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Vladimír Vondruš 5af44143e2 Function for getting absolute object transformation (relative to the 16 years ago
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Math Specialization should return also specialized class. 16 years ago
Test Function for geting scene of an object. 16 years ago
AbstractShaderProgram.cpp Renamed AbstractShaderProgram::{load -> attach}Shader(). 16 years ago
AbstractShaderProgram.h Added Matrix3 specialization (will be needed for normals, lighting etc.). 16 years ago
Buffer.h Make buffer binding constant. 16 years ago
CMakeLists.txt Renamed AbstractObject -> Object, draw() is now dummy instead of pure virtual. 16 years ago
Camera.cpp Renamed AbstractObject -> Object, draw() is now dummy instead of pure virtual. 16 years ago
Camera.h Renamed AbstractObject -> Object, draw() is now dummy instead of pure virtual. 16 years ago
IndexedMesh.cpp Class for managing indexed meshes. 16 years ago
IndexedMesh.h Class for managing indexed meshes. 16 years ago
Magnum.h Specialization should return also specialized class. 16 years ago
Mesh.cpp Make Mesh usable for subclassing, also document it a bit more. 16 years ago
Mesh.h Disable copying of Mesh class. 16 years ago
Object.cpp Function for getting absolute object transformation (relative to the 16 years ago
Object.h Function for getting absolute object transformation (relative to the 16 years ago
Scene.cpp Renamed AbstractObject -> Object, draw() is now dummy instead of pure virtual. 16 years ago
Scene.h Disable functions which are useless for an scene. 16 years ago
Shader.cpp Classes for compiling and using shaders. 16 years ago
Shader.h Classes for compiling and using shaders. 16 years ago