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#ifndef Magnum_Vk_Framebuffer_h
#define Magnum_Vk_Framebuffer_h
/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
2020 Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
/** @file
* @brief Class @ref Magnum::Vk::Framebuffer
* @m_since_latest
*/
#include "Magnum/Magnum.h"
#include "Magnum/Tags.h"
#include "Magnum/Vk/Handle.h"
#include "Magnum/Vk/Vk.h"
#include "Magnum/Vk/Vulkan.h"
#include "Magnum/Vk/visibility.h"
namespace Magnum { namespace Vk {
/**
@brief Framebuffer
@m_since_latest
Wraps a @type_vk_keyword{Framebuffer}, which connects a @ref RenderPass
together with concrete @ref ImageView "ImageViews" for attachments.
@section Vk-Framebuffer-creation Framebuffer creation
A framebuffer is created using @ref FramebufferCreateInfo that takes a
previously-created @ref RenderPass together with @ref ImageView "ImageViews"
onto @ref Image "Images" of desired sizes and compatible formats for all its attachments:
@snippet MagnumVk.cpp Framebuffer-creation
*/
class MAGNUM_VK_EXPORT Framebuffer {
public:
/**
* @brief Wrap existing Vulkan handle
* @param device Vulkan device the framebuffer is created on
* @param handle The @type_vk{Framebuffer} handle
* @param flags Handle flags
*
* The @p handle is expected to be originating from @p device. Unlike
* a framebuffer created using a constructor, the Vulkan framebuffer is
* by default not deleted on destruction, use @p flags for different
* behavior.
* @see @ref release()
*/
static Framebuffer wrap(Device& device, VkFramebuffer handle, HandleFlags flags = {});
/**
* @brief Constructor
* @param device Vulkan device to create the image on
* @param info Image creation info
*
* @see @fn_vk_keyword{CreateFramebuffer}
*/
explicit Framebuffer(Device& device, const FramebufferCreateInfo& info);
/**
* @brief Construct without creating the image
*
* The constructed instance is equivalent to moved-from state. Useful
* in cases where you will overwrite the instance later anyway. Move
* another object over it to make it useful.
*/
explicit Framebuffer(NoCreateT);
/** @brief Copying is not allowed */
Framebuffer(const Framebuffer&) = delete;
/** @brief Move constructor */
Framebuffer(Framebuffer&& other) noexcept;
/**
* @brief Destructor
*
* Destroys associated @type_vk{Framebuffer} handle, unless the
* instance was created using @ref wrap() without
* @ref HandleFlag::DestroyOnDestruction specified.
* @see @fn_vk_keyword{DestroyFramebuffer}, @ref release()
*/
~Framebuffer();
/** @brief Copying is not allowed */
Framebuffer& operator=(const Framebuffer&) = delete;
/** @brief Move assignment */
Framebuffer& operator=(Framebuffer&& other) noexcept;
/** @brief Underlying @type_vk{Framebuffer} handle */
VkFramebuffer handle() { return _handle; }
/** @overload */
operator VkFramebuffer() { return _handle; }
/** @brief Handle flags */
HandleFlags handleFlags() const { return _flags; }
/**
* @brief Release the underlying Vulkan framebuffer
*
* Releases ownership of the Vulkan framebuffer and returns its handle
* so @fn_vk{DestroyFramebuffer} is not called on destruction. The
* internal state is then equivalent to moved-from state.
* @see @ref wrap()
*/
VkFramebuffer release();
private:
/* Can't be a reference because of the NoCreate constructor */
Device* _device;
VkFramebuffer _handle;
HandleFlags _flags;
};
}}
#endif