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Vladimír Vondruš b5325ab0ac TextureTools: return the filled range from AtlasLandfill::add(). 1 year ago
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Test TextureTools: return the filled range from AtlasLandfill::add(). 1 year ago
Atlas.cpp TextureTools: return the filled range from AtlasLandfill::add(). 1 year ago
Atlas.h TextureTools: return the filled range from AtlasLandfill::add(). 1 year ago
CMakeLists.txt Here we go again. 1 year ago
DistanceField.h Here we go again. 1 year ago
DistanceFieldGL.cpp Here we go again. 1 year ago
DistanceFieldGL.h Here we go again. 1 year ago
DistanceFieldShader.frag Here we go again. 1 year ago
DistanceFieldShader.vert Here we go again. 1 year ago
TextureTools.h Here we go again. 1 year ago
distancefieldconverter.cpp Use Path::{path,filename}() instead of split() where it makes sense. 1 year ago
resources.conf DebugTools,Shaders,TextureTools: null-terminate shader resources. 3 years ago
visibility.h Here we go again. 1 year ago