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generated
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Explicitly use Magnum::Math::Literals namespace.
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10 years ago |
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best-practices.dox
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Hell, this project is big.
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10 years ago |
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building.dox
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doc: improve Windows RT building docs.
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10 years ago |
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cmake.dox
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Introduce BUILD_MULTITHREADED CMake option.
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10 years ago |
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coding-style.dox
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Hell, this project is big.
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10 years ago |
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compilation-speedup.dox
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Hell, this project is big.
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10 years ago |
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debug-tools.dox
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doc++: ResourceManager::instance() now returns a reference.
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10 years ago |
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features.dox
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Hell, this project is big.
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10 years ago |
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getting-started-blue.png
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doc: updated also Getting Started image to the new color.
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11 years ago |
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getting-started.dox
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doc: clarify how to specify path to SDL2 in Getting Started Guide.
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10 years ago |
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getting-started.png
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doc: updated also Getting Started image to the new color.
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11 years ago |
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mainpage.dox
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Advertise iOS support, document building and usage.
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10 years ago |
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matrix-vector.dox
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Math: 8-bit and float RGB and RGBA literals.
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10 years ago |
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method-chaining.dox
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Hell, this project is big.
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10 years ago |
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namespaces.dox
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Math: put angle literals into dedicated Literals namespace.
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10 years ago |
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openal-support.dox
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Hell, this project is big.
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10 years ago |
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openal.dox
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Hell, this project is big.
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10 years ago |
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opengl-mapping.dox
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Fix Doxygen warnings.
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10 years ago |
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opengl-support.dox
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Recognize OES_fbo_render_mipmap ES2 and WebGL 1 extension.
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10 years ago |
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opengl-wrapping.dox
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Hell, this project is big.
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10 years ago |
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opengl.dox
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Hell, this project is big.
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10 years ago |
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platform.dox
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Doxygen warning fixes.
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10 years ago |
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plugins.dox
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Modern CMake usage: reworked to use target-specific properties.
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10 years ago |
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portability.dox
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Modern CMake usage: reworked to use target-specific properties.
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10 years ago |
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scenegraph.dox
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Hell, this project is big.
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10 years ago |
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shaders-distancefieldvector.png
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Shaders: there's never enough documentation.
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11 years ago |
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shaders-flat.png
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Shaders: there's never enough documentation.
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11 years ago |
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shaders-meshvisualizer.png
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Shaders: there's never enough documentation.
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11 years ago |
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shaders-phong.png
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Shaders: there's never enough documentation.
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11 years ago |
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shaders-vector.png
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Shaders: there's never enough documentation.
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11 years ago |
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shaders-vertexcolor.png
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Shaders: there's never enough documentation.
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11 years ago |
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shaders.dox
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Hell, this project is big.
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10 years ago |
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shapes.dox
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Hell, this project is big.
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10 years ago |
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tips.dox
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Hell, this project is big.
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10 years ago |
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transformations.dox
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Hell, this project is big.
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10 years ago |
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troubleshooting.dox
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Hell, this project is big.
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10 years ago |
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types.dox
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Math: put angle literals into dedicated Literals namespace.
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10 years ago |
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utilities.dox
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Hell, this project is big.
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10 years ago |