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79 lines
3.1 KiB
79 lines
3.1 KiB
#ifndef Magnum_AbstractObject_h |
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#define Magnum_AbstractObject_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Class @ref Magnum::AbstractObject |
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*/ |
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#include <string> |
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#include "Magnum/OpenGL.h" |
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#include "Magnum/Types.h" |
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#include "Magnum/visibility.h" |
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namespace Magnum { |
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namespace Implementation { struct DebugState; } |
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/** |
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@brief Base for all OpenGL objects |
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*/ |
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class MAGNUM_EXPORT AbstractObject { |
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friend struct Implementation::DebugState; |
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public: |
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/** |
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* @brief Max object label length |
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* |
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* The result is cached, repeated queries don't result in repeated |
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* OpenGL calls. If @extension{KHR,debug} desktop or ES extension is |
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* not available, returns `0`. Note that @extension2{EXT,debug_label} |
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* has no such limit. |
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* @see @ref AbstractQuery::setLabel(), @ref AbstractShaderProgram::setLabel(), |
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* @ref AbstractTexture::setLabel(), @ref Buffer::setLabel(), |
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* @ref BufferTexture::setLabel(), @ref Framebuffer::setLabel(), |
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* @ref Mesh::setLabel(), @ref Renderbuffer::setLabel(), |
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* @ref Shader::setLabel(), @fn_gl{Get} with @def_gl{MAX_LABEL_LENGTH} |
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*/ |
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static Int maxLabelLength(); |
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protected: |
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MAGNUM_LOCAL AbstractObject() = default; |
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MAGNUM_LOCAL ~AbstractObject() = default; |
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private: |
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static MAGNUM_LOCAL void labelImplementationNoOp(GLenum, GLuint, const std::string&); |
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static MAGNUM_LOCAL void labelImplementationExt(GLenum identifier, GLuint name, const std::string& label); |
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static MAGNUM_LOCAL void labelImplementationKhr(GLenum identifier, GLuint name, const std::string& label); |
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static MAGNUM_LOCAL std::string getLabelImplementationNoOp(GLenum, GLuint); |
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static MAGNUM_LOCAL std::string getLabelImplementationExt(GLenum identifier, GLuint name); |
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static MAGNUM_LOCAL std::string getLabelImplementationKhr(GLenum identifier, GLuint name); |
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}; |
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} |
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#endif
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