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Vladimír Vondruš 507e8845d3 Import GL shader resources on static builds unconditionally. 8 months ago
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Test TextureTools: this extension is skipped automatically by the benchmark. 10 months ago
Atlas.cpp TextureTools: add a NoCreate AtlasLandfill constructor. 1 year ago
Atlas.h Text,TextureTools: doc++ 1 year ago
CMakeLists.txt Here we go again. 1 year ago
DistanceField.h Here we go again. 1 year ago
DistanceFieldGL.cpp Import GL shader resources on static builds unconditionally. 8 months ago
DistanceFieldGL.h Text: new DistanceFieldGlyphCacheArrayGL class. 1 year ago
DistanceFieldShader.frag Here we go again. 1 year ago
DistanceFieldShader.vert Here we go again. 1 year ago
TextureTools.h Here we go again. 1 year ago
distancefieldconverter.cpp fontconverter,distancefieldconverter: drop the extra namespaces. 1 year ago
resources.conf DebugTools,Shaders,TextureTools: null-terminate shader resources. 3 years ago
visibility.h Here we go again. 1 year ago