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408 lines
12 KiB
408 lines
12 KiB
#ifndef Magnum_Platform_GlutApplication_h |
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#define Magnum_Platform_GlutApplication_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Class Magnum::Platform::GlutApplication |
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*/ |
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#include <string> |
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#include "Math/Vector2.h" |
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#include "Magnum.h" |
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#include "OpenGL.h" |
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#include <GL/freeglut.h> |
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namespace Magnum { |
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class Context; |
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namespace Platform { |
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/** @nosubgrouping |
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@brief GLUT application |
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Creates double-buffered RGBA window with depth and stencil buffers. Supports |
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keyboard handling for limited subset of keys, mouse handling with support for |
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changing cursor and mouse tracking and warping. |
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@section GlutApplication-usage Usage |
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You need to implement at least drawEvent() and viewportEvent() to be able to |
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draw on the screen. The subclass can be then used directly in `main()` -- see |
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convenience macro MAGNUM_GLUTAPPLICATION_MAIN(). |
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@code |
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class MyApplication: public Magnum::Platform::GlutApplication { |
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// implement required methods... |
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}; |
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MAGNUM_GLUTAPPLICATION_MAIN(MyApplication) |
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@endcode |
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If no other application header is included this class is also aliased to |
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`Platform::Application` and the macro is aliased to `MAGNUM_APPLICATION_MAIN()` |
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to simplify porting. |
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*/ |
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class GlutApplication { |
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public: |
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class InputEvent; |
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class KeyEvent; |
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class MouseEvent; |
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class MouseMoveEvent; |
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/** |
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* @brief Constructor |
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* @param argc Count of arguments of `main()` function |
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* @param argv Arguments of `main()` function |
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* @param title Window title |
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* @param size Window size |
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*/ |
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explicit GlutApplication(int& argc, char** argv, const std::string& title = "Magnum GLUT application", const Vector2i& size = Vector2i(800, 600)); |
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virtual ~GlutApplication(); |
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/** |
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* @brief Execute main loop |
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* @return Value for returning from `main()`. |
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*/ |
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inline int exec() { |
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glutMainLoop(); |
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return 0; |
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} |
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/** @{ @name Drawing functions */ |
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protected: |
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/** |
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* @brief Viewport event |
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* |
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* Called when window size changes. You should pass the new size to |
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* DefaultFramebuffer::setViewport() and possibly elsewhere (cameras, |
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* other framebuffers...). |
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*/ |
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virtual void viewportEvent(const Vector2i& size) = 0; |
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/** |
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* @brief Draw event |
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* |
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* Called when the screen is redrawn. You should clean the framebuffer |
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* using Framebuffer::clear() and then add your own drawing functions, |
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* such as calling SceneGraph::AbstractCamera::draw(). After drawing |
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* is finished, call swapBuffers(). If you want to draw immediately |
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* again, call also redraw(). |
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*/ |
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virtual void drawEvent() = 0; |
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/** |
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* @brief Swap buffers |
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* |
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* Paints currently rendered framebuffer on screen. |
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*/ |
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inline void swapBuffers() { |
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glutSwapBuffers(); |
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} |
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/** |
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* @brief Redraw immediately |
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* |
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* Marks the window for redrawing, resulting in call to drawEvent() |
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* in the next iteration. |
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*/ |
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virtual inline void redraw() { |
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glutPostRedisplay(); |
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} |
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/*@}*/ |
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/** @{ @name Keyboard handling */ |
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/** |
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* @brief Key press event |
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* |
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* Called when an key is pressed. Default implementation does nothing. |
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*/ |
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virtual void keyPressEvent(KeyEvent& event); |
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/*@}*/ |
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/** @{ @name Mouse handling */ |
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public: |
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/** |
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* @brief Mouse cursor |
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* |
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* @see setMouseCursor() |
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*/ |
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enum class MouseCursor: int { |
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Default = GLUT_CURSOR_INHERIT, /**< Default cursor provided by parent window */ |
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None = GLUT_CURSOR_NONE /**< No cursor */ |
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}; |
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/** |
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* @brief Enable or disable mouse tracking |
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* |
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* When mouse tracking is enabled, mouseMoveEvent() is called even |
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* when no button is pressed. Mouse tracking is disabled by default. |
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*/ |
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inline void setMouseTracking(bool enabled) { |
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glutPassiveMotionFunc(enabled ? staticMouseMoveEvent : nullptr); |
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} |
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/** @brief Set mouse cursor */ |
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inline void setMouseCursor(MouseCursor cursor) { |
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glutSetCursor(static_cast<int>(cursor)); |
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} |
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/** @brief Warp mouse cursor to given coordinates */ |
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inline void warpMouseCursor(const Vector2i& position) { |
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glutWarpPointer(position.x(), position.y()); |
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} |
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protected: |
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/** |
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* @brief Mouse press event |
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* |
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* Called when mouse button is pressed. Default implementation does |
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* nothing. |
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*/ |
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virtual void mousePressEvent(MouseEvent& event); |
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/** |
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* @brief Mouse release event |
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* |
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* Called when mouse button is released. Default implementation does |
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* nothing. |
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*/ |
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virtual void mouseReleaseEvent(MouseEvent& event); |
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/** |
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* @brief Mouse move event |
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* |
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* Called when any mouse button is pressed and mouse is moved. Default |
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* implementation does nothing. |
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* @see setMouseTracking() |
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*/ |
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virtual void mouseMoveEvent(MouseMoveEvent& event); |
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/*@}*/ |
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private: |
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inline static void staticViewportEvent(int x, int y) { |
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instance->viewportEvent({x, y}); |
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} |
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static void staticKeyEvent(int key, int x, int y); |
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static void staticMouseEvent(int button, int state, int x, int y); |
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static void staticMouseMoveEvent(int x, int y); |
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inline static void staticDrawEvent() { |
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instance->drawEvent(); |
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} |
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static GlutApplication* instance; |
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Context* c; |
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}; |
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/** |
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@brief Base for input events |
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@see KeyEvent, MouseEvent, MouseMoveEvent, keyPressEvent(), mousePressEvent(), |
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mouseReleaseEvent(), mouseMoveEvent() |
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*/ |
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class GlutApplication::InputEvent { |
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InputEvent(const InputEvent&) = delete; |
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InputEvent(InputEvent&&) = delete; |
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InputEvent& operator=(const InputEvent&) = delete; |
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InputEvent& operator=(InputEvent&&) = delete; |
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public: |
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inline virtual ~InputEvent() {} |
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/** |
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* @brief Set event as accepted |
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* |
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* If the event is ignored (i.e., not set as accepted), it might be |
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* propagated elsewhere. By default is each event ignored. |
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*/ |
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inline void setAccepted(bool accepted = true) { _accepted = accepted; } |
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/** @brief Whether the event is accepted */ |
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inline bool isAccepted() { return _accepted; } |
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#ifndef DOXYGEN_GENERATING_OUTPUT |
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protected: |
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inline InputEvent(): _accepted(false) {} |
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#endif |
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private: |
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bool _accepted; |
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}; |
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/** |
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@brief Key event |
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@see keyPressEvent() |
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*/ |
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class GlutApplication::KeyEvent: public GlutApplication::InputEvent { |
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friend class GlutApplication; |
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public: |
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/** |
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* @brief Key |
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* |
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* @see key() |
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*/ |
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enum class Key: int { |
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Up = GLUT_KEY_UP, /**< Up arrow */ |
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Down = GLUT_KEY_DOWN, /**< Down arrow */ |
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Left = GLUT_KEY_LEFT, /**< Left arrow */ |
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Right = GLUT_KEY_RIGHT, /**< Right arrow */ |
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F1 = GLUT_KEY_F1, /**< F1 */ |
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F2 = GLUT_KEY_F2, /**< F2 */ |
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F3 = GLUT_KEY_F3, /**< F3 */ |
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F4 = GLUT_KEY_F4, /**< F4 */ |
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F5 = GLUT_KEY_F5, /**< F5 */ |
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F6 = GLUT_KEY_F6, /**< F6 */ |
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F7 = GLUT_KEY_F7, /**< F7 */ |
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F8 = GLUT_KEY_F8, /**< F8 */ |
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F9 = GLUT_KEY_F9, /**< F9 */ |
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F10 = GLUT_KEY_F10, /**< F10 */ |
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F11 = GLUT_KEY_F11, /**< F11 */ |
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F12 = GLUT_KEY_F12, /**< F12 */ |
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Home = GLUT_KEY_HOME, /**< Home */ |
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End = GLUT_KEY_END, /**< End */ |
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PageUp = GLUT_KEY_PAGE_UP, /**< Page up */ |
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PageDown = GLUT_KEY_PAGE_DOWN /**< Page down */ |
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}; |
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/** @brief Key */ |
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inline Key key() const { return _key; } |
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/** @brief Position */ |
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inline Vector2i position() const { return _position; } |
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private: |
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inline KeyEvent(Key key, const Vector2i& position): _key(key), _position(position) {} |
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const Key _key; |
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const Vector2i _position; |
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}; |
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/** |
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@brief Mouse event |
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@see MouseMoveEvent, mousePressEvent(), mouseReleaseEvent() |
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*/ |
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class GlutApplication::MouseEvent: public GlutApplication::InputEvent { |
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friend class GlutApplication; |
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public: |
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/** |
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* @brief Mouse button |
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* |
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* @see button() |
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*/ |
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enum class Button: int { |
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Left = GLUT_LEFT_BUTTON, /**< Left button */ |
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Middle = GLUT_MIDDLE_BUTTON, /**< Middle button */ |
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Right = GLUT_RIGHT_BUTTON, /**< Right button */ |
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WheelUp = 3, /**< Wheel up */ |
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WheelDown = 4 /**< Wheel down */ |
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}; |
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/** @brief Button */ |
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inline Button button() const { return _button; } |
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/** @brief Position */ |
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inline Vector2i position() const { return _position; } |
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private: |
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inline MouseEvent(Button button, const Vector2i& position): _button(button), _position(position) {} |
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const Button _button; |
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const Vector2i _position; |
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}; |
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/** |
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@brief Mouse move event |
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@see MouseEvent, mouseMoveEvent() |
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*/ |
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class GlutApplication::MouseMoveEvent: public GlutApplication::InputEvent { |
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friend class GlutApplication; |
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public: |
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/** @brief Position */ |
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inline Vector2i position() const { return _position; } |
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private: |
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inline MouseMoveEvent(const Vector2i& position): _position(position) {} |
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const Vector2i _position; |
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}; |
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/** @hideinitializer |
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@brief Entry point for GLUT-based applications |
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@param className Class name |
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Can be with GlutApplication subclasses used as equivalent to the following |
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code to achieve better portability, see @ref portability-applications for more |
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information. |
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@code |
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int main(int argc, char** argv) { |
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className app(argc, argv); |
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return app.exec(); |
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} |
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@endcode |
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When no other application header is included this macro is also aliased to |
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`MAGNUM_APPLICATION_MAIN()`. |
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*/ |
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#define MAGNUM_GLUTAPPLICATION_MAIN(className) \ |
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int main(int argc, char** argv) { \ |
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className app(argc, argv); \ |
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return app.exec(); \ |
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} |
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#ifndef DOXYGEN_GENERATING_OUTPUT |
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#ifndef MAGNUM_APPLICATION_MAIN |
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typedef GlutApplication Application; |
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#define MAGNUM_APPLICATION_MAIN(className) MAGNUM_GLUTAPPLICATION_MAIN(className) |
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#else |
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#undef MAGNUM_APPLICATION_MAIN |
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#endif |
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#endif |
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/* Implementations for inline functions with unused parameters */ |
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inline void GlutApplication::keyPressEvent(KeyEvent&) {} |
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inline void GlutApplication::mousePressEvent(MouseEvent&) {} |
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inline void GlutApplication::mouseReleaseEvent(MouseEvent&) {} |
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inline void GlutApplication::mouseMoveEvent(MouseMoveEvent&) {} |
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}} |
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#endif
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