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magnum
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9795
Commits
21
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19
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70 MiB
C++
95.6%
CMake
2.8%
GLSL
0.8%
Shell
0.2%
Python
0.2%
Tree:
82a1f8e767
apple-crashy-msaa-default-framebuffer
audio-import
catastrophic-cross
chainsaw-surgery
dpi-change-events
euler-xxx
findsdl-include-root
gltestlib-symbol-duplication
gpu-preference
inverted-ranges
ktx1-detection
master
meshdata-cereal-killer
mousecapture
multiwindow
next
sceneconverter
scenedata-optimizations
simd
vectorfields
zerocopy
snapshot-2013-08
snapshot-2013-10
snapshot-2014-01
snapshot-2014-01-compatibility
snapshot-2014-06
snapshot-2014-06-compatibility
snapshot-2015-05
snapshot-2015-05-compatibility
v2013.08
v2013.10
v2014.01
v2014.06
v2015.05
v2018.02
v2018.04
v2018.10
v2019.01
v2019.10
v2020.06
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magnum
/
src
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Magnum
/
Shaders
History
Vladislav Oleshko
eb17d77562
Shaders: implement async shader compilation for all shaders.
4 years ago
..
Implementation
Adapt to Corrade changes.
4 years ago
Test
Shaders: implement async shader compilation for all shaders.
4 years ago
CMakeLists.txt
Prefix all CMake options with MAGNUM_*.
4 years ago
DistanceFieldVector.frag
Updated copyright year.
4 years ago
DistanceFieldVector.h
Updated copyright year.
4 years ago
DistanceFieldVectorGL.cpp
Shaders: implement async shader compilation for all shaders.
4 years ago
DistanceFieldVectorGL.h
Shaders: implement async shader compilation for all shaders.
4 years ago
Flat.frag
Updated copyright year.
4 years ago
Flat.h
Updated copyright year.
4 years ago
Flat.vert
Updated copyright year.
4 years ago
FlatGL.cpp
Shaders: implement async shader compilation for all shaders.
4 years ago
FlatGL.h
Shaders: implement async shader compilation for all shaders.
4 years ago
FullScreenTriangle.glsl
Updated copyright year.
4 years ago
Generic.h
Updated copyright year.
4 years ago
GenericGL.h
Updated copyright year.
4 years ago
MeshVisualizer.frag
Updated copyright year.
4 years ago
MeshVisualizer.geom
Updated copyright year.
4 years ago
MeshVisualizer.h
Updated copyright year.
4 years ago
MeshVisualizer.vert
Updated copyright year.
4 years ago
MeshVisualizerGL.cpp
Shaders: implement async shader compilation for all shaders.
4 years ago
MeshVisualizerGL.h
Shaders: implement async shader compilation for all shaders.
4 years ago
Phong.frag
Updated copyright year.
4 years ago
Phong.h
Updated copyright year.
4 years ago
Phong.vert
Updated copyright year.
4 years ago
PhongGL.cpp
Shaders: implement async shader compilation for all shaders.
4 years ago
PhongGL.h
Shaders: implement async shader compilation for all shaders.
4 years ago
Shaders.h
Updated copyright year.
4 years ago
Vector.frag
Updated copyright year.
4 years ago
Vector.h
Updated copyright year.
4 years ago
Vector.vert
Updated copyright year.
4 years ago
VectorGL.cpp
Shaders: implement async shader compilation for all shaders.
4 years ago
VectorGL.h
Shaders: implement async shader compilation for all shaders.
4 years ago
VertexColor.frag
Updated copyright year.
4 years ago
VertexColor.h
Updated copyright year.
4 years ago
VertexColor.vert
Updated copyright year.
4 years ago
VertexColorGL.cpp
Shaders: implement async shader compilation for all shaders.
4 years ago
VertexColorGL.h
Shaders: implement async shader compilation for all shaders.
4 years ago
compatibility.glsl
Updated copyright year.
4 years ago
generic.glsl
Updated copyright year.
4 years ago
resources-gl.conf
Shaders: remove the AbstractVector base.
5 years ago
visibility.h
Updated copyright year.
4 years ago