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#ifndef Magnum_Image_h
#define Magnum_Image_h
/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
/** @file
* @brief Class Magnum::Image
*/
#include "AbstractTexture.h"
namespace Magnum {
/**
@brief %Image
Class for storing image data on client memory. Can be replaced with
BufferedImage, which stores image data in GPU memory, or for example with
Trade::ImageData. See also Image2D, which has additional data updating
functions.
*/
template<size_t imageDimensions> class Image {
Image<imageDimensions>(const Image<imageDimensions>& other) = delete;
Image<imageDimensions>(Image<imageDimensions>&& other) = delete;
Image<imageDimensions>& operator=(const Image<imageDimensions>& other) = delete;
Image<imageDimensions>& operator=(Image<imageDimensions>&& other) = delete;
public:
const static size_t Dimensions = imageDimensions; /**< @brief Image dimension count */
/**
* @brief Constructor
* @param colorFormat Color format of passed data. Data size
* per color channel is detected from format of passed data array.
* @param dimensions %Image dimensions
* @param data %Image data with proper size
*
* Note that the image data are not copied on construction, but they
* are deleted on class destruction.
*/
template<class T> inline Image(AbstractTexture::ColorFormat colorFormat, const Math::Vector<GLsizei, Dimensions>& dimensions, T* data): _colorFormat(colorFormat), _type(TypeTraits<typename TypeTraits<T>::TextureType>::glType()), _dimensions(dimensions), _data(data) {}
/**
* @brief Constructor
* @param colorFormat Color format of passed data
* @param type Data type per color channel
*
* Dimensions and data pointer are are set to zero, call
* setDimensions() and setData() to fill the image with data.
*/
inline Image(AbstractTexture::ColorFormat colorFormat, Type type): _colorFormat(colorFormat), _type(type), _data(nullptr) {}
/** @brief Destructor */
inline virtual ~Image() { delete[] _data; }
/** @brief %Image dimensions */
inline const Math::Vector<GLsizei, Dimensions>& dimensions() const { return _dimensions; }
/**
* @brief Set image dimensions
* @param dimensions %Image dimensions
*
* Saves the dimensions and deletes the internal data array.
*/
inline void setDimensions(const Math::Vector2<GLsizei>& dimensions) {
_dimensions = dimensions;
delete _data;
_data = 0;
}
/** @brief Color format */
inline AbstractTexture::ColorFormat colorFormat() const { return _colorFormat; }
/** @brief Data type */
inline Type type() const { return _type; }
/** @brief Pointer to raw data */
inline const void* data() const { return _data; }
/**
* @brief Set image data
* @param data %Image data
*
* Deletes previous data and replaces them with new. Note that the
* data are not copied, but they are deleted on destruction. Also the
* type of passed data must be the same as data type passed in
* constructor.
*/
template<class T> void setData(const T* data) {
if(TypeTraits<typename TypeTraits<T>::TextureType>::glType() != _type) {
Corrade::Utility::Error() << "Image: Passed data have type" << TypeTraits<typename TypeTraits<T>::TextureType>::glType() << "but it should be" << _type;
return;
}
delete _data;
_data = reinterpret_cast<const char*>(data);
}
protected:
AbstractTexture::ColorFormat _colorFormat; /**< @brief Color format */
Type _type; /**< @brief Data type per color channel */
Math::Vector<GLsizei, Dimensions> _dimensions; /**< @brief %Image dimensions */
char* _data; /**< @brief %Image data */
};
/** @brief One-dimensional image */
typedef Image<1> Image1D;
/** @brief Two-dimensional image */
class MAGNUM_EXPORT Image2D: public Image<2> {
public:
/**
* @brief Constructor
* @param colorFormat Color format of passed data
* @param type Data type per color channel
*
* Dimensions and data pointer are are set to zero, call
* setDimensions() and setData() to fill the image with data.
*/
/* doxygen: @copydoc Image::Image doesn't work */
inline Image2D(AbstractTexture::ColorFormat colorFormat, Type type): Image(colorFormat, type) {}
/**
* @brief Set image data from current framebuffer
* @param offset Offset of the pixamp to read
*
* Reads pixmap from given offset with already set dimensions.
*/
void setDataFromFramebuffer(const Math::Vector2<GLint>& offset);
};
/** @brief Three-dimensional image */
typedef Image<3> Image3D;
}
#endif