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/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017
Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#include "TransformFeedback.h"
#ifndef MAGNUM_TARGET_GLES2
#include <Corrade/Utility/Assert.h>
#include "Magnum/AbstractShaderProgram.h"
#include "Magnum/Buffer.h"
#include "Magnum/Context.h"
#include "Magnum/Extensions.h"
#ifndef MAGNUM_TARGET_WEBGL
#include "Magnum/Implementation/DebugState.h"
#endif
#include "Magnum/Implementation/State.h"
#include "Magnum/Implementation/TransformFeedbackState.h"
namespace Magnum {
Int TransformFeedback::maxInterleavedComponents() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::GL::EXT::transform_feedback>())
return 0;
#endif
GLint& value = Context::current().state().transformFeedback->maxInterleavedComponents;
if(value == 0)
glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, &value);
return value;
}
Int TransformFeedback::maxSeparateAttributes() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::GL::EXT::transform_feedback>())
return 0;
#endif
GLint& value = Context::current().state().transformFeedback->maxSeparateAttributes;
if(value == 0)
glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &value);
return value;
}
Int TransformFeedback::maxSeparateComponents() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::GL::EXT::transform_feedback>())
return 0;
#endif
GLint& value = Context::current().state().transformFeedback->maxSeparateComponents;
if(value == 0)
glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, &value);
return value;
}
#ifndef MAGNUM_TARGET_GLES
Int TransformFeedback::maxBuffers() {
if(!Context::current().isExtensionSupported<Extensions::GL::ARB::transform_feedback3>())
return maxSeparateAttributes();
GLint& value = Context::current().state().transformFeedback->maxBuffers;
if(value == 0)
glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, &value);
return value;
}
Int TransformFeedback::maxVertexStreams() {
if(!Context::current().isExtensionSupported<Extensions::GL::ARB::transform_feedback3>())
return 1;
GLint& value = Context::current().state().transformFeedback->maxVertexStreams;
if(value == 0)
glGetIntegerv(GL_MAX_VERTEX_STREAMS, &value);
return value;
}
#endif
TransformFeedback::TransformFeedback(): _flags{ObjectFlag::DeleteOnDestruction} {
(this->*Context::current().state().transformFeedback->createImplementation)();
CORRADE_INTERNAL_ASSERT(_id != Implementation::State::DisengagedBinding);
}
void TransformFeedback::createImplementationDefault() {
glGenTransformFeedbacks(1, &_id);
}
#ifndef MAGNUM_TARGET_GLES
void TransformFeedback::createImplementationDSA() {
glCreateTransformFeedbacks(1, &_id);
_flags |= ObjectFlag::Created;
}
#endif
TransformFeedback::~TransformFeedback() {
/* Moved out or not deleting on destruction, nothing to do */
if(!_id || !(_flags & ObjectFlag::DeleteOnDestruction)) return;
/* If bound, remove itself from state */
GLuint& binding = Context::current().state().transformFeedback->binding;
if(binding == _id) binding = 0;
glDeleteTransformFeedbacks(1, &_id);
}
void TransformFeedback::bindInternal() {
GLuint& bound = Context::current().state().transformFeedback->binding;
/* Already bound, nothing to do */
if(bound == _id) return;
/* Bind the transform feedback otherwise, which will also finally create it */
bound = _id;
_flags |= ObjectFlag::Created;
glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, _id);
}
inline void TransformFeedback::createIfNotAlready() {
if(_flags & ObjectFlag::Created) return;
/* glGen*() does not create the object, just reserves the name. Some
commands (such as glObjectLabel()) operate with IDs directly and they
require the object to be created. Binding the transform feedback finally
creates it. Also all EXT DSA functions implicitly create it. */
bindInternal();
CORRADE_INTERNAL_ASSERT(_flags & ObjectFlag::Created);
}
#ifndef MAGNUM_TARGET_WEBGL
std::string TransformFeedback::label() {
createIfNotAlready();
return Context::current().state().debug->getLabelImplementation(GL_TRANSFORM_FEEDBACK, _id);
}
TransformFeedback& TransformFeedback::setLabelInternal(const Containers::ArrayView<const char> label) {
createIfNotAlready();
Context::current().state().debug->labelImplementation(GL_TRANSFORM_FEEDBACK, _id, label);
return *this;
}
#endif
TransformFeedback& TransformFeedback::attachBuffer(const UnsignedInt index, Buffer& buffer, const GLintptr offset, const GLsizeiptr size) {
(this->*Context::current().state().transformFeedback->attachRangeImplementation)(index, buffer, offset, size);
return *this;
}
TransformFeedback& TransformFeedback::attachBuffer(const UnsignedInt index, Buffer& buffer) {
(this->*Context::current().state().transformFeedback->attachBaseImplementation)(index, buffer);
return *this;
}
void TransformFeedback::attachImplementationFallback(const GLuint index, Buffer& buffer, const GLintptr offset, const GLsizeiptr size) {
bindInternal();
buffer.bind(Buffer::Target(GL_TRANSFORM_FEEDBACK_BUFFER), index, offset, size);
}
#ifndef MAGNUM_TARGET_GLES
void TransformFeedback::attachImplementationDSA(const GLuint index, Buffer& buffer, const GLintptr offset, const GLsizeiptr size) {
glTransformFeedbackBufferRange(_id, index, buffer.id(), offset, size);
}
#endif
void TransformFeedback::attachImplementationFallback(const GLuint index, Buffer& buffer) {
bindInternal();
buffer.bind(Buffer::Target(GL_TRANSFORM_FEEDBACK_BUFFER), index);
}
#ifndef MAGNUM_TARGET_GLES
void TransformFeedback::attachImplementationDSA(const GLuint index, Buffer& buffer) {
glTransformFeedbackBufferBase(_id, index, buffer.id());
}
#endif
/** @todoc const std::initializer_list makes Doxygen grumpy */
TransformFeedback& TransformFeedback::attachBuffers(const UnsignedInt firstIndex, std::initializer_list<std::tuple<Buffer*, GLintptr, GLsizeiptr>> buffers) {
(this->*Context::current().state().transformFeedback->attachRangesImplementation)(firstIndex, buffers);
return *this;
}
/** @todoc const std::initializer_list makes Doxygen grumpy */
TransformFeedback& TransformFeedback::attachBuffers(const UnsignedInt firstIndex, std::initializer_list<Buffer*> buffers) {
(this->*Context::current().state().transformFeedback->attachBasesImplementation)(firstIndex, buffers);
return *this;
}
/** @todoc const std::initializer_list makes Doxygen grumpy */
void TransformFeedback::attachImplementationFallback(const GLuint firstIndex, std::initializer_list<std::tuple<Buffer*, GLintptr, GLsizeiptr>> buffers) {
bindInternal();
Buffer::bind(Buffer::Target(GL_TRANSFORM_FEEDBACK_BUFFER), firstIndex, buffers);
}
#ifndef MAGNUM_TARGET_GLES
/** @todoc const Containers::ArrayView makes Doxygen grumpy */
void TransformFeedback::attachImplementationDSA(const GLuint firstIndex, std::initializer_list<std::tuple<Buffer*, GLintptr, GLsizeiptr>> buffers) {
for(std::size_t i = 0; i != buffers.size(); ++i) {
Buffer* buffer;
GLintptr offset;
GLsizeiptr size;
std::tie(buffer, offset, size) = *(buffers.begin() + i);
glTransformFeedbackBufferRange(_id, firstIndex + i, buffer ? buffer->id() : 0, offset, size);
}
}
#endif
/** @todoc const Containers::ArrayView makes Doxygen grumpy */
void TransformFeedback::attachImplementationFallback(const GLuint firstIndex, std::initializer_list<Buffer*> buffers) {
bindInternal();
Buffer::bind(Buffer::Target(GL_TRANSFORM_FEEDBACK_BUFFER), firstIndex, buffers);
}
#ifndef MAGNUM_TARGET_GLES
/** @todoc const Containers::ArrayView makes Doxygen grumpy */
void TransformFeedback::attachImplementationDSA(const GLuint firstIndex, std::initializer_list<Buffer*> buffers) {
for(std::size_t i = 0; i != buffers.size(); ++i)
glTransformFeedbackBufferBase(_id, firstIndex + i, *(buffers.begin() + i) ? (*(buffers.begin() + i))->id() : 0);
}
#endif
void TransformFeedback::begin(AbstractShaderProgram& shader, const PrimitiveMode mode) {
shader.use();
bindInternal();
glBeginTransformFeedback(GLenum(mode));
}
void TransformFeedback::pause() {
bindInternal();
glPauseTransformFeedback();
}
void TransformFeedback::resume() {
bindInternal();
glResumeTransformFeedback();
}
void TransformFeedback::end() {
bindInternal();
glEndTransformFeedback();
}
}
#endif