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Animation
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Use the new Debug::hex instead of reinterpret_cast<void*>().
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2 years ago |
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Audio
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Audio: *all* Context queries are broken on Apple's implementation.
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2 years ago |
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DebugTools
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doc: new Doxygen doesn't like blank lines around equations.
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2 years ago |
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GL
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doc: don't let Doxygen see Platform::WindowlessApplication.
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2 years ago |
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Implementation
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Use Utility::move() and swap() instead of STL almost everywhere.
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3 years ago |
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MaterialTools
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doc: fix various errors in Doxygen references.
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2 years ago |
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Math
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doc: a link to an anchor Doxygen doesn't know about is a warning now.
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2 years ago |
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MeshTools
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doc: fix various errors in Doxygen references.
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2 years ago |
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Platform
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doc: fix various errors in Doxygen references.
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2 years ago |
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Primitives
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doc: drop the redundant Magnum prefix from snippet files.
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2 years ago |
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SceneGraph
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SceneGraph: don't limit transformation calculation to 65k objects.
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2 years ago |
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SceneTools
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doc: explicitly prefix all Corrade API references with Corrade::.
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2 years ago |
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ShaderTools
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doc: a link to an anchor Doxygen doesn't know about is a warning now.
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2 years ago |
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Shaders
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Use the new Debug::hex instead of reinterpret_cast<void*>().
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2 years ago |
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Test
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Nothing to see here.
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2 years ago |
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Text
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doc: a link to an anchor Doxygen doesn't know about is a warning now.
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2 years ago |
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TextureTools
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doc: fix various errors in Doxygen references.
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2 years ago |
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Trade
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doc: a link to an anchor Doxygen doesn't know about is a warning now.
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2 years ago |
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Vk
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doc: fix various errors in Doxygen references.
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2 years ago |
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AbstractResourceLoader.h
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It's 2023 already!
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3 years ago |
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Array.h
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doc: explicitly prefix all Corrade API references with Corrade::.
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2 years ago |
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British.h
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Nothing to see here.
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2 years ago |
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CMakeLists.txt
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Math: introduce Nanoseconds and Seconds types.
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2 years ago |
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DimensionTraits.h
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It's 2023 already!
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3 years ago |
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FileCallback.cpp
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Use the new Debug::hex instead of reinterpret_cast<void*>().
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2 years ago |
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FileCallback.h
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It's 2023 already!
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3 years ago |
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Image.cpp
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Use Utility::move() and swap() instead of STL almost everywhere.
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3 years ago |
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Image.h
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Use Utility::move() and swap() instead of STL almost everywhere.
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3 years ago |
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ImageFlags.cpp
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Use the new Debug::hex instead of reinterpret_cast<void*>().
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2 years ago |
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ImageFlags.h
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It's 2023 already!
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3 years ago |
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ImageView.cpp
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It's 2023 already!
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3 years ago |
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ImageView.h
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It's 2023 already!
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3 years ago |
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Magnum.h
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Math: add typedefs for single-row matrices.
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2 years ago |
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Mesh.cpp
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Use the new Debug::hex instead of reinterpret_cast<void*>().
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2 years ago |
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Mesh.h
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Use the new Debug::hex instead of reinterpret_cast<void*>().
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2 years ago |
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PixelFormat.cpp
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Use the new Debug::hex instead of reinterpret_cast<void*>().
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2 years ago |
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PixelFormat.h
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Use the new Debug::hex instead of reinterpret_cast<void*>().
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2 years ago |
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PixelStorage.cpp
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It's 2023 already!
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3 years ago |
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PixelStorage.h
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Document what the remaining <utility> includes are for.
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3 years ago |
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Resource.cpp
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Use the new Debug::hex instead of reinterpret_cast<void*>().
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2 years ago |
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Resource.h
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Revert "Amazing, now I get swap() conflicts from the other side, F.F.S."
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3 years ago |
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ResourceManager.h
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It's 2023 already!
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3 years ago |
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Sampler.cpp
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Use the new Debug::hex instead of reinterpret_cast<void*>().
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2 years ago |
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Sampler.h
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It's 2023 already!
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3 years ago |
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Tags.h
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doc: forgot to list DefaultInit here.
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2 years ago |
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Timeline.cpp
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It's 2023 already!
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3 years ago |
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Timeline.h
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It's 2023 already!
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3 years ago |
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Types.h
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It's 2023 already!
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3 years ago |
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VertexFormat.cpp
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Use the new Debug::hex instead of reinterpret_cast<void*>().
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2 years ago |
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VertexFormat.h
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Use the new Debug::hex instead of reinterpret_cast<void*>().
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2 years ago |
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configure.h.cmake
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Put back #cmakedefine MAGNUM_TARGET_GLES3 into configure.h.
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2 years ago |
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version.h.cmake
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It's 2023 already!
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3 years ago |
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visibility.h
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It's 2023 already!
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3 years ago |