..
artwork
Primitives: support texture coordinates and tangents in cubeSolid().
12 months ago
generated
doc: explicitly use PRIVATE/PUBLIC for target_link_libraries().
10 months ago
snippets
doc: expand MSVC-/GCC-specific warning supporessions to clang-cl.
8 months ago
.gitignore
doc: port to m.css's new Python-powered config.
6 years ago
00-page-order.dox
Here we go again.
1 year ago
Doxyfile
doc: ignore CORRADE_NODISCARD annotations when generating docs.
4 months ago
Doxyfile-mcss
doc: workaround to keep \ce working even without a space after.
2 years ago
Doxyfile-public
doc: workaround to keep \ce working even without a space after.
2 years ago
animation.dox
Here we go again.
1 year ago
building.dox
Use https for links.
7 months ago
changelog-old.dox
Use https for links.
7 months ago
changelog.dox
AnyImageImporter: attempt to detect AVIF files.
5 months ago
cmake.dox
doc: remove MAGNUM_INCLUDE_INSTALL_PREFIX from CMake docs.
1 year ago
coding-style.dox
Here we go again.
1 year ago
colormap-cool-warm-bent.png
DebugTools: add Smooth-Cool-Warm colormap.
6 years ago
colormap-cool-warm-smooth.png
DebugTools: add Smooth-Cool-Warm colormap.
6 years ago
colormap-inferno.png
DebugTools: added a few preset colormaps.
6 years ago
colormap-magma.png
DebugTools: added a few preset colormaps.
6 years ago
colormap-plasma.png
DebugTools: added a few preset colormaps.
6 years ago
colormap-turbo.png
DebugTools: added a few preset colormaps.
6 years ago
colormap-viridis.png
DebugTools: added a few preset colormaps.
6 years ago
compilation-speedup.dox
Here we go again.
1 year ago
conf-public.py
doc: port to m.css's new Python-powered config.
6 years ago
conf.py
Use https for links.
7 months ago
credits.dox
doc: update credits as requested.
6 months ago
custom-buildsystems-order-plugins.dot
Here we go again.
1 year ago
custom-buildsystems-order.dot
Shaders: allow building this library with MAGNUM_TARGET_GL turned off.
1 year ago
custom-buildsystems.dox
Here we go again.
1 year ago
debug-tools.dox
Here we go again.
1 year ago
debuggers.dox
Here we go again.
1 year ago
developers.dox
Use https for links.
7 months ago
distancefield-dst.png
TextureTools: rewrite docs for DistanceFieldGL from scratch.
1 year ago
distancefield-src.png
TextureTools: rewrite docs for DistanceFieldGL from scratch.
1 year ago
favicon.ico
Doxygen: enable non-implicit favicons.
8 years ago
features.dox
Here we go again.
1 year ago
file-formats.dox
doc: list SVG import plugins in the File Formats table.
1 year ago
getting-started-blue.png
doc: rewrite the Getting Started Guide to be better for Windows users.
7 years ago
getting-started.dox
Use https for links.
7 months ago
getting-started.png
doc: rewrite the Getting Started Guide to be better for Windows users.
7 years ago
mainpage.dox
Mention Bluesky in contacts.
1 year ago
matrix-vector.dox
Here we go again.
1 year ago
meshtools.dox
Here we go again.
1 year ago
method-chaining.dox
Use https for links.
7 months ago
namespaces.dox
singles: expose batch Math APIs and a subset of MeshTools.
1 year ago
openal-support.dox
Here we go again.
1 year ago
openal.dox
Here we go again.
1 year ago
opengl-mapping.dox
Here we go again.
1 year ago
opengl-support.dox
Here we go again.
1 year ago
opengl-workarounds.dox
Here we go again.
1 year ago
opengl-wrapping.dox
Use https for links.
7 months ago
opengl.dox
Here we go again.
1 year ago
platform.dox
doc: advertise the new Qt6 bootstrap project.
1 year ago
platforms-android.dox
Use https for links.
7 months ago
platforms-gl.dox
Here we go again.
1 year ago
platforms-html5.dox
Use https for links.
7 months ago
platforms-ios.dox
Here we go again.
1 year ago
platforms-linux.dox
Here we go again.
1 year ago
platforms-macos.dox
Here we go again.
1 year ago
platforms-vk.dox
Use https for links.
7 months ago
platforms-windows.dox
Here we go again.
1 year ago
platforms.dox
Here we go again.
1 year ago
plugins.dox
Here we go again.
1 year ago
portability.dox
Here we go again.
1 year ago
primitives-axis2d.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-axis3d.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-capsule2dwireframe.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-capsule3dsolid.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-capsule3dwireframe.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-circle2dsolid.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-circle2dwireframe.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-circle3dsolid.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-circle3dwireframe.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-conesolid.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-conewireframe.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-crosshair2d.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-crosshair3d.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-cubesolid.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-cubewireframe.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-cylindersolid.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-cylinderwireframe.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-gradient2d.png
Primitives: new gradient primitive.
8 years ago
primitives-gradient2dhorizontal.png
Primitives: new gradient primitive.
8 years ago
primitives-gradient2dvertical.png
Primitives: new gradient primitive.
8 years ago
primitives-gradient3d.png
Primitives: new gradient primitive.
8 years ago
primitives-gradient3dhorizontal.png
Primitives: new gradient primitive.
8 years ago
primitives-gradient3dvertical.png
Primitives: new gradient primitive.
8 years ago
primitives-grid3dsolid.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-grid3dwireframe.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-icospheresolid.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-icospherewireframe.png
Primitives: added a wireframe icosphere.
6 years ago
primitives-line2d.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-line3d.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-planesolid.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-planewireframe.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-squaresolid.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-squarewireframe.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-uvspheresolid.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
primitives-uvspherewireframe.png
doc: convert primitive renderings to proper sRGB and HiDPI.
8 years ago
scenegraph-features.dot
Here we go again.
1 year ago
scenegraph-hierarchy.dot
Here we go again.
1 year ago
scenegraph.dox
Here we go again.
1 year ago
shaders-distancefieldvector.png
doc: update also the Shaders::DistanceFieldVector image.
3 years ago
shaders-flat.png
doc: convert shader images to proper sRGB and HiDPI.
8 years ago
shaders-line.png
Shaders: add a "screenshot" for LineGL.
3 years ago
shaders-meshvisualizer2d-primitiveid.png
Shaders: object and primitive ID visualization in MeshVisualizer.
6 years ago
shaders-meshvisualizer2d.png
Shaders: add a 2D variant of MeshVisualizer.
6 years ago
shaders-meshvisualizer3d-primitiveid.png
Shaders: object and primitive ID visualization in MeshVisualizer.
6 years ago
shaders-meshvisualizer3d.png
Shaders: update MeshVisualizer image to show TBN direction as well.
6 years ago
shaders-phong.png
doc: update also Shaders::Phong image.
3 years ago
shaders-vector.png
doc: convert shader images to proper sRGB and HiDPI.
8 years ago
shaders-vertexcolor.png
doc: convert shader images to proper sRGB and HiDPI.
8 years ago
shaders.dox
Here we go again.
1 year ago
singles.dox
singles: expose batch Math APIs and a subset of MeshTools.
1 year ago
tips.dox
Here we go again.
1 year ago
transformations.dox
Here we go again.
1 year ago
troubleshooting.dox
Here we go again.
1 year ago
types.dox
Math: add half-float color literals.
1 year ago
utilities.dox
Here we go again.
1 year ago
vk-renderpass-layouts.dot
Here we go again.
1 year ago
vulkan-mapping.dox
Here we go again.
1 year ago
vulkan-support.dox
Here we go again.
1 year ago
vulkan-workarounds.dox
Here we go again.
1 year ago
vulkan-wrapping.dox
Here we go again.
1 year ago
vulkan.dox
Here we go again.
1 year ago