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Vladimír Vondruš
7636c6adc3
Better usage of *Basic* in class names, part 1: SceneGraph object.
...
Use AbstractObject<dimensions, T> like before and add two kinds of
aliases instead of only one:
AbstractBasicObject2D<T>/AbstractBasicObject3D<T> for abstract type and
AbstractObject2D/AbstractObject2D for Float.
Makes it easier to use AbstractObject in templates of fixed dimensions
(e.g. Bullet integration, where it can now be written as
`AbstractBasicObject2D<btScalar>` instead of potentially confusing
`AbstractBasicObject<2, btScalar>`).
Partially reverts commit cfd405c32c .
13 years ago
..
Implementation
DebugTools: implemented ShapeRenderer for 3D sphere.
13 years ago
Test
Bring whole Corrade namespace into Magnum namespace.
13 years ago
CMakeLists.txt
Wrap CMAKE_SHARED_LIBRARY_CXX_FLAGS in quotes.
13 years ago
DebugTools.h
Relicensing to MIT/Expat license, part 2: headers.
13 years ago
ForceRenderer.cpp
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
ForceRenderer.h
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
ObjectRenderer.cpp
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
ObjectRenderer.h
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
Profiler.cpp
Relicensing to MIT/Expat license, part 3: source files.
13 years ago
Profiler.h
*Tools: deinlined heavy functions, removed redundant `inline`.
13 years ago
ResourceManager.cpp
Relicensing to MIT/Expat license, part 3: source files.
13 years ago
ResourceManager.h
Physics shape rework #7 : renamed Physics namespace to Shapes.
13 years ago
ShapeRenderer.cpp
DebugTools: implemented ShapeRenderer for 3D sphere.
13 years ago
ShapeRenderer.h
Getting rid of <>, part 2: SceneGraph cameras and drawables.
13 years ago
magnumDebugToolsVisibility.h
Using Corrade's visibility macros instead of copypasta all over again.
13 years ago