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/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
/* There's no better way to disable file deprecation warnings */
#define _MAGNUM_NO_DEPRECATED_MESHDATA
#include <Corrade/TestSuite/Tester.h>
#include "Magnum/Mesh.h"
#include "Magnum/Math/Color.h"
#include "Magnum/Trade/MeshData3D.h"
namespace Magnum { namespace Trade { namespace Test { namespace {
struct MeshData3DTest: TestSuite::Tester {
explicit MeshData3DTest();
void construct();
void constructNonIndexed();
void constructNoNormals();
void constructNoTexCoords();
void constructNoColors();
void constructCopy();
void constructMove();
};
CORRADE_IGNORE_DEPRECATED_PUSH
using namespace Math::Literals;
const UnsignedByte Indices[]{12, 1, 0};
const struct Vertex {
Vector3 position1, position2;
Vector3 normal;
Vector2 textureCoords1, textureCoords2, textureCoords3;
Color4 color;
} Vertices[] {
{{0.5f, 1.0f, 0.1f}, {1.4f, 0.2f, 0.5f},
{0.0f, 1.0f, 0.0f},
{0.0f, 0.0f}, {0.1f, 0.2f}, {0.0f, 0.0f},
0xff98ab_rgbf},
{{-1.0f, 0.3f, -1.0f}, {1.1f, 0.13f, -0.3f},
{-1.0f, 0.0f, 0.0f},
{0.3f, 0.7f}, {0.7f, 1.0f}, {1.0f, 1.0f},
0xff3366_rgbf}
};
const int State = 3;
struct {
const char* name;
const MeshData3D data, dataNonIndexed;
} ConstructData[] {
{"",
MeshData3D{MeshPrimitive::Lines, {12, 1, 0},
{{{0.5f, 1.0f, 0.1f}, {-1.0f, 0.3f, -1.0f}},
{{1.4f, 0.2f, 0.5f}, {1.1f, 0.13f, -0.3f}}},
{{{0.0f, 1.0f, 0.0f}, {-1.0f, 0.0f, 0.0f}}},
{{{0.0f, 0.0f}, {0.3f, 0.7f}},
{{0.1f, 0.2f}, {0.7f, 1.0f}},
{{0.0f, 0.0f}, {1.0f, 1.0f}}},
{{0xff98ab_rgbf, 0xff3366_rgbf}},
&State},
MeshData3D{MeshPrimitive::Lines, {},
{{{0.5f, 1.0f, 0.1f}, {-1.0f, 0.3f, -1.0f}}},
{{{0.0f, 1.0f, 0.0f}, {-1.0f, 0.0f, 0.0f}}},
{{{0.0f, 0.0f}, {0.3f, 0.7f}}},
{{0xff98ab_rgbf, 0xff3366_rgbf}},
&State}},
{"from MeshData",
MeshData{MeshPrimitive::Lines, {}, Indices, MeshIndexData{Indices}, {}, Vertices, {
MeshAttributeData{MeshAttribute::Position,
Containers::StridedArrayView1D<const Vector3>{Vertices, &Vertices[0].position1, 2, sizeof(Vertex)}},
MeshAttributeData{MeshAttribute::Position,
Containers::StridedArrayView1D<const Vector3>{Vertices, &Vertices[0].position2, 2, sizeof(Vertex)}},
MeshAttributeData{MeshAttribute::Normal,
Containers::StridedArrayView1D<const Vector3>{Vertices, &Vertices[0].normal, 2, sizeof(Vertex)}},
MeshAttributeData{MeshAttribute::TextureCoordinates,
Containers::StridedArrayView1D<const Vector2>{Vertices, &Vertices[0].textureCoords1, 2, sizeof(Vertex)}},
MeshAttributeData{MeshAttribute::TextureCoordinates,
Containers::StridedArrayView1D<const Vector2>{Vertices, &Vertices[0].textureCoords2, 2, sizeof(Vertex)}},
MeshAttributeData{MeshAttribute::TextureCoordinates,
Containers::StridedArrayView1D<const Vector2>{Vertices, &Vertices[0].textureCoords3, 2, sizeof(Vertex)}},
MeshAttributeData{MeshAttribute::Color,
Containers::StridedArrayView1D<const Color4>{Vertices, &Vertices[0].color, 2, sizeof(Vertex)}},
}, &State},
MeshData{MeshPrimitive::Lines, {}, Vertices, {
MeshAttributeData{MeshAttribute::Position,
Containers::StridedArrayView1D<const Vector3>{Vertices, &Vertices[0].position1, 2, sizeof(Vertex)}},
MeshAttributeData{MeshAttribute::Normal,
Containers::StridedArrayView1D<const Vector3>{Vertices, &Vertices[0].normal, 2, sizeof(Vertex)}},
MeshAttributeData{MeshAttribute::TextureCoordinates,
Containers::StridedArrayView1D<const Vector2>{Vertices, &Vertices[0].textureCoords1, 2, sizeof(Vertex)}},
MeshAttributeData{MeshAttribute::Color,
Containers::StridedArrayView1D<const Color4>{Vertices, &Vertices[0].color, 2, sizeof(Vertex)}},
}, &State}
}
};
MeshData3DTest::MeshData3DTest() {
addInstancedTests({&MeshData3DTest::construct,
&MeshData3DTest::constructNonIndexed},
Containers::arraySize(ConstructData));
addTests({&MeshData3DTest::constructNoNormals,
&MeshData3DTest::constructNoTexCoords,
&MeshData3DTest::constructNoColors,
&MeshData3DTest::constructCopy,
&MeshData3DTest::constructMove});
}
void MeshData3DTest::construct() {
auto&& data = ConstructData[testCaseInstanceId()];
setTestCaseDescription(data.name);
CORRADE_COMPARE(data.data.primitive(), MeshPrimitive::Lines);
CORRADE_VERIFY(data.data.isIndexed());
CORRADE_COMPARE(data.data.indices(), (std::vector<UnsignedInt>{12, 1, 0}));
CORRADE_COMPARE(data.data.positionArrayCount(), 2);
CORRADE_COMPARE(data.data.positions(0), (std::vector<Vector3>{{0.5f, 1.0f, 0.1f}, {-1.0f, 0.3f, -1.0f}}));
CORRADE_COMPARE(data.data.positions(1), (std::vector<Vector3>{{1.4f, 0.2f, 0.5f}, {1.1f, 0.13f, -0.3f}}));
CORRADE_VERIFY(data.data.hasNormals());
CORRADE_COMPARE(data.data.normalArrayCount(), 1);
CORRADE_COMPARE(data.data.normals(0), (std::vector<Vector3>{{0.0f, 1.0f, 0.0f}, {-1.0f, 0.0f, 0.0f}}));
CORRADE_VERIFY(data.data.hasTextureCoords2D());
CORRADE_COMPARE(data.data.textureCoords2DArrayCount(), 3);
CORRADE_COMPARE(data.data.textureCoords2D(0), (std::vector<Vector2>{{0.0f, 0.0f}, {0.3f, 0.7f}}));
CORRADE_COMPARE(data.data.textureCoords2D(1), (std::vector<Vector2>{{0.1f, 0.2f}, {0.7f, 1.0f}}));
CORRADE_COMPARE(data.data.textureCoords2D(2), (std::vector<Vector2>{{0.0f, 0.0f}, {1.0f, 1.0f}}));
CORRADE_VERIFY(data.data.hasColors());
CORRADE_COMPARE(data.data.colorArrayCount(), 1);
CORRADE_COMPARE(data.data.colors(0), (std::vector<Color4>{0xff98ab_rgbf, 0xff3366_rgbf}));
CORRADE_COMPARE(data.data.importerState(), &State);
}
void MeshData3DTest::constructNonIndexed() {
auto&& data = ConstructData[testCaseInstanceId()];
setTestCaseDescription(data.name);
CORRADE_VERIFY(!data.dataNonIndexed.isIndexed());
}
void MeshData3DTest::constructNoNormals() {
const int a{};
const MeshData3D data{MeshPrimitive::Lines, {12, 1, 0},
{{{0.5f, 1.0f, 0.1f}, {-1.0f, 0.3f, -1.0f}}},
{},
{{{0.0f, 0.0f}, {0.3f, 0.7f}}},
{{0xff98ab_rgbf, 0xff3366_rgbf}},
&a};
CORRADE_VERIFY(!data.hasNormals());
CORRADE_COMPARE(data.normalArrayCount(), 0);
}
void MeshData3DTest::constructNoTexCoords() {
const int a{};
const MeshData3D data{MeshPrimitive::Lines, {12, 1, 0},
{{{0.5f, 1.0f, 0.1f}, {-1.0f, 0.3f, -1.0f}}},
{{{0.0f, 1.0f, 0.0f}, {-1.0f, 0.0f, 0.0f}}},
{},
{{0xff98ab_rgbf, 0xff3366_rgbf}},
&a};
CORRADE_VERIFY(!data.hasTextureCoords2D());
CORRADE_COMPARE(data.textureCoords2DArrayCount(), 0);
}
void MeshData3DTest::constructNoColors() {
const int a{};
const MeshData3D data{MeshPrimitive::Lines, {12, 1, 0},
{{{0.5f, 1.0f, 0.1f}, {-1.0f, 0.3f, -1.0f}}},
{{{0.0f, 1.0f, 0.0f}, {-1.0f, 0.0f, 0.0f}}},
{{{0.0f, 0.0f}, {0.3f, 0.7f}}},
{},
&a};
CORRADE_VERIFY(!data.hasColors());
CORRADE_COMPARE(data.colorArrayCount(), 0);
}
void MeshData3DTest::constructCopy() {
CORRADE_VERIFY(!(std::is_constructible<MeshData3D, const MeshData3D&>{}));
CORRADE_VERIFY(!(std::is_assignable<MeshData3D, const MeshData3D&>{}));
}
void MeshData3DTest::constructMove() {
const int a{};
MeshData3D data{MeshPrimitive::LineStrip, {12, 1, 0},
{{{0.5f, 1.0f, 0.1f}, {-1.0f, 0.3f, -1.0f}}},
{{{0.0f, 1.0f, 0.0f}, {-1.0f, 0.0f, 0.0f}}},
{{{0.0f, 0.0f}, {0.3f, 0.7f}}},
{{0xff98ab_rgbf, 0xff3366_rgbf}},
&a};
MeshData3D b{std::move(data)};
CORRADE_COMPARE(b.primitive(), MeshPrimitive::LineStrip);
CORRADE_VERIFY(b.isIndexed());
CORRADE_COMPARE(b.indices(), (std::vector<UnsignedInt>{12, 1, 0}));
CORRADE_COMPARE(b.positionArrayCount(), 1);
CORRADE_COMPARE(b.positions(0), (std::vector<Vector3>{{0.5f, 1.0f, 0.1f}, {-1.0f, 0.3f, -1.0f}}));
CORRADE_COMPARE(b.normalArrayCount(), 1);
CORRADE_COMPARE(b.normals(0), (std::vector<Vector3>{{0.0f, 1.0f, 0.0f}, {-1.0f, 0.0f, 0.0f}}));
CORRADE_COMPARE(b.textureCoords2DArrayCount(), 1);
CORRADE_COMPARE(b.textureCoords2D(0), (std::vector<Vector2>{{0.0f, 0.0f}, {0.3f, 0.7f}}));
CORRADE_COMPARE(b.colorArrayCount(), 1);
CORRADE_COMPARE(b.colors(0), (std::vector<Color4>{0xff98ab_rgbf, 0xff3366_rgbf}));
CORRADE_COMPARE(b.importerState(), &a);
const int c{};
MeshData3D d{MeshPrimitive::TriangleFan, {},
{{}},
{},
{{}},
{},
&c};
d = std::move(b);
CORRADE_COMPARE(d.primitive(), MeshPrimitive::LineStrip);
CORRADE_VERIFY(d.isIndexed());
CORRADE_COMPARE(d.indices(), (std::vector<UnsignedInt>{12, 1, 0}));
CORRADE_COMPARE(d.positionArrayCount(), 1);
CORRADE_COMPARE(d.positions(0), (std::vector<Vector3>{{0.5f, 1.0f, 0.1f}, {-1.0f, 0.3f, -1.0f}}));
CORRADE_COMPARE(d.normalArrayCount(), 1);
CORRADE_COMPARE(d.normals(0), (std::vector<Vector3>{{0.0f, 1.0f, 0.0f}, {-1.0f, 0.0f, 0.0f}}));
CORRADE_COMPARE(d.textureCoords2DArrayCount(), 1);
CORRADE_COMPARE(d.textureCoords2D(0), (std::vector<Vector2>{{0.0f, 0.0f}, {0.3f, 0.7f}}));
CORRADE_COMPARE(d.colorArrayCount(), 1);
CORRADE_COMPARE(d.colors(0), (std::vector<Color4>{0xff98ab_rgbf, 0xff3366_rgbf}));
CORRADE_COMPARE(d.importerState(), &a);
}
CORRADE_IGNORE_DEPRECATED_POP
}}}}
CORRADE_TEST_MAIN(Magnum::Trade::Test::MeshData3DTest)