mirror of https://github.com/mosra/magnum.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
194 lines
8.1 KiB
194 lines
8.1 KiB
#ifndef Magnum_SceneGraph_DualQuaternionTransformation_h |
|
#define Magnum_SceneGraph_DualQuaternionTransformation_h |
|
/* |
|
This file is part of Magnum. |
|
|
|
Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a |
|
copy of this software and associated documentation files (the "Software"), |
|
to deal in the Software without restriction, including without limitation |
|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
|
and/or sell copies of the Software, and to permit persons to whom the |
|
Software is furnished to do so, subject to the following conditions: |
|
|
|
The above copyright notice and this permission notice shall be included |
|
in all copies or substantial portions of the Software. |
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
|
DEALINGS IN THE SOFTWARE. |
|
*/ |
|
|
|
/** @file |
|
* @brief Class Magnum::SceneGraph::DualQuaternionTransformation |
|
*/ |
|
|
|
#include "Math/DualQuaternion.h" |
|
#include "AbstractTranslationRotation3D.h" |
|
#include "Object.h" |
|
|
|
namespace Magnum { namespace SceneGraph { |
|
|
|
/** |
|
@brief Three-dimensional transformation implemented using dual quaternions |
|
|
|
This class allows only rigid transformation (i.e. only rotation and |
|
translation). |
|
@see @ref scenegraph, Math::DualQuaternion, DualComplexTransformation |
|
*/ |
|
#ifndef DOXYGEN_GENERATING_OUTPUT |
|
template<class T> |
|
#else |
|
template<class T = Float> |
|
#endif |
|
class DualQuaternionTransformation: public AbstractTranslationRotation3D<T> { |
|
public: |
|
/** @brief Underlying transformation type */ |
|
typedef Math::DualQuaternion<T> DataType; |
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT |
|
inline static Math::DualQuaternion<T> fromMatrix(const Math::Matrix4<T>& matrix) { |
|
CORRADE_ASSERT(matrix.isRigidTransformation(), |
|
"SceneGraph::DualQuaternionTransformation::fromMatrix(): the matrix doesn't represent rigid transformation", {}); |
|
return Math::DualQuaternion<T>::fromMatrix(matrix); |
|
} |
|
|
|
inline constexpr static Math::Matrix4<T> toMatrix(const Math::DualQuaternion<T>& transformation) { |
|
return transformation.toMatrix(); |
|
} |
|
|
|
inline static Math::DualQuaternion<T> compose(const Math::DualQuaternion<T>& parent, const Math::DualQuaternion<T>& child) { |
|
return parent*child; |
|
} |
|
|
|
inline static Math::DualQuaternion<T> inverted(const Math::DualQuaternion<T>& transformation) { |
|
return transformation.invertedNormalized(); |
|
} |
|
|
|
inline Math::DualQuaternion<T> transformation() const { |
|
return _transformation; |
|
} |
|
#endif |
|
|
|
/** |
|
* @brief Normalize rotation part |
|
* @return Pointer to self (for method chaining) |
|
* |
|
* Normalizes the rotation part to prevent rounding errors when rotating |
|
* the object subsequently. |
|
* @see DualQuaternion::normalized() |
|
*/ |
|
DualQuaternionTransformation<T>* normalizeRotation() { |
|
setTransformation(_transformation.normalized()); |
|
return this; |
|
} |
|
|
|
/** |
|
* @brief Set transformation |
|
* @return Pointer to self (for method chaining) |
|
* |
|
* Expects that the dual quaternion is normalized. |
|
* @see DualQuaternion::isNormalized() |
|
*/ |
|
DualQuaternionTransformation<T>* setTransformation(const Math::DualQuaternion<T>& transformation) { |
|
CORRADE_ASSERT(transformation.isNormalized(), |
|
"SceneGraph::DualQuaternionTransformation::setTransformation(): the dual quaternion is not normalized", this); |
|
setTransformationInternal(transformation); |
|
return this; |
|
} |
|
|
|
inline DualQuaternionTransformation<T>* resetTransformation() override { |
|
setTransformation({}); |
|
return this; |
|
} |
|
|
|
/** |
|
* @brief Multiply transformation |
|
* @param transformation Transformation |
|
* @param type Transformation type |
|
* @return Pointer to self (for method chaining) |
|
* |
|
* Expects that the dual quaternion is normalized. |
|
* @see DualQuaternion::isNormalized() |
|
*/ |
|
inline DualQuaternionTransformation<T>* transform(const Math::DualQuaternion<T>& transformation, TransformationType type = TransformationType::Global) { |
|
CORRADE_ASSERT(transformation.isNormalized(), |
|
"SceneGraph::DualQuaternionTransformation::transform(): the dual quaternion is not normalized", this); |
|
transformInternal(transformation, type); |
|
return this; |
|
} |
|
|
|
/** |
|
* @copydoc AbstractTranslationRotationScaling3D::translate() |
|
* Same as calling transform() with DualQuaternion::translation(). |
|
*/ |
|
inline DualQuaternionTransformation<T>* translate(const Math::Vector3<T>& vector, TransformationType type = TransformationType::Global) override { |
|
transformInternal(Math::DualQuaternion<T>::translation(vector), type); |
|
return this; |
|
} |
|
|
|
/** |
|
* @brief Rotate object |
|
* @param angle Angle (counterclockwise) |
|
* @param normalizedAxis Normalized rotation axis |
|
* @param type Transformation type |
|
* @return Pointer to self (for method chaining) |
|
* |
|
* Same as calling transform() with DualQuaternion::rotation(). |
|
* @see Vector3::xAxis(), Vector3::yAxis(), Vector3::zAxis(), |
|
* normalizeRotation() |
|
*/ |
|
inline DualQuaternionTransformation<T>* rotate(Math::Rad<T> angle, const Math::Vector3<T>& normalizedAxis, TransformationType type = TransformationType::Global) override { |
|
transformInternal(Math::DualQuaternion<T>::rotation(angle, normalizedAxis), type); |
|
return this; |
|
} |
|
|
|
/* Overloads to remove WTF-factor from method chaining order */ |
|
#ifndef DOXYGEN_GENERATING_OUTPUT |
|
inline DualQuaternionTransformation<T>* rotateX(Math::Rad<T> angle, TransformationType type = TransformationType::Global) override { |
|
AbstractTranslationRotation3D<T>::rotateX(angle, type); |
|
return this; |
|
} |
|
inline DualQuaternionTransformation<T>* rotateY(Math::Rad<T> angle, TransformationType type = TransformationType::Global) override { |
|
AbstractTranslationRotation3D<T>::rotateY(angle, type); |
|
return this; |
|
} |
|
inline DualQuaternionTransformation<T>* rotateZ(Math::Rad<T> angle, TransformationType type = TransformationType::Global) override { |
|
AbstractTranslationRotation3D<T>::rotateZ(angle, type); |
|
return this; |
|
} |
|
#endif |
|
|
|
protected: |
|
/* Allow construction only from Object */ |
|
inline explicit DualQuaternionTransformation() = default; |
|
|
|
private: |
|
/* No assertions fired, for internal use */ |
|
inline void setTransformationInternal(const Math::DualQuaternion<T>& transformation) { |
|
/* Setting transformation is forbidden for the scene */ |
|
/** @todo Assert for this? */ |
|
/** @todo Do this in some common code so we don't need to include Object? */ |
|
if(!static_cast<Object<DualQuaternionTransformation<T>>*>(this)->isScene()) { |
|
_transformation = transformation; |
|
static_cast<Object<DualQuaternionTransformation<T>>*>(this)->setDirty(); |
|
} |
|
} |
|
|
|
/* No assertions fired, for internal use */ |
|
inline void transformInternal(const Math::DualQuaternion<T>& transformation, TransformationType type) { |
|
setTransformation(type == TransformationType::Global ? |
|
transformation*_transformation : _transformation*transformation); |
|
} |
|
|
|
Math::DualQuaternion<T> _transformation; |
|
}; |
|
|
|
}} |
|
|
|
#endif
|
|
|