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Vladimír Vondruš
453fc0b3e7
Shaders: more convenient VertexColor::Color[34] attribute specifiers.
...
Much easier to write (and explain!) than Shaders::VertexColor2D::Color{
Shaders::VertexColor2D::Color::Components::Three}. Ugh. Why again it
took me *years* to realize?
8 years ago
..
Implementation
Split the OpenGL layer out, pt 21: adapted DebugTools.
8 years ago
Test
DebugTools: CompareImage now supports only generic pixel formats.
8 years ago
BufferData.cpp
Split the OpenGL layer out, pt 21: adapted DebugTools.
8 years ago
BufferData.h
Doxygen: renamed \extension[2] to \gl_extension[2].
8 years ago
CMakeLists.txt
DebugTools: CompareImage now supports only generic pixel formats.
8 years ago
CompareImage.cpp
DebugTools: CompareImage now supports only generic pixel formats.
8 years ago
CompareImage.h
DebugTools: CompareImage now supports only generic pixel formats.
8 years ago
DebugTools.h
Split the OpenGL layer out, pt 26: remove dependencies on the GL lib.
8 years ago
ForceRenderer.cpp
Split the OpenGL layer out, pt 21: adapted DebugTools.
8 years ago
ForceRenderer.h
Split the OpenGL layer out, pt 26: remove dependencies on the GL lib.
8 years ago
ObjectRenderer.cpp
Shaders: more convenient VertexColor::Color[34] attribute specifiers.
8 years ago
ObjectRenderer.h
Split the OpenGL layer out, pt 26: remove dependencies on the GL lib.
8 years ago
Profiler.cpp
Updated copyright year.
8 years ago
Profiler.h
DebugTools: documentation updates for the new theme.
8 years ago
ResourceManager.cpp
Split the OpenGL layer out, pt 21: adapted DebugTools.
8 years ago
ResourceManager.h
Split the OpenGL layer out, pt 26: remove dependencies on the GL lib.
8 years ago
ShapeRenderer.cpp
Split the OpenGL layer out, pt 21: adapted DebugTools.
8 years ago
ShapeRenderer.h
Split the OpenGL layer out, pt 26: remove dependencies on the GL lib.
8 years ago
TextureImage.cpp
DebugTools: support generic pixel formats in textureSubImage().
8 years ago
TextureImage.frag
DebugTools, TextureTools: no pixel_center_integer in GLSL ES.
10 years ago
TextureImage.h
Doxygen: renamed \extension[2] to \gl_extension[2].
8 years ago
TextureImage.vert
DebugTools: support reading float textures in textureImage() on ES3.
10 years ago
resources.conf
DebugTools: support reading float textures in textureImage() on ES3.
10 years ago
visibility.h
DebugTools: CompareImage now supports only generic pixel formats.
8 years ago