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137 lines
4.7 KiB
137 lines
4.7 KiB
/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021, 2022, 2023 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include "GlxContextHandler.h" |
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#include <cstdlib> |
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#include <GL/glxext.h> |
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#include <Corrade/Utility/Debug.h> |
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#include "Magnum/GL/Context.h" |
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#include "Magnum/GL/Version.h" |
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namespace Magnum { namespace Platform { namespace Implementation { |
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VisualID GlxContextHandler::getVisualId(Display* nativeDisplay) { |
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display = nativeDisplay; |
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/* Check version */ |
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int major, minor; |
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glXQueryVersion(nativeDisplay, &major, &minor); |
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if(major == 1 && minor < 4) { |
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Error() << "GlxContextHandler: GLX version 1.4 or greater is required."; |
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std::exit(1); |
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} |
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/* Choose config */ |
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int configCount = 0; |
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static const int attributes[] = { |
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GLX_RENDER_TYPE, GLX_RGBA_BIT, |
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GLX_X_RENDERABLE, True, |
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GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, |
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GLX_DOUBLEBUFFER, True, |
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GLX_RED_SIZE, 8, |
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GLX_GREEN_SIZE, 8, |
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GLX_BLUE_SIZE, 8, |
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0 |
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}; |
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configs = glXChooseFBConfig(nativeDisplay, DefaultScreen(nativeDisplay), attributes, &configCount); |
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if(!configCount) { |
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Error() << "GlxContextHandler: no supported framebuffer configuration found."; |
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std::exit(1); |
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} |
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/* Get visual ID */ |
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XVisualInfo* info = glXGetVisualFromFBConfig(display, configs[0]); |
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VisualID visualId = info->visualid; |
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XFree(info); |
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return visualId; |
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} |
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void GlxContextHandler::createContext(const AbstractXApplication::GLConfiguration& glConfiguration, Window nativeWindow) { |
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window = nativeWindow; |
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GLint attributes[] = { |
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/* Leave some space for optional attributes below */ |
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0, 0, |
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0, 0, |
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0, 0, |
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0 |
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}; |
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/* Set context version, if requested */ |
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if(glConfiguration.version() != GL::Version::None) { |
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const Containers::Pair<Int, Int> versionMajorMinor = version(glConfiguration.version()); |
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attributes[0] = GLX_CONTEXT_MAJOR_VERSION_ARB; |
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attributes[1] = versionMajorMinor.first(); |
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attributes[2] = GLX_CONTEXT_MINOR_VERSION_ARB; |
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attributes[3] = versionMajorMinor.second(); |
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#ifndef MAGNUM_TARGET_GLES |
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if(glConfiguration.version() >= GL::Version::GL310) { |
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attributes[4] = GLX_CONTEXT_PROFILE_MASK_ARB; |
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attributes[5] = GLX_CONTEXT_CORE_PROFILE_BIT_ARB; |
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} |
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#else |
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attributes[4] = GLX_CONTEXT_PROFILE_MASK_ARB; |
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attributes[5] = GLX_CONTEXT_ES2_PROFILE_BIT_EXT; |
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#endif |
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} |
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/* We need this to run ES (default is desktop GL) */ |
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#ifdef MAGNUM_TARGET_GLES |
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else { |
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attributes[0] = GLX_CONTEXT_MAJOR_VERSION_ARB; |
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#ifdef MAGNUM_TARGET_GLES2 |
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attributes[1] = 2; |
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#else |
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attributes[1] = 3; |
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#endif |
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attributes[2] = GLX_CONTEXT_MINOR_VERSION_ARB; |
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attributes[3] = 0; |
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attributes[4] = GLX_CONTEXT_PROFILE_MASK_ARB; |
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attributes[5] = GLX_CONTEXT_ES2_PROFILE_BIT_EXT; |
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} |
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#endif |
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/** @todo Use some extension wrangler for this, not GLEW, as it apparently needs context to create context, yo dawg wtf. */ |
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PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC) glXGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB"); |
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context = glXCreateContextAttribsARB(display, configs[0], nullptr, True, attributes); |
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XFree(configs); |
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if(!context) { |
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Error() << "GlxContextHandler: cannot create context."; |
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std::exit(1); |
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} |
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} |
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GlxContextHandler::~GlxContextHandler() { |
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glXMakeCurrent(display, 0, nullptr); |
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glXDestroyContext(display, context); |
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} |
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}}}
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