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Squareys 55609d192f Vk: Make sure to use normalized texture coordinates 10 years ago
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Test Vk: Create device in AbstractVulkanTester 10 years ago
Buffer.cpp More code... 10 years ago
Buffer.h More code... 10 years ago
CMakeLists.txt Vk: Loads of improvements everywhere 10 years ago
Command.h Vk: Fix device and loads of UnsignedInt conversion errors. 10 years ago
CommandBuffer.cpp Vk: Add NoCreate constructors, remove .vk*() methods, avoid some vectors 10 years ago
CommandBuffer.h Vk: Fix device and loads of UnsignedInt conversion errors. 10 years ago
CommandPool.cpp Vk: Wrap many Vulkan types 10 years ago
CommandPool.h Vk: Wrap many Vulkan types 10 years ago
DescriptorPool.cpp Vk: Enhance Framebuffer, Image, Pipeline wrap DescriptorPool, DescriptorSet 10 years ago
DescriptorPool.h Vk: Fix device and loads of UnsignedInt conversion errors. 10 years ago
DescriptorSet.cpp Vk: Enhance Framebuffer, Image, Pipeline wrap DescriptorPool, DescriptorSet 10 years ago
DescriptorSet.h More code... 10 years ago
Device.cpp Vk: Fix device and loads of UnsignedInt conversion errors. 10 years ago
Device.h More code... 10 years ago
DeviceMemory.cpp Vk: Add NoCreate constructors, remove .vk*() methods, avoid some vectors 10 years ago
DeviceMemory.h Vk: Fix device and loads of UnsignedInt conversion errors. 10 years ago
Format.h Vk: Clean up Format enum naming 10 years ago
Framebuffer.cpp Vk: Enhance Framebuffer, Image, Pipeline wrap DescriptorPool, DescriptorSet 10 years ago
Framebuffer.h Vk: Fix device and loads of UnsignedInt conversion errors. 10 years ago
Image.cpp Vk: Fix dangling device memory references 10 years ago
Image.h More code... 10 years ago
ImageView.cpp Vk: Wrap many Vulkan types 10 years ago
ImageView.h More code... 10 years ago
Instance.cpp Vk: Rename Context to Instance to match Vulkan naming 10 years ago
Instance.h 'nother big chunk of code 10 years ago
Math.h Vk: Add function for creating persp proj matrix with [0,1] clipping range 10 years ago
Mesh.cpp Vk: Add Mesh 10 years ago
Mesh.h Vk: Fix device and loads of UnsignedInt conversion errors. 10 years ago
PhysicalDevice.cpp Vk: Improve PhysicalDevice::getMemoryType(...) and doc++ 10 years ago
PhysicalDevice.h Vk: Cleanup some code 10 years ago
Pipeline.cpp Vk: Fix device and loads of UnsignedInt conversion errors. 10 years ago
Pipeline.h More code... 10 years ago
Queue.cpp Vk: Fix device and loads of UnsignedInt conversion errors. 10 years ago
Queue.h Vk: Add NoCreate constructors, remove .vk*() methods, avoid some vectors 10 years ago
RenderPass.cpp Vk: Wrap many Vulkan types 10 years ago
RenderPass.h More code... 10 years ago
Semaphore.cpp Vk: Wrap many Vulkan types 10 years ago
Semaphore.h Vk: Add NoCreate constructors, remove .vk*() methods, avoid some vectors 10 years ago
Shader.cpp Vk: Add NoCreate constructors, remove .vk*() methods, avoid some vectors 10 years ago
Shader.h Vk: Add NoCreate constructors, remove .vk*() methods, avoid some vectors 10 years ago
ShaderStage.h Vk: Enhance Framebuffer, Image, Pipeline wrap DescriptorPool, DescriptorSet 10 years ago
Swapchain.cpp More code... 10 years ago
Swapchain.h Vk: Fix device and loads of UnsignedInt conversion errors. 10 years ago
Texture.cpp Vk: Fix device and loads of UnsignedInt conversion errors. 10 years ago
Texture.h Vk: Make sure to use normalized texture coordinates 10 years ago
visibility.h Vk: Add visibility.h 10 years ago