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BufferState.cpp
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Split the OpenGL layer out, pt 16: {Extensions::GL => GL::Extensions}.
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8 years ago |
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BufferState.h
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Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
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8 years ago |
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ContextState.cpp
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Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
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8 years ago |
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ContextState.h
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Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
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8 years ago |
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DebugState.cpp
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Split the OpenGL layer out, pt 16: {Extensions::GL => GL::Extensions}.
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8 years ago |
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DebugState.h
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Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
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8 years ago |
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FramebufferState.cpp
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Split the OpenGL layer out, pt 16: {Extensions::GL => GL::Extensions}.
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8 years ago |
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FramebufferState.h
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Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
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8 years ago |
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MeshState.cpp
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GL: make it possible to bind a scratch VAO for external GL code.
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8 years ago |
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MeshState.h
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GL: make it possible to bind a scratch VAO for external GL code.
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8 years ago |
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QueryState.cpp
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Split the OpenGL layer out, pt 16: {Extensions::GL => GL::Extensions}.
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8 years ago |
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QueryState.h
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Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
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8 years ago |
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RendererState.cpp
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GL: make PixelStorage image height and Z skip work properly on ES3.
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8 years ago |
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RendererState.h
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GL: make PixelStorage image height and Z skip work properly on ES3.
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8 years ago |
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ShaderProgramState.cpp
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Split the OpenGL layer out, pt 16: {Extensions::GL => GL::Extensions}.
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8 years ago |
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ShaderProgramState.h
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Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
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8 years ago |
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ShaderState.cpp
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Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
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8 years ago |
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ShaderState.h
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Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
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8 years ago |
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State.cpp
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Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
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8 years ago |
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State.h
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Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
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8 years ago |
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TextureState.cpp
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Split the OpenGL layer out, pt 16: {Extensions::GL => GL::Extensions}.
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8 years ago |
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TextureState.h
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Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
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8 years ago |
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TransformFeedbackState.cpp
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GL: properly initialize XFB binding in the state tracker.
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8 years ago |
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TransformFeedbackState.h
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Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
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8 years ago |
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compressedPixelFormatMapping.hpp
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Split the OpenGL layer out, pt 9: generic pixel formats.
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8 years ago |
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driverSpecific.cpp
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GL: implemented Renderer::lineWidthRange().
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8 years ago |
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maxTextureSize.cpp
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Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
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8 years ago |
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maxTextureSize.h
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Split the OpenGL layer out, pt 4: new Magnum::GL namespace.
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8 years ago |
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pixelFormatMapping.hpp
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Split the OpenGL layer out, pt 9: generic pixel formats.
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8 years ago |