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100 lines
5.1 KiB
100 lines
5.1 KiB
#ifndef Magnum_SceneTools_FlattenMeshHierarchy_h |
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#define Magnum_SceneTools_FlattenMeshHierarchy_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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/** @file |
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* @brief Function @ref Magnum::SceneTools::flattenMeshHierarchy2D(), @ref Magnum::SceneTools::flattenMeshHierarchy2DInto(), @ref Magnum::SceneTools::flattenMeshHierarchy3D(), @ref Magnum::SceneTools::flattenMeshHierarchy3DInto() |
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* @m_deprecated_since_latest Use @ref Magnum/SceneTools/FlattenTransformationHierarchy.h |
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* and the @relativeref{Magnum,SceneTools::flattenTransformationHierarchy2D()} / |
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* @relativeref{Magnum,SceneTools::flattenTransformationHierarchy3D()} |
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* functions instead. |
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*/ |
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#endif |
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#include "Magnum/configure.h" |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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#include <Corrade/Utility/Macros.h> |
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#include "Magnum/Magnum.h" |
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#include "Magnum/Math/Matrix3.h" |
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#include "Magnum/Math/Matrix4.h" |
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#include "Magnum/SceneTools/visibility.h" |
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#include "Magnum/Trade/Trade.h" |
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#ifndef _MAGNUM_NO_DEPRECATED_FLATTENMESHHIERARCHY |
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CORRADE_DEPRECATED_FILE("use Magnum/SceneTools/FlattenTransformationHierarchy.h and the SceneTools::flattenTransformationHierarchy*D() functions instead") |
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#endif |
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namespace Magnum { namespace SceneTools { |
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/** |
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@brief Flatten a 2D mesh hierarchy |
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@m_deprecated_since_latest Use @ref flattenTransformationHierarchy2D(const Trade::SceneData&, Trade::SceneField, const Matrix3& globalTransformation) |
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with @ref Trade::SceneField::Mesh together with |
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@ref Trade::SceneData::meshesMaterialsAsArray() instead. |
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*/ |
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CORRADE_DEPRECATED("use flattenTransformationHierarchy2D() instead") MAGNUM_SCENETOOLS_EXPORT Containers::Array<Containers::Triple<UnsignedInt, Int, Matrix3>> flattenMeshHierarchy2D(const Trade::SceneData& scene, const Matrix3& globalTransformation = {}); |
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/** |
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@brief Flatten a 2D mesh hierarchy into an existing array |
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@param[in] scene Input scene |
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@param[out] transformations Where to put the calculated transformations |
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@param[in] globalTransformation Global transformation to prepend |
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@m_deprecated_since_latest Use @ref flattenTransformationHierarchy2DInto(const Trade::SceneData&, Trade::SceneField, const Containers::StridedArrayView1D<Matrix3>&, const Matrix3&) |
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with @ref Trade::SceneField::Mesh instead. |
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*/ |
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CORRADE_DEPRECATED("use flattenTransformationHierarchy2DInto() instead") MAGNUM_SCENETOOLS_EXPORT void flattenMeshHierarchy2DInto(const Trade::SceneData& scene, const Containers::StridedArrayView1D<Matrix3>& transformations, const Matrix3& globalTransformation = {}); |
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/** |
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@brief Flatten a 3D mesh hierarchy |
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@m_deprecated_since_latest Use @ref flattenTransformationHierarchy3D(const Trade::SceneData&, Trade::SceneField, const Matrix4&) |
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with @ref Trade::SceneField::Mesh together with |
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@ref Trade::SceneData::meshesMaterialsAsArray() instead. |
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*/ |
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CORRADE_DEPRECATED("use flattenTransformationHierarchy3D() instead") MAGNUM_SCENETOOLS_EXPORT Containers::Array<Containers::Triple<UnsignedInt, Int, Matrix4>> flattenMeshHierarchy3D(const Trade::SceneData& scene, const Matrix4& globalTransformation = {}); |
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/** |
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@brief Flatten a 3D mesh hierarchy into an existing array |
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@param[in] scene Input scene |
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@param[out] transformations Where to put the calculated transformations |
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@param[in] globalTransformation Global transformation to prepend |
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@m_deprecated_since_latest Use @ref flattenTransformationHierarchy3DInto(const Trade::SceneData&, Trade::SceneField, const Containers::StridedArrayView1D<Matrix4>&, const Matrix4&) |
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with @ref Trade::SceneField::Mesh instead. |
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*/ |
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CORRADE_DEPRECATED("use flattenTransformationHierarchy3DInto() instead") MAGNUM_SCENETOOLS_EXPORT void flattenMeshHierarchy3DInto(const Trade::SceneData& scene, const Containers::StridedArrayView1D<Matrix4>& transformations, const Matrix4& globalTransformation = {}); |
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}} |
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#else |
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#error use Magnum/SceneTools/FlattenTransformationHierarchy.h and the SceneTools::flattenTransformationHierarchy*D() functions instead |
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#endif |
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#endif
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