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95 lines
3.0 KiB
95 lines
3.0 KiB
/* |
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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#include "SphereTest.h" |
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#include <QtTest/QTest> |
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#include "Physics/Sphere.h" |
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QTEST_APPLESS_MAIN(Magnum::Physics::Test::SphereTest) |
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namespace Magnum { namespace Physics { namespace Test { |
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void SphereTest::applyTransformation() { |
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Physics::Sphere sphere({1.0f, 2.0f, 3.0f}, 7.0f); |
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sphere.applyTransformation(Matrix4::rotation(deg(90.0f), Vector3::yAxis())); |
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QVERIFY((sphere.transformedPosition() == Vector3(3.0f, 2.0f, -1.0f))); |
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QCOMPARE(sphere.transformedRadius(), 7.0f); |
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/* Symmetric scaling */ |
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sphere.applyTransformation(Matrix4::scaling(Vector3(2.0f))); |
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QVERIFY((sphere.transformedPosition() == Vector3(2.0f, 4.0f, 6.0f))); |
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QCOMPARE(sphere.transformedRadius(), 14.0f); |
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/* Apply average scaling to radius */ |
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sphere.applyTransformation(Matrix4::scaling({Math::Constants<GLfloat>::sqrt3(), -Math::Constants<GLfloat>::sqrt2(), 2.0f})); |
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QCOMPARE(sphere.transformedRadius(), Math::Constants<GLfloat>::sqrt3()*7.0f); |
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} |
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void SphereTest::collisionPoint() { |
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Physics::Sphere sphere({1.0f, 2.0f, 3.0f}, 2.0f); |
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Physics::Point point({1.0f, 3.0f, 3.0f}); |
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Physics::Point point2({1.0f, 3.0f, 1.0f}); |
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randomTransformation(sphere); |
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randomTransformation(point); |
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randomTransformation(point2); |
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VERIFY_COLLIDES(sphere, point); |
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VERIFY_NOT_COLLIDES(sphere, point2); |
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} |
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void SphereTest::collisionLine() { |
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Physics::Sphere sphere({1.0f, 2.0f, 3.0f}, 2.0f); |
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Physics::Line line({1.0f, 1.5f, 3.5f}, {1.0f, 2.5f, 2.5f}); |
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Physics::Line line2({1.0f, 2.0f, 5.1f}, {1.0f, 3.0f, 5.1f}); |
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randomTransformation(sphere); |
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randomTransformation(line); |
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randomTransformation(line2); |
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VERIFY_COLLIDES(sphere, line); |
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VERIFY_NOT_COLLIDES(sphere, line2); |
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} |
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void SphereTest::collisionLineSegment() { |
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Physics::Sphere sphere({1.0f, 2.0f, 3.0f}, 2.0f); |
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Physics::LineSegment line({1.0f, 2.0f, 4.9f}, {1.0f, 2.0f, 7.0f}); |
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Physics::LineSegment line2({1.0f, 2.0f, 5.1f}, {1.0f, 2.0f, 7.0f}); |
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randomTransformation(sphere); |
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randomTransformation(line); |
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randomTransformation(line2); |
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VERIFY_COLLIDES(sphere, line); |
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VERIFY_NOT_COLLIDES(sphere, line2); |
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} |
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void SphereTest::collisionSphere() { |
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Physics::Sphere sphere({1.0f, 2.0f, 3.0f}, 2.0f); |
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Physics::Sphere sphere1({1.0f, 3.0f, 5.0f}, 1.0f); |
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Physics::Sphere sphere2({1.0f, 3.0f, 0.0f}, 1.0f); |
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randomTransformation(sphere); |
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randomTransformation(sphere1); |
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randomTransformation(sphere2); |
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VERIFY_COLLIDES(sphere, sphere1); |
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VERIFY_NOT_COLLIDES(sphere, sphere2); |
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} |
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}}}
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