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66 lines
1.7 KiB
66 lines
1.7 KiB
#ifndef Magnum_Contexts_EglInterface_h |
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#define Magnum_Contexts_EglInterface_h |
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/* |
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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/** @file |
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* @brief Class Magnum::Contexts::GlxInterface |
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*/ |
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#include "Magnum.h" |
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#include <GL/glx.h> |
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#include "AbstractGlInterface.h" |
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namespace Magnum { namespace Contexts { |
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/** |
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@brief GLX interface |
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Creates OpenGL 3.3 core context or OpenGL ES 2.0 context, if targetting |
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OpenGL ES. |
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Used in GlxContext. |
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*/ |
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class GlxInterface: public AbstractGlInterface<Display*, VisualID, Window> { |
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public: |
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~GlxInterface(); |
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VisualID getVisualId(Display* nativeDisplay); |
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void createContext(Window nativeWindow); |
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/* This must be enabled, otherwise (on my NVidia) it crashes when creating VAO. WTF. */ |
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inline ExtensionWrangler::ExperimentalFeatures experimentalExtensionWranglerFeatures() const { |
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return ExtensionWrangler::ExperimentalFeatures::Enable; |
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} |
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inline void makeCurrent() { |
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glXMakeCurrent(display, window, context); |
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} |
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inline void swapBuffers() { |
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glXSwapBuffers(display, window); |
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} |
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private: |
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Display* display; |
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Window window; |
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GLXFBConfig* configs; |
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GLXContext context; |
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}; |
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}} |
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#endif
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