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127 lines
4.9 KiB
127 lines
4.9 KiB
/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include "Magnum/GL/Context.h" |
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#include "Magnum/GL/Extensions.h" |
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#include "Magnum/GL/OpenGLTester.h" |
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#include "Magnum/Shaders/MeshVisualizer.h" |
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namespace Magnum { namespace Shaders { namespace Test { |
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struct MeshVisualizerGLTest: GL::OpenGLTester { |
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explicit MeshVisualizerGLTest(); |
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void construct(); |
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) |
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void constructWireframeGeometryShader(); |
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#endif |
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void constructWireframeNoGeometryShader(); |
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void constructMove(); |
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}; |
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MeshVisualizerGLTest::MeshVisualizerGLTest() { |
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addTests({&MeshVisualizerGLTest::construct, |
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) |
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&MeshVisualizerGLTest::constructWireframeGeometryShader, |
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#endif |
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&MeshVisualizerGLTest::constructWireframeNoGeometryShader, |
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&MeshVisualizerGLTest::constructMove}); |
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} |
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void MeshVisualizerGLTest::construct() { |
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MeshVisualizer shader; |
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CORRADE_COMPARE(shader.flags(), MeshVisualizer::Flags{}); |
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{ |
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#ifdef CORRADE_TARGET_APPLE |
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CORRADE_EXPECT_FAIL("macOS drivers need insane amount of state to validate properly."); |
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#endif |
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CORRADE_VERIFY(shader.id()); |
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CORRADE_VERIFY(shader.validate().first); |
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} |
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} |
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) |
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void MeshVisualizerGLTest::constructWireframeGeometryShader() { |
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#ifndef MAGNUM_TARGET_GLES |
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if(!GL::Context::current().isExtensionSupported<GL::Extensions::ARB::geometry_shader4>()) |
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CORRADE_SKIP(GL::Extensions::ARB::geometry_shader4::string() + std::string(" is not supported")); |
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#else |
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if(!GL::Context::current().isExtensionSupported<GL::Extensions::EXT::geometry_shader>()) |
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CORRADE_SKIP(GL::Extensions::EXT::geometry_shader::string() + std::string(" is not supported")); |
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#endif |
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#ifdef MAGNUM_TARGET_GLES |
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if(GL::Context::current().isExtensionSupported<GL::Extensions::NV::shader_noperspective_interpolation>()) |
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Debug() << "Using" << GL::Extensions::NV::shader_noperspective_interpolation::string(); |
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#endif |
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MeshVisualizer shader{MeshVisualizer::Flag::Wireframe}; |
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CORRADE_COMPARE(shader.flags(), MeshVisualizer::Flag::Wireframe); |
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{ |
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#ifdef CORRADE_TARGET_APPLE |
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CORRADE_EXPECT_FAIL("macOS drivers need insane amount of state to validate properly."); |
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#endif |
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CORRADE_VERIFY(shader.id()); |
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CORRADE_VERIFY(shader.validate().first); |
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} |
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} |
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#endif |
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void MeshVisualizerGLTest::constructWireframeNoGeometryShader() { |
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MeshVisualizer shader{MeshVisualizer::Flag::Wireframe|MeshVisualizer::Flag::NoGeometryShader}; |
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CORRADE_COMPARE(shader.flags(), MeshVisualizer::Flag::Wireframe|MeshVisualizer::Flag::NoGeometryShader); |
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{ |
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#ifdef CORRADE_TARGET_APPLE |
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CORRADE_EXPECT_FAIL("macOS drivers need insane amount of state to validate properly."); |
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#endif |
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CORRADE_VERIFY(shader.id()); |
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CORRADE_VERIFY(shader.validate().first); |
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} |
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} |
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void MeshVisualizerGLTest::constructMove() { |
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MeshVisualizer a{MeshVisualizer::Flag::Wireframe|MeshVisualizer::Flag::NoGeometryShader}; |
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const GLuint id = a.id(); |
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CORRADE_VERIFY(id); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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MeshVisualizer b{std::move(a)}; |
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CORRADE_COMPARE(b.id(), id); |
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CORRADE_COMPARE(b.flags(), MeshVisualizer::Flag::Wireframe|MeshVisualizer::Flag::NoGeometryShader); |
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CORRADE_VERIFY(!a.id()); |
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MeshVisualizer c{NoCreate}; |
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c = std::move(b); |
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CORRADE_COMPARE(c.id(), id); |
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CORRADE_COMPARE(c.flags(), MeshVisualizer::Flag::Wireframe|MeshVisualizer::Flag::NoGeometryShader); |
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CORRADE_VERIFY(!b.id()); |
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} |
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}}} |
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CORRADE_TEST_MAIN(Magnum::Shaders::Test::MeshVisualizerGLTest)
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