ES. 10 years ago
CMakeLists.txt DebugTools: support reading float textures in textureImage() on ES3. 10 years ago
DebugTools.h Hell, this project is big. 10 years ago
ForceRenderer.cpp Hell, this project is big. 10 years ago
ForceRenderer.h doc++: ResourceManager::instance() now returns a reference. 10 years ago
ObjectRenderer.cpp Hell, this project is big. 10 years ago
ObjectRenderer.h doc++: ResourceManager::instance() now returns a reference. 10 years ago
Profiler.cpp Hell, this project is big. 10 years ago
Profiler.h Hell, this project is big. 10 years ago
ResourceManager.cpp Hell, this project is big. 10 years ago
ResourceManager.h Hell, this project is big. 10 years ago
ShapeRenderer.cpp Hell, this project is big. 10 years ago
ShapeRenderer.h Hell, this project is big. 10 years ago
TextureImage.cpp DebugTools: reorder and document to make the non-orthogonality obvious. 10 years ago
TextureImage.frag DebugTools, TextureTools: no pixel_center_integer in GLSL ES. 10 years ago
TextureImage.h DebugTools: reorder and document to make the non-orthogonality obvious. 10 years ago
TextureImage.vert DebugTools: support reading float textures in textureImage() on ES3. 10 years ago
resources.conf DebugTools: support reading float textures in textureImage() on ES3. 10 years ago
visibility.h Hell, this project is big. 10 years ago