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# - Find SDL2
#
# This module defines:
#
# SDL2_FOUND - True if SDL2 library is found
# SDL2_LIBRARY - SDL2 dynamic library
# SDL2_INCLUDE_DIR - Include dir
#
#
# This file is part of Magnum.
#
# Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz>
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
# In Emscripten SDL is linked automatically, thus no need to find the library.
# Also the includes are in SDL subdirectory, not SDL2.
if(CORRADE_TARGET_EMSCRIPTEN)
set(PATH_SUFFIXES SDL)
else()
find_library(SDL2_LIBRARY SDL2)
set(SDL2_LIBRARY_NEEDED SDL2_LIBRARY)
set(PATH_SUFFIXES SDL2)
endif()
# Include dir
find_path(SDL2_INCLUDE_DIR
# We must search file which is present only in SDL2 and not in SDL1.
# Apparently when both SDL.h and SDL_scancode.h are specified, CMake is
# happy enough that it found SDL.h and doesn't bother about the other.
#
# On OSX, where the includes are not in SDL2/SDL.h form (which would solve
# this issue), but rather SDL2.framework/Headers/SDL.h, CMake might find
# SDL.framework/Headers/SDL.h if SDL1 is installed, which is wrong.
NAMES SDL_scancode.h
PATH_SUFFIXES ${PATH_SUFFIXES}
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args("SDL2" DEFAULT_MSG
${SDL2_LIBRARY_NEEDED}
SDL2_INCLUDE_DIR
)