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/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include "BoxRenderer.h"
#include "Mesh.h"
#include "DebugTools/ShapeRenderer.h"
#include "Physics/Box.h"
#include "Shaders/FlatShader.h"
namespace Magnum { namespace DebugTools { namespace Implementation {
template<std::uint8_t dimensions> BoxRenderer<dimensions>::BoxRenderer(Physics::Box<dimensions>& box): box(box) {}
template<std::uint8_t dimensions> void BoxRenderer<dimensions>::draw(Resource<ShapeRendererOptions>& options, const typename DimensionTraits<dimensions>::MatrixType& projectionMatrix) {
/* Half scale, because the box is 2x2(x2) */
this->shader->setTransformationProjectionMatrix(projectionMatrix*box.transformedTransformation()*
DimensionTraits<dimensions>::MatrixType::scaling(typename DimensionTraits<dimensions>::VectorType(0.5f)))
->setColor(options->color())
->use();
this->mesh->draw();
}
template class BoxRenderer<2>;
template class BoxRenderer<3>;
}}}