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170 lines
6.1 KiB
170 lines
6.1 KiB
#ifndef Magnum_Math_Vector3_h |
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#define Magnum_Math_Vector3_h |
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/* |
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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/** @file |
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* @brief Class Magnum::Math::Vector3 |
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*/ |
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#include "Vector2.h" |
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#include "Swizzle.h" |
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namespace Magnum { namespace Math { |
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/** |
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@brief Three-component vector |
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@tparam T Data type |
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See @ref matrix-vector for brief introduction. See also Point2D for |
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homogeneous two-dimensional coordinates. |
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@see Magnum::Vector3, Magnum::Vector3i, Magnum::Vector3ui |
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@configurationvalueref{Magnum::Math::Vector3} |
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*/ |
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template<class T> class Vector3: public Vector<3, T> { |
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public: |
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/** |
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* @brief %Vector in direction of X axis (right) |
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* |
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* Usable for translation or rotation along given axis, for example: |
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* @code |
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* Matrix4::translation(Vector3::xAxis(5.0f)); // same as Matrix4::translation({5.0f, 0.0f, 0.0f}); |
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* Matrix4::rotation(30.0_degf, Vector3::xAxis()); // same as Matrix::rotation(30.0_degf, {1.0f, 0.0f, 0.0f}); |
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* @endcode |
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* @see yAxis(), zAxis(), xScale(), Matrix4::right() |
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*/ |
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inline constexpr static Vector3<T> xAxis(T length = T(1)) { return Vector3<T>(length, T(), T()); } |
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/** |
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* @brief %Vector in direction of Y axis (up) |
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* |
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* See xAxis() for more information. |
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* @see yScale(), Matrix4::up() |
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*/ |
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inline constexpr static Vector3<T> yAxis(T length = T(1)) { return Vector3<T>(T(), length, T()); } |
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/** |
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* @brief %Vector in direction of Z axis (backward) |
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* |
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* See xAxis() for more information. |
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* @see zScale(), Matrix4::backward() |
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*/ |
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inline constexpr static Vector3<T> zAxis(T length = T(1)) { return Vector3<T>(T(), T(), length); } |
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/** |
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* @brief Scaling vector in direction of X axis (width) |
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* |
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* Usable for scaling along given direction, for example: |
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* @code |
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* Matrix4::scaling(Vector3::xScale(-2.0f)); // same as Matrix4::scaling({-2.0f, 1.0f, 1.0f}); |
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* @endcode |
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* @see yScale(), zScale(), xAxis() |
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*/ |
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inline constexpr static Vector3<T> xScale(T scale) { return Vector3<T>(scale, T(1), T(1)); } |
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/** |
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* @brief Scaling vector in direction of Y axis (height) |
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* |
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* See xScale() for more information. |
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* @see yAxis() |
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*/ |
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inline constexpr static Vector3<T> yScale(T scale) { return Vector3<T>(T(1), scale, T(1)); } |
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/** |
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* @brief Scaling vector in direction of Z axis (depth) |
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* |
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* See xScale() for more information. |
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* @see zAxis() |
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*/ |
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inline constexpr static Vector3<T> zScale(T scale) { return Vector3<T>(T(1), T(1), scale); } |
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/** |
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* @brief Cross product |
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* |
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* @f[ |
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* \boldsymbol a \times \boldsymbol b = |
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* \begin{pmatrix} c_0 \\ c_1 \\ c_2 \end{pmatrix} = |
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* \begin{pmatrix}a_1b_2 - a_2b_1 \\ a_2b_0 - a_0b_2 \\ a_0b_1 - a_1b_0 \end{pmatrix} |
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* @f] |
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*/ |
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inline constexpr static Vector3<T> cross(const Vector3<T>& a, const Vector3<T>& b) { |
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return swizzle<'y', 'z', 'x'>(a)*swizzle<'z', 'x', 'y'>(b) - |
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swizzle<'z', 'x', 'y'>(a)*swizzle<'y', 'z', 'x'>(b); |
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} |
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/** @copydoc Vector::Vector() */ |
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inline constexpr /*implicit*/ Vector3() {} |
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/** @copydoc Vector::Vector(T) */ |
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inline constexpr explicit Vector3(T value): Vector<3, T>(value) {} |
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/** |
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* @brief Constructor |
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* |
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* @f[ |
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* \boldsymbol v = (x, y, z)^T |
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* @f] |
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*/ |
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inline constexpr /*implicit*/ Vector3(T x, T y, T z): Vector<3, T>(x, y, z) {} |
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/** |
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* @brief Constructor |
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* |
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* @f[ |
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* \boldsymbol v = (v_x, v_y, z)^T |
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* @f] |
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*/ |
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inline constexpr /*implicit*/ Vector3(const Vector2<T>& xy, T z): Vector<3, T>(xy[0], xy[1], z) {} |
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/** @copydoc Vector::Vector(const Vector<size, U>&) */ |
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template<class U> inline constexpr explicit Vector3(const Vector<3, U>& other): Vector<3, T>(other) {} |
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/** @brief Copy constructor */ |
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inline constexpr Vector3(const Vector<3, T>& other): Vector<3, T>(other) {} |
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inline T& x() { return (*this)[0]; } /**< @brief X component */ |
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inline constexpr T x() const { return (*this)[0]; } /**< @overload */ |
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inline T& y() { return (*this)[1]; } /**< @brief Y component */ |
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inline constexpr T y() const { return (*this)[1]; } /**< @overload */ |
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inline T& z() { return (*this)[2]; } /**< @brief Z component */ |
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inline constexpr T z() const { return (*this)[2]; } /**< @overload */ |
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/** |
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* @brief XY part of the vector |
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* @return First two components of the vector |
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* |
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* @see swizzle() |
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*/ |
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inline Vector2<T>& xy() { return Vector2<T>::from(Vector<3, T>::data()); } |
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inline constexpr Vector2<T> xy() const { return Vector2<T>::from(Vector<3, T>::data()); } /**< @overload */ |
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MAGNUM_VECTOR_SUBCLASS_IMPLEMENTATION(Vector3, 3) |
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}; |
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MAGNUM_VECTOR_SUBCLASS_OPERATOR_IMPLEMENTATION(Vector3, 3) |
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/** @debugoperator{Magnum::Math::Vector3} */ |
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template<class T> inline Corrade::Utility::Debug operator<<(Corrade::Utility::Debug debug, const Vector3<T>& value) { |
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return debug << static_cast<const Vector<3, T>&>(value); |
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} |
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}} |
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namespace Corrade { namespace Utility { |
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/** @configurationvalue{Magnum::Math::Vector3} */ |
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template<class T> struct ConfigurationValue<Magnum::Math::Vector3<T>>: public ConfigurationValue<Magnum::Math::Vector<3, T>> {}; |
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}} |
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#endif
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