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/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018
Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#include "Capsule.h"
#include "Magnum/Math/Color.h"
#include "Magnum/Math/Functions.h"
#include "Magnum/Mesh.h"
#include "Magnum/Primitives/Implementation/Spheroid.h"
#include "Magnum/Primitives/Implementation/WireframeSpheroid.h"
#include "Magnum/Trade/MeshData2D.h"
#include "Magnum/Trade/MeshData3D.h"
namespace Magnum { namespace Primitives {
Trade::MeshData2D capsule2DWireframe(const UnsignedInt hemisphereRings, const UnsignedInt cylinderRings, const Float halfLength) {
CORRADE_ASSERT(hemisphereRings >= 1 && cylinderRings >= 1,
"Primitives::capsule2DWireframe(): at least one hemisphere ring and one cylinder ring expected",
(Trade::MeshData2D{MeshPrimitive::Triangles, {}, {}, {}, {}, nullptr}));
std::vector<Vector2> positions;
positions.reserve(hemisphereRings*4+2+(cylinderRings-1)*2);
const Rad angleIncrement(Constants::piHalf()/hemisphereRings);
const Float cylinderIncrement = 2.0f*halfLength/cylinderRings;
/* Bottom cap vertex */
positions.emplace_back(0.0f, -halfLength-1.0f);
/* Bottom hemisphere */
for(UnsignedInt i = 0; i != hemisphereRings; ++i) {
const Rad angle(Float(i+1)*angleIncrement);
const Float x = Math::sin(angle);
const Float y = -Math::cos(angle)-halfLength;
positions.insert(positions.end(), {{-x, y}, {x, y}});
}
/* Cylinder (bottom and top vertices are done within caps */
for(UnsignedInt i = 0; i != cylinderRings-1; ++i) {
const Float y = (i+1)*cylinderIncrement-halfLength;
positions.insert(positions.end(), {{-1.0f, y}, {1.0f, y}});
}
/* Top hemisphere */
for(UnsignedInt i = 0; i != hemisphereRings; ++i) {
const Rad angle(Float(i)*angleIncrement);
const Float x = Math::cos(angle);
const Float y = Math::sin(angle)+halfLength;
positions.insert(positions.end(), {{-x, y}, {x, y}});
}
/* Top cap vertex */
positions.emplace_back(0.0f, halfLength+1.0f);
std::vector<UnsignedInt> indices;
indices.reserve(hemisphereRings*8+cylinderRings*4);
/* Bottom cap indices */
indices.insert(indices.end(), {0, 1, 0, 2});
/* Side indices */
for(UnsignedInt i = 0; i != cylinderRings+hemisphereRings*2-2; ++i)
indices.insert(indices.end(), {i*2+1, i*2+3,
i*2+2, i*2+4});
/* Top cap indices */
indices.insert(indices.end(),
{UnsignedInt(positions.size())-3, UnsignedInt(positions.size())-1,
UnsignedInt(positions.size())-2, UnsignedInt(positions.size())-1});
return Trade::MeshData2D{MeshPrimitive::Lines, std::move(indices), {std::move(positions)}, {}, {}, nullptr};
}
Trade::MeshData3D capsule3DSolid(const UnsignedInt hemisphereRings, const UnsignedInt cylinderRings, const UnsignedInt segments, const Float halfLength, const CapsuleTextureCoords textureCoords) {
CORRADE_ASSERT(hemisphereRings >= 1 && cylinderRings >= 1 && segments >= 3,
"Primitives::capsule3DSolid(): at least one hemisphere ring, one cylinder ring and three segments expected",
(Trade::MeshData3D{MeshPrimitive::Triangles, {}, {}, {}, {}, {}, nullptr}));
Implementation::Spheroid capsule(segments, textureCoords == CapsuleTextureCoords::Generate ?
Implementation::Spheroid::TextureCoords::Generate :
Implementation::Spheroid::TextureCoords::DontGenerate);
Float height = 2.0f+2.0f*halfLength;
Float hemisphereTextureCoordsVIncrement = 1.0f/(hemisphereRings*height);
Rad hemisphereRingAngleIncrement(Constants::piHalf()/hemisphereRings);
/* Bottom cap vertex */
capsule.capVertex(-height/2, -1.0f, 0.0f);
/* Rings of bottom hemisphere */
capsule.hemisphereVertexRings(hemisphereRings-1, -halfLength, -Rad(Constants::piHalf())+hemisphereRingAngleIncrement, hemisphereRingAngleIncrement, hemisphereTextureCoordsVIncrement, hemisphereTextureCoordsVIncrement);
/* Rings of cylinder */
capsule.cylinderVertexRings(cylinderRings+1, -halfLength, {0.0f, 2.0f*halfLength/cylinderRings}, 1.0f/height, 2.0f*halfLength/(cylinderRings*height));
/* Rings of top hemisphere */
capsule.hemisphereVertexRings(hemisphereRings-1, halfLength, hemisphereRingAngleIncrement, hemisphereRingAngleIncrement, (1.0f + 2.0f*halfLength)/height+hemisphereTextureCoordsVIncrement, hemisphereTextureCoordsVIncrement);
/* Top cap vertex */
capsule.capVertex(height/2, 1.0f, 1.0f);
/* Faces */
capsule.bottomFaceRing();
capsule.faceRings(hemisphereRings*2-2+cylinderRings);
capsule.topFaceRing();
return capsule.finalize();
}
Trade::MeshData3D capsule3DWireframe(const UnsignedInt hemisphereRings, const UnsignedInt cylinderRings, const UnsignedInt segments, const Float halfLength) {
CORRADE_ASSERT(hemisphereRings >= 1 && cylinderRings >= 1 && segments >= 4 && segments%4 == 0,
"Primitives::capsule3DWireframe(): at least one hemisphere and cylinder ring and multiples of 4 segments expected",
(Trade::MeshData3D{MeshPrimitive::Triangles, {}, {}, {}, {}, {}, nullptr}));
Implementation::WireframeSpheroid capsule(segments/4);
/* Bottom hemisphere */
capsule.bottomHemisphere(-halfLength, hemisphereRings);
/* Cylinder */
capsule.ring(-halfLength);
for(UnsignedInt i = 0; i != cylinderRings; ++i) {
capsule.cylinder();
capsule.ring(-halfLength + (i+1)*(2.0f*halfLength/cylinderRings));
}
/* Top hemisphere */
capsule.topHemisphere(halfLength, hemisphereRings);
return capsule.finalize();
}
#ifdef MAGNUM_BUILD_DEPRECATED
/* LCOV_EXCL_START */
Trade::MeshData2D Capsule2D::wireframe(const UnsignedInt hemisphereRings, const UnsignedInt cylinderRings, const Float halfLength) {
return capsule2DWireframe(hemisphereRings, cylinderRings, halfLength);
}
Trade::MeshData3D Capsule3D::solid(const UnsignedInt hemisphereRings, const UnsignedInt cylinderRings, const UnsignedInt segments, const Float halfLength, const CapsuleTextureCoords textureCoords) {
return capsule3DSolid(hemisphereRings, cylinderRings, segments, halfLength, textureCoords);
}
Trade::MeshData3D Capsule3D::wireframe(const UnsignedInt hemisphereRings, const UnsignedInt cylinderRings, const UnsignedInt segments, const Float halfLength) {
return capsule3DWireframe(hemisphereRings, cylinderRings, segments, halfLength);
}
/* LCOV_EXCL_STOP */
#endif
}}