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#ifndef Magnum_Primitives_Cylinder_h
#define Magnum_Primitives_Cylinder_h
/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017
Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
/** @file
* @brief Class @ref Magnum::Primitives::Cylinder
*/
#include <Corrade/Containers/EnumSet.h>
#include "Magnum/Magnum.h"
#include "Magnum/Primitives/visibility.h"
#include "Magnum/Trade/Trade.h"
namespace Magnum { namespace Primitives {
/**
@brief 3D cylinder primitive
Cylinder along Y axis of radius `1`.
*/
class MAGNUM_PRIMITIVES_EXPORT Cylinder {
public:
/**
* @brief Flag
*
* @see @ref Flags, @ref solid(), @ref wireframe()
*/
enum class Flag {
GenerateTextureCoords = 1, /**< @brief Generate texture coordinates */
CapEnds /**< @brief Cap ends */
};
/**
* @brief Flags
*
* @see @ref solid(), @ref wireframe()
*/
typedef Containers::EnumSet<Flag> Flags;
/**
* @brief Solid cylinder
* @param rings Number of (face) rings. Must be larger or
* equal to 1.
* @param segments Number of (face) segments. Must be larger or
* equal to 3.
* @param halfLength Half the cylinder length
* @param flags Flags
*
* Indexed @ref MeshPrimitive::Triangles with normals, optional 2D
* texture coordinates and optional capped ends. If texture coordinates
* are generated, vertices of one segment are duplicated for texture
* wrapping.
*/
static Trade::MeshData3D solid(UnsignedInt rings, UnsignedInt segments, Float halfLength, Flags flags = Flags());
/**
* @brief Wireframe cylinder
* @param rings Number of (line) rings. Must be larger or equal
* to 1.
* @param segments Number of (line) segments. Must be larger or
* equal to 4 and multiple of 4.
* @param halfLength Half the cylinder length
*
* Indexed @ref MeshPrimitive::Lines.
*/
static Trade::MeshData3D wireframe(UnsignedInt rings, UnsignedInt segments, Float halfLength);
};
CORRADE_ENUMSET_OPERATORS(Cylinder::Flags)
}}
#endif