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Vladimír Vondruš 4435877cf1 Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
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Test TextureTools: add a NoCreate constructor to DistanceField. 2 years ago
Atlas.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Atlas.h doc: drop the redundant Magnum prefix from snippet files. 2 years ago
CMakeLists.txt TextureTools: add a forward declaration header. 3 years ago
DistanceField.cpp TextureTools: add a NoCreate constructor to DistanceField. 2 years ago
DistanceField.h TextureTools: add a NoCreate constructor to DistanceField. 2 years ago
DistanceFieldShader.frag TextureTools: make DistanceField working with subrectangles. 3 years ago
DistanceFieldShader.vert TextureTools: make DistanceField working with subrectangles. 3 years ago
TextureTools.h TextureTools: add a forward declaration header. 3 years ago
distancefieldconverter.cpp distancefieldconverter: add a runtime check for size ratio. 3 years ago
resources.conf DebugTools,Shaders,TextureTools: null-terminate shader resources. 3 years ago
visibility.h It's 2023 already! 3 years ago