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Vladimír Vondruš 683a9fa718 TextureTools: rewrite docs for DistanceFieldGL from scratch. 1 year ago
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artwork Shaders: initial implementation of a line shader. 3 years ago
generated TextureTools: rewrite docs for DistanceFieldGL from scratch. 1 year ago
snippets TextureTools: rewrite docs for DistanceFieldGL from scratch. 1 year ago
.gitignore doc: port to m.css's new Python-powered config. 6 years ago
00-page-order.dox Here we go again. 1 year ago
Doxyfile doc: show C++14 and C++20 constexpr as [constexpr] in the docs. 2 years ago
Doxyfile-mcss doc: workaround to keep \ce working even without a space after. 2 years ago
Doxyfile-public doc: workaround to keep \ce working even without a space after. 2 years ago
animation.dox Here we go again. 1 year ago
building.dox Shaders: allow building this library with MAGNUM_TARGET_GL turned off. 1 year ago
changelog-old.dox Text: (temporarily) rename the Renderer template to BasicRenderer. 1 year ago
changelog.dox GL: new "nv-framebuffer-invalidation-wants-draw-binding" workaround. 1 year ago
cmake.dox doc: remove MAGNUM_INCLUDE_INSTALL_PREFIX from CMake docs. 1 year ago
coding-style.dox Here we go again. 1 year ago
colormap-cool-warm-bent.png DebugTools: add Smooth-Cool-Warm colormap. 6 years ago
colormap-cool-warm-smooth.png DebugTools: add Smooth-Cool-Warm colormap. 6 years ago
colormap-inferno.png DebugTools: added a few preset colormaps. 6 years ago
colormap-magma.png DebugTools: added a few preset colormaps. 6 years ago
colormap-plasma.png DebugTools: added a few preset colormaps. 6 years ago
colormap-turbo.png DebugTools: added a few preset colormaps. 6 years ago
colormap-viridis.png DebugTools: added a few preset colormaps. 6 years ago
compilation-speedup.dox Here we go again. 1 year ago
conf-public.py doc: port to m.css's new Python-powered config. 6 years ago
conf.py Here we go again. 1 year ago
credits.dox doc: updated credits and changelog. 1 year ago
custom-buildsystems-order-plugins.dot Here we go again. 1 year ago
custom-buildsystems-order.dot Shaders: allow building this library with MAGNUM_TARGET_GL turned off. 1 year ago
custom-buildsystems.dox Here we go again. 1 year ago
debug-tools.dox Here we go again. 1 year ago
debuggers.dox Here we go again. 1 year ago
developers.dox Here we go again. 1 year ago
distancefield-dst.png TextureTools: rewrite docs for DistanceFieldGL from scratch. 1 year ago
distancefield-src.png TextureTools: rewrite docs for DistanceFieldGL from scratch. 1 year ago
favicon.ico Doxygen: enable non-implicit favicons. 8 years ago
features.dox Here we go again. 1 year ago
file-formats.dox Here we go again. 1 year ago
getting-started-blue.png doc: rewrite the Getting Started Guide to be better for Windows users. 7 years ago
getting-started.dox Here we go again. 1 year ago
getting-started.png doc: rewrite the Getting Started Guide to be better for Windows users. 7 years ago
mainpage.dox Mention Bluesky in contacts. 1 year ago
matrix-vector.dox Here we go again. 1 year ago
meshtools.dox Here we go again. 1 year ago
method-chaining.dox Here we go again. 1 year ago
namespaces.dox singles: expose batch Math APIs and a subset of MeshTools. 1 year ago
openal-support.dox Here we go again. 1 year ago
openal.dox Here we go again. 1 year ago
opengl-mapping.dox Here we go again. 1 year ago
opengl-support.dox Here we go again. 1 year ago
opengl-workarounds.dox Here we go again. 1 year ago
opengl-wrapping.dox Here we go again. 1 year ago
opengl.dox Here we go again. 1 year ago
platform.dox Here we go again. 1 year ago
platforms-android.dox Here we go again. 1 year ago
platforms-gl.dox Here we go again. 1 year ago
platforms-html5.dox Platform: add some more sizes and a 16:10 ratio to WebApplication.css. 1 year ago
platforms-ios.dox Here we go again. 1 year ago
platforms-linux.dox Here we go again. 1 year ago
platforms-macos.dox Here we go again. 1 year ago
platforms-vk.dox Here we go again. 1 year ago
platforms-windows.dox Here we go again. 1 year ago
platforms.dox Here we go again. 1 year ago
plugins.dox Here we go again. 1 year ago
portability.dox Here we go again. 1 year ago
primitives-axis2d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-axis3d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-capsule2dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-capsule3dsolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-capsule3dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-circle2dsolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-circle2dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-circle3dsolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-circle3dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-conesolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-conewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-crosshair2d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-crosshair3d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-cubesolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-cubewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-cylindersolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-cylinderwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-gradient2d.png Primitives: new gradient primitive. 8 years ago
primitives-gradient2dhorizontal.png Primitives: new gradient primitive. 8 years ago
primitives-gradient2dvertical.png Primitives: new gradient primitive. 8 years ago
primitives-gradient3d.png Primitives: new gradient primitive. 8 years ago
primitives-gradient3dhorizontal.png Primitives: new gradient primitive. 8 years ago
primitives-gradient3dvertical.png Primitives: new gradient primitive. 8 years ago
primitives-grid3dsolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-grid3dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-icospheresolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-icospherewireframe.png Primitives: added a wireframe icosphere. 6 years ago
primitives-line2d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-line3d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-planesolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-planewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-squaresolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-squarewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-uvspheresolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-uvspherewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
scenegraph-features.dot Here we go again. 1 year ago
scenegraph-hierarchy.dot Here we go again. 1 year ago
scenegraph.dox Here we go again. 1 year ago
shaders-distancefieldvector.png doc: update also the Shaders::DistanceFieldVector image. 3 years ago
shaders-flat.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders-line.png Shaders: add a "screenshot" for LineGL. 3 years ago
shaders-meshvisualizer2d-primitiveid.png Shaders: object and primitive ID visualization in MeshVisualizer. 6 years ago
shaders-meshvisualizer2d.png Shaders: add a 2D variant of MeshVisualizer. 6 years ago
shaders-meshvisualizer3d-primitiveid.png Shaders: object and primitive ID visualization in MeshVisualizer. 6 years ago
shaders-meshvisualizer3d.png Shaders: update MeshVisualizer image to show TBN direction as well. 6 years ago
shaders-phong.png doc: update also Shaders::Phong image. 3 years ago
shaders-vector.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders-vertexcolor.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders.dox Here we go again. 1 year ago
singles.dox singles: expose batch Math APIs and a subset of MeshTools. 1 year ago
tips.dox Here we go again. 1 year ago
transformations.dox Here we go again. 1 year ago
troubleshooting.dox Here we go again. 1 year ago
types.dox Here we go again. 1 year ago
utilities.dox Here we go again. 1 year ago
vk-renderpass-layouts.dot Here we go again. 1 year ago
vulkan-mapping.dox Here we go again. 1 year ago
vulkan-support.dox Here we go again. 1 year ago
vulkan-workarounds.dox Here we go again. 1 year ago
vulkan-wrapping.dox Here we go again. 1 year ago
vulkan.dox Here we go again. 1 year ago