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# The following output is taken from `magnum-gl-info` with removed `GL_`
# prefixes. Some extensions are comented out as they don't add any symbols
# that aren't already added by headers and would only bloat the headers.
version 2.0 es
extraspec https://raw.githubusercontent.com/google/angle/master/scripts/gl_angle_ext.xml
# WebGL 1 only extensions
extension ANGLE_instanced_arrays optional
extension EXT_color_buffer_half_float optional
extension EXT_sRGB optional
extension EXT_blend_minmax optional
extension EXT_shader_texture_lod optional
extension OES_texture_float optional
extension OES_texture_half_float optional
extension OES_standard_derivatives optional
extension OES_vertex_array_object optional
extension OES_element_index_uint optional
extension OES_texture_float_linear optional
extension OES_texture_half_float_linear optional
extension OES_fbo_render_mipmap optional
# These are used as a base for WEBGL_* extensions
extension ANGLE_depth_texture optional
extension EXT_draw_buffers optional
# WebGL 1 and 2 extensions
extension EXT_texture_filter_anisotropic optional
extension EXT_disjoint_timer_query optional
extension EXT_texture_compression_rgtc optional
extension EXT_texture_compression_bptc optional
# These are used as a base for WEBGL_* extensions
extension EXT_color_buffer_float optional
extension EXT_texture_compression_s3tc optional
extension EXT_texture_compression_s3tc_srgb optional
extension IMG_texture_compression_pvrtc optional
extension KHR_texture_compression_astc_ldr optional
# WEBGL_blend_equation_advanced_coherent includes just the enums but not the
# barrier
extension KHR_blend_equation_advanced optional
# From the gl_angle_ext file, base for WEBGL_multi_draw
extension ANGLE_multi_draw optional
# Base for WEBGL_{multi_,}draw_instanced_base_vertex_base_instance
extension ANGLE_base_vertex_base_instance optional
# Base for WEBGL_compressed_texture_etc. Haha you wish, OF COURSE it's not
# included in gl_angle_ext.xml so I have to hardcode the numeric values there.
# GOOGLE!!!
# extension ANGLE_compressed_texture_etc optional
begin functions blacklist
# Not present in WEBGL_blend_equation_advanced_coherent
BlendBarrierKHR
end functions blacklist
# kate: hl python