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411 lines
18 KiB
411 lines
18 KiB
/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include <algorithm> |
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#include <chrono> |
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#include <Corrade/Containers/Optional.h> |
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#include <Corrade/Utility/Arguments.h> |
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#include <Corrade/Utility/DebugStl.h> |
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#include <Corrade/Utility/Directory.h> |
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#include <Corrade/Utility/FormatStl.h> |
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#include <Corrade/Utility/String.h> |
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#include "Magnum/PixelFormat.h" |
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#include "Magnum/Trade/AbstractImporter.h" |
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#include "Magnum/Trade/MeshData.h" |
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#include "Magnum/Trade/AbstractSceneConverter.h" |
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#include "Magnum/Trade/Implementation/converterUtilities.h" |
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namespace Magnum { |
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/** @page magnum-sceneconverter Scene conversion utility |
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@brief Converts scenes of different formats |
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@m_since_latest |
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@m_footernavigation |
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@m_keywords{magnum-sceneconverter sceneconverter} |
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This utility is built if both `WITH_TRADE` and `WITH_SCENECONVERTER` is enabled |
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when building Magnum. To use this utility with CMake, you need to request the |
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`sceneconverter` component of the `Magnum` package and use the |
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`Magnum::sceneconverter` target for example in a custom command: |
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@code{.cmake} |
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find_package(Magnum REQUIRED imageconverter) |
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add_custom_command(OUTPUT ... COMMAND Magnum::sceneconverter ...) |
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@endcode |
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See @ref building, @ref cmake and the @ref Trade namespace for more |
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information. |
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@section magnum-sceneconverter-usage Usage |
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@code{.sh} |
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magnum-sceneconverter [-h|--help] [--importer IMPORTER] |
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[--converter CONVERTER]... [--plugin-dir DIR] |
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[-i|--importer-options key=val,key2=val2,…] |
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[-c|--converter-options key=val,key2=val2,…]... [--info] [-v|--verbose] |
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[--profile] [--] input output |
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@endcode |
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Arguments: |
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- `input` --- input file |
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- `output` --- output file |
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- `-h`, `--help` --- display this help message and exit |
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- `--importer IMPORTER` --- scene importer plugin (default: |
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@ref Trade::AnySceneImporter "AnySceneImporter") |
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- `--converter CONVERTER` --- scene converter plugin(s) |
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- `--plugin-dir DIR` --- override base plugin dir |
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- `-i`, `--importer-options key=val,key2=val2,…` --- configuration options to |
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pass to the importer |
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- `-c`, `--converter-options key=val,key2=val2,…` --- configuration options |
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to pass to the converter(s) |
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- `--info` --- print info about the input file and exit |
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- `-v`, `--verbose` --- verbose output from importer plugins |
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- `--profile` --- measure import and conversion time |
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If `--info` is given, the utility will print information about all meshes |
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and images present in the file. **This option is currently mandatory.** |
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The `-i` / `--importer-options` and `-c` / `--converter-options` arguments |
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accept a comma-separated list of key/value pairs to set in the importer / |
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converter plugin configuration. If the `=` character is omitted, it's |
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equivalent to saying `key=true`; configuration subgroups are delimited with |
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`/`. |
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It's possible to specify the `--converter` option (and correspondingly also |
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`-c` / `--converter-options`) multiple times in order to chain more converters |
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together. All converters in the chain have to support the |
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@ref Trade::SceneConverterFeature::ConvertMesh feature, |
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the last converter either @ref Trade::SceneConverterFeature::ConvertMesh or |
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@ref Trade::SceneConverterFeature::ConvertMeshToFile. If the last converter |
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doesn't support conversion to a file, |
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@ref Trade::AnySceneConverter "AnySceneConverter" is used to save its output; |
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if no `--converter` is specified, @ref Trade::AnySceneConverter "AnySceneConverter" |
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is used. |
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@section magnum-sceneconverter-example Example usage |
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Printing info about all meshes in a glTF file: |
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@code{.sh} |
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magnum-sceneconverter --info scene.gltf |
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@endcode |
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Converting an OBJ file to a PLY, using @ref Trade::StanfordSceneConverter "StanfordSceneConverter" |
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picked by @ref Trade::AnySceneConverter "AnySceneConverter": |
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@code{.sh} |
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magnum-sceneconverter chair.obj chair.ply |
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@endcode |
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@see @ref magnum-imageconverter |
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*/ |
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} |
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using namespace Magnum; |
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namespace { |
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struct Duration { |
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explicit Duration(std::chrono::high_resolution_clock::duration& output): _output(output), _t{std::chrono::high_resolution_clock::now()} {} |
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~Duration() { |
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_output += std::chrono::high_resolution_clock::now() - _t; |
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} |
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private: |
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std::chrono::high_resolution_clock::duration& _output; |
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std::chrono::high_resolution_clock::time_point _t; |
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}; |
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} |
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int main(int argc, char** argv) { |
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Utility::Arguments args; |
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args.addArgument("input").setHelp("input", "input file") |
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.addArgument("output").setHelp("output", "output file") |
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.addOption("importer", "AnySceneImporter").setHelp("importer", "scene importer plugin") |
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.addArrayOption("converter").setHelp("converter", "scene converter plugin(s)") |
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.addOption("plugin-dir").setHelp("plugin-dir", "override base plugin dir", "DIR") |
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.addOption('i', "importer-options").setHelp("importer-options", "configuration options to pass to the importer", "key=val,key2=val2,…") |
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.addArrayOption('c', "converter-options").setHelp("converter-options", "configuration options to pass to the converter(s)", "key=val,key2=val2,…") |
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.addBooleanOption("info").setHelp("info", "print info about the input file and exit") |
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.addBooleanOption('v', "verbose").setHelp("verbose", "verbose output from importer and converter plugins") |
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.addBooleanOption("profile").setHelp("profile", "measure import and conversion time") |
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.setParseErrorCallback([](const Utility::Arguments& args, Utility::Arguments::ParseError error, const std::string& key) { |
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/* If --info is passed, we don't need the output argument */ |
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if(error == Utility::Arguments::ParseError::MissingArgument && |
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key == "output" && args.isSet("info")) return true; |
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/* Handle all other errors as usual */ |
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return false; |
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}) |
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.setGlobalHelp(R"(Converts scenes of different formats. |
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If --info is given, the utility will print information about all meshes and |
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images present in the file. |
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The -i / --importer-options and -c / --converter-options arguments accept a |
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comma-separated list of key/value pairs to set in the importer / converter |
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plugin configuration. If the = character is omitted, it's equivalent to saying |
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key=true; configuration subgroups are delimited with /. |
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It's possible to specify the --converter option (and correspondingly also |
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-c / --converter-options) multiple times in order to chain more converters |
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together. All converters in the chain have to support the ConvertMesh feature, |
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the last converter either ConvertMesh or ConvertMeshToFile. If the last |
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converter doesn't support conversion to a file, AnySceneConverter is used to |
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save its output; if no --converter is specified, AnySceneConverter is used.)") |
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.parse(argc, argv); |
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PluginManager::Manager<Trade::AbstractImporter> importerManager{ |
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args.value("plugin-dir").empty() ? std::string{} : |
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Utility::Directory::join(args.value("plugin-dir"), Trade::AbstractImporter::pluginSearchPaths()[0])}; |
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Containers::Pointer<Trade::AbstractImporter> importer = importerManager.loadAndInstantiate(args.value("importer")); |
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if(!importer) { |
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Debug{} << "Available importer plugins:" << Utility::String::join(importerManager.aliasList(), ", "); |
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return 1; |
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} |
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/* Set options, if passed */ |
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if(args.isSet("verbose")) importer->setFlags(Trade::ImporterFlag::Verbose); |
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Trade::Implementation::setOptions(*importer, args.value("importer-options")); |
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std::chrono::high_resolution_clock::duration importTime; |
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/* Open the file */ |
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{ |
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Duration d{importTime}; |
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if(!importer->openFile(args.value("input"))) { |
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Error() << "Cannot open file" << args.value("input"); |
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return 3; |
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} |
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} |
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/* Print file info, if requested */ |
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if(args.isSet("info")) { |
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if(!importer->meshCount() && !importer->image1DCount() && !importer->image2DCount() && !importer->image2DCount()) { |
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Debug{} << "No meshes or images found."; |
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return 0; |
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} |
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struct MeshAttributeInfo { |
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std::size_t offset; |
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UnsignedInt stride, arraySize; |
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Trade::MeshAttribute name; |
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std::string customName; |
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VertexFormat format; |
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}; |
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struct MeshInfo { |
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UnsignedInt mesh, level; |
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MeshPrimitive primitive; |
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UnsignedInt indexCount, vertexCount; |
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MeshIndexType indexType; |
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Containers::Array<MeshAttributeInfo> attributes; |
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std::size_t indexDataSize, vertexDataSize; |
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std::string name; |
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}; |
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/* Parse everything first to avoid errors interleaved with output */ |
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bool error = false; |
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Containers::Array<MeshInfo> meshInfos; |
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for(UnsignedInt i = 0; i != importer->meshCount(); ++i) { |
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for(UnsignedInt j = 0; j != importer->meshLevelCount(i); ++j) { |
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Containers::Optional<Trade::MeshData> mesh; |
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{ |
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Duration d{importTime}; |
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if(!(mesh = importer->mesh(i, j))) { |
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error = true; |
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continue; |
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} |
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} |
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MeshInfo info{}; |
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info.mesh = i; |
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info.level = j; |
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info.primitive = mesh->primitive(); |
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info.vertexCount = mesh->vertexCount(); |
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info.vertexDataSize = mesh->vertexData().size(); |
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if(!j) info.name = importer->meshName(i); |
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if(mesh->isIndexed()) { |
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info.indexCount = mesh->indexCount(); |
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info.indexType = mesh->indexType(); |
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info.indexDataSize = mesh->indexData().size(); |
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} |
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for(UnsignedInt k = 0; k != mesh->attributeCount(); ++k) { |
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const Trade::MeshAttribute name = mesh->attributeName(k); |
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arrayAppend(info.attributes, Containers::InPlaceInit, |
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mesh->attributeOffset(k), |
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mesh->attributeStride(k), |
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mesh->attributeArraySize(k), |
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name, Trade::isMeshAttributeCustom(name) ? |
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importer->meshAttributeName(name) : "", |
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mesh->attributeFormat(k)); |
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} |
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std::sort(info.attributes.begin(), info.attributes.end(), |
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[](const MeshAttributeInfo& a, const MeshAttributeInfo& b) { |
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return a.offset < b.offset; |
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}); |
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arrayAppend(meshInfos, std::move(info)); |
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} |
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} |
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Containers::Array<Trade::Implementation::ImageInfo> imageInfos = |
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Trade::Implementation::imageInfo(*importer, error); |
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for(const MeshInfo& info: meshInfos) { |
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Debug d; |
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if(info.level == 0) { |
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d << "Mesh" << info.mesh << Debug::nospace << ":"; |
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if(!info.name.empty()) d << info.name; |
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d << Debug::newline; |
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} |
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d << " Level" << info.level << Debug::nospace << ":" |
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<< info.primitive << Debug::nospace << "," << info.vertexCount |
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<< "vertices (" << Debug::nospace |
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<< Utility::formatString("{:.1f}", info.vertexDataSize/1024.0f) |
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<< "kB)"; |
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if(info.indexType != MeshIndexType{}) { |
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d << Debug::newline << " " << info.indexCount << "indices @" |
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<< info.indexType << "(" << Debug::nospace |
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<< Utility::formatString("{:.1f}", info.indexDataSize/1024.0f) |
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<< "kB)"; |
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} |
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for(const MeshAttributeInfo& attribute: info.attributes) { |
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d << Debug::newline << " Offset" << attribute.offset |
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<< Debug::nospace << ":" << attribute.name; |
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if(Trade::isMeshAttributeCustom(attribute.name)) { |
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d << "(" << Debug::nospace << attribute.customName |
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<< Debug::nospace << ")"; |
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} |
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d << "@" << attribute.format << Debug::nospace << ", stride" |
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<< attribute.stride; |
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} |
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} |
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for(const Trade::Implementation::ImageInfo& info: imageInfos) { |
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Debug d; |
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if(info.level == 0) { |
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d << "Image" << info.image << Debug::nospace << ":"; |
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if(!info.name.empty()) d << info.name; |
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d << Debug::newline; |
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} |
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d << " Level" << info.level << Debug::nospace << ":"; |
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if(info.compressed) d << info.compressedFormat; |
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else d << info.format; |
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if(info.size.z()) d << info.size; |
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else if(info.size.y()) d << info.size.xy(); |
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else d << Math::Vector<1, Int>(info.size.x()); |
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} |
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if(args.isSet("profile")) { |
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Debug{} << "Import took" << UnsignedInt(std::chrono::duration_cast<std::chrono::milliseconds>(importTime).count())/1.0e3f << "seconds"; |
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} |
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return error ? 1 : 0; |
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} |
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Containers::Optional<Trade::MeshData> mesh; |
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{ |
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Duration d{importTime}; |
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if(!importer->meshCount() || !(mesh = importer->mesh(0))) { |
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Error{} << "Cannot import mesh 0"; |
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return 4; |
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} |
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} |
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/* Load converter plugin */ |
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PluginManager::Manager<Trade::AbstractSceneConverter> converterManager{ |
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args.value("plugin-dir").empty() ? std::string{} : |
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Utility::Directory::join(args.value("plugin-dir"), Trade::AbstractSceneConverter::pluginSearchPaths()[0])}; |
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std::chrono::high_resolution_clock::duration conversionTime; |
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/* Assume there's always one passed --converter option less, and the last |
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is implicitly AnySceneConverter. All converters except the last one are |
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expected to support ConvertMesh and the mesh is "piped" from one to the |
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other. If the last converter supports ConvertMeshToFile instead of |
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ConvertMesh, it's used instead of the last implicit AnySceneConverter. */ |
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for(std::size_t i = 0, converterCount = args.arrayValueCount("converter"); i <= converterCount; ++i) { |
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const std::string converterName = i == converterCount ? |
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"AnySceneConverter" : args.arrayValue("converter", i); |
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Containers::Pointer<Trade::AbstractSceneConverter> converter = converterManager.loadAndInstantiate(converterName); |
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if(!converter) { |
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Debug{} << "Available converter plugins:" << Utility::String::join(converterManager.aliasList(), ", "); |
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return 2; |
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} |
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/* Set options, if passed */ |
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if(args.isSet("verbose")) converter->setFlags(Trade::SceneConverterFlag::Verbose); |
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if(i < args.arrayValueCount("converter-options")) |
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Trade::Implementation::setOptions(*converter, args.arrayValue("converter-options", i)); |
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/* This is the last --converter (or the implicit AnySceneConverter at |
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the end), output to a file and exit the loop */ |
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if(i + 1 >= converterCount && (converter->features() & Trade::SceneConverterFeature::ConvertMeshToFile)) { |
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if(converterCount > 1 && args.isSet("verbose")) |
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Debug{} << "Saving output with" << converterName << Debug::nospace << "..."; |
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Duration d{conversionTime}; |
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if(!converter->convertToFile(args.value("output"), *mesh)) { |
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Error{} << "Cannot save file" << args.value("output"); |
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return 5; |
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} |
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break; |
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/* This is not the last converter, expect that it's capable of |
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ConvertMesh */ |
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} else { |
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CORRADE_INTERNAL_ASSERT(i < converterCount); |
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if(converterCount > 1 && args.isSet("verbose")) |
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Debug{} << "Processing (" << Debug::nospace << (i+1) << Debug::nospace << "/" << Debug::nospace << converterCount << Debug::nospace << ") with" << converterName << Debug::nospace << "..."; |
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if(!(converter->features() & Trade::SceneConverterFeature::ConvertMesh)) { |
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Error{} << converterName << "doesn't support mesh conversion, only" << converter->features(); |
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return 6; |
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} |
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Duration d{conversionTime}; |
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if(!(mesh = converter->convert(*mesh))) { |
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Error{} << converterName << "cannot convert the mesh"; |
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return 7; |
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} |
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} |
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} |
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if(args.isSet("profile")) { |
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Debug{} << "Import took" << UnsignedInt(std::chrono::duration_cast<std::chrono::milliseconds>(importTime).count())/1.0e3f << "seconds, conversion" |
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<< UnsignedInt(std::chrono::duration_cast<std::chrono::milliseconds>(conversionTime).count())/1.0e3f << "seconds"; |
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} |
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}
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