mirror of https://github.com/mosra/magnum.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
484 lines
17 KiB
484 lines
17 KiB
#ifndef Magnum_Trade_AbstractImporter_h |
|
#define Magnum_Trade_AbstractImporter_h |
|
/* |
|
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
|
|
|
This file is part of Magnum. |
|
|
|
Magnum is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU Lesser General Public License version 3 |
|
only, as published by the Free Software Foundation. |
|
|
|
Magnum is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU Lesser General Public License version 3 for more details. |
|
*/ |
|
|
|
/** @file |
|
* @brief Class Magnum::Trade::AbstractImporter |
|
*/ |
|
|
|
#include <Containers/EnumSet.h> |
|
#include <PluginManager/Plugin.h> |
|
|
|
#include "Trade/Trade.h" |
|
|
|
#include "magnumVisibility.h" |
|
|
|
namespace Magnum { namespace Trade { |
|
|
|
/** |
|
@brief Base for importer plugins |
|
|
|
Importer is used for importing data like scenes, lights, objects, images, |
|
textures etc. |
|
|
|
@section AbstractImporter-subclassing Subclassing |
|
Plugin implements function features(), one or more open() functions, |
|
function close() and one or more pairs of data access functions, based on |
|
which features are supported in given format. |
|
|
|
For multi-data formats file opening shouldn't take long, all parsing should |
|
be done in data parsing functions, because the user might want to import only |
|
some data. This is obviously not the case for single-data formats like images, |
|
as the file contains all data user wants to import. |
|
*/ |
|
class MAGNUM_EXPORT AbstractImporter: public Corrade::PluginManager::Plugin { |
|
PLUGIN_INTERFACE("cz.mosra.magnum.Trade.AbstractImporter/0.2") |
|
|
|
public: |
|
/** |
|
* @brief Features supported by this importer |
|
* |
|
* @see Features, features() |
|
*/ |
|
enum class Feature { |
|
OpenFile = 0x01, /**< Can open files specified by filename */ |
|
OpenStream = 0x02 /**< Can open files from input streams */ |
|
}; |
|
|
|
/** @brief Set of features supported by this importer */ |
|
typedef Corrade::Containers::EnumSet<Feature, int> Features; |
|
|
|
/** @brief Constructor */ |
|
inline explicit AbstractImporter(Corrade::PluginManager::AbstractPluginManager* manager = nullptr, const std::string& plugin = ""): Plugin(manager, plugin) {} |
|
|
|
/** @brief Features supported by this importer */ |
|
virtual Features features() const = 0; |
|
|
|
/** |
|
* @brief Open file |
|
* @param filename Filename |
|
* @return Whether the file was successfully opened |
|
* |
|
* Closes previous file, if it was opened, and tries to open given |
|
* file. See also @ref Feature "Feature::OpenFile". Default |
|
* implementation prints message to error output and returns false. |
|
*/ |
|
virtual bool open(const std::string& filename); |
|
|
|
/** |
|
* @brief Open stream |
|
* @param in Input stream |
|
* @return Whether the file was successfully opened |
|
* |
|
* See also open(const std::string&), @ref Feature |
|
* "Feature::OpenStream". Default implementation prints message to |
|
* error output and returns false. |
|
*/ |
|
virtual bool open(std::istream& in); |
|
|
|
/** @brief Close file */ |
|
virtual void close() = 0; |
|
|
|
/** @{ @name Data accessors |
|
* Each function pair provides access to the data. |
|
*/ |
|
|
|
/** |
|
* @brief Default scene |
|
* |
|
* When there is more than one scene, returns ID of the default one. |
|
* If there is no default scene, returns -1. |
|
* |
|
* @note The function is not const, because the value will probably |
|
* be lazy-populated. |
|
*/ |
|
virtual inline std::int32_t defaultScene() { return -1; } |
|
|
|
/** @brief %Scene count */ |
|
virtual inline std::uint32_t sceneCount() const { return 0; } |
|
|
|
/** |
|
* @brief %Scene ID for given name |
|
* |
|
* If no scene for given name exists, returns -1. |
|
* @see sceneName() |
|
*/ |
|
virtual std::int32_t sceneForName(const std::string& name); |
|
|
|
/** |
|
* @brief %Scene name |
|
* @param id %Scene ID, from range [0, sceneCount()). |
|
* |
|
* @see sceneForName() |
|
*/ |
|
virtual std::string sceneName(std::uint32_t id); |
|
|
|
/** |
|
* @brief %Scene |
|
* @param id %Scene ID, from range [0, sceneCount()). |
|
* |
|
* Returns pointer to given scene or nullptr, if no such scene exists. |
|
*/ |
|
virtual SceneData* scene(std::uint32_t id); |
|
|
|
/** @brief %Light count */ |
|
virtual inline std::uint32_t lightCount() const { return 0; } |
|
|
|
/** |
|
* @brief %Light ID for given name |
|
* |
|
* If no light for given name exists, returns -1. |
|
* @see lightName() |
|
*/ |
|
virtual std::int32_t lightForName(const std::string& name); |
|
|
|
/** |
|
* @brief %Light name |
|
* @param id %Light ID, from range [0, lightCount()). |
|
* |
|
* @see lightForName() |
|
*/ |
|
virtual std::string lightName(std::uint32_t id); |
|
|
|
/** |
|
* @brief %Light |
|
* @param id %Light ID, from range [0, lightCount()). |
|
* |
|
* Returns pointer to given light or nullptr, if no such light exists. |
|
*/ |
|
virtual LightData* light(std::uint32_t id); |
|
|
|
/** @brief Camera count */ |
|
virtual inline std::uint32_t cameraCount() const { return 0; } |
|
|
|
/** |
|
* @brief Camera ID for given name |
|
* |
|
* If no camera for given name exists, returns -1. |
|
* @see cameraName() |
|
*/ |
|
virtual std::int32_t cameraForName(const std::string& name); |
|
|
|
/** |
|
* @brief Camera name |
|
* @param id Camera ID, from range [0, cameraCount()). |
|
* |
|
* @see cameraForName() |
|
*/ |
|
virtual std::string cameraName(std::uint32_t id); |
|
|
|
/** |
|
* @brief Camera |
|
* @param id Camera ID, from range [0, cameraCount()). |
|
* |
|
* Returns pointer to given camera or nullptr, if no such camera |
|
* exists. |
|
*/ |
|
virtual CameraData* camera(std::uint32_t id); |
|
|
|
/** @brief Two-dimensional object count */ |
|
virtual inline std::uint32_t object2DCount() const { return 0; } |
|
|
|
/** |
|
* @brief Two-dimensional object ID for given name |
|
* |
|
* If no scene for given name exists, returns -1. |
|
* @see object2DName() |
|
*/ |
|
virtual std::int32_t object2DForName(const std::string& name); |
|
|
|
/** |
|
* @brief Two-dimensional object name |
|
* @param id Object ID, from range [0, object2DCount()). |
|
* |
|
* @see object2DForName() |
|
*/ |
|
virtual std::string object2DName(std::uint32_t id); |
|
|
|
/** |
|
* @brief Two-dimensional object |
|
* @param id Object ID, from range [0, object2DCount()). |
|
* |
|
* Returns pointer to given object or nullptr, if no such object |
|
* exists. |
|
*/ |
|
virtual ObjectData2D* object2D(std::uint32_t id); |
|
|
|
/** @brief Three-dimensional object count */ |
|
virtual inline std::uint32_t object3DCount() const { return 0; } |
|
|
|
/** |
|
* @brief Three-dimensional object ID for given name |
|
* |
|
* If no scene for given name exists, returns -1. |
|
* @see object3DName() |
|
*/ |
|
virtual std::int32_t object3DForName(const std::string& name); |
|
|
|
/** |
|
* @brief Three-dimensional object name |
|
* @param id Object ID, from range [0, object3DCount()). |
|
* |
|
* @see object3DForName() |
|
*/ |
|
virtual std::string object3DName(std::uint32_t id); |
|
|
|
/** |
|
* @brief Three-dimensional object |
|
* @param id Object ID, from range [0, object3DCount()). |
|
* |
|
* Returns pointer to given object or nullptr, if no such object |
|
* exists. |
|
*/ |
|
virtual ObjectData3D* object3D(std::uint32_t id); |
|
|
|
/** @brief Two-dimensional mesh count */ |
|
virtual inline std::uint32_t mesh2DCount() const { return 0; } |
|
|
|
/** |
|
* @brief Two-dimensional mesh ID for given name |
|
* |
|
* If no mesh for given name exists, returns -1. |
|
* @see mesh2DName() |
|
*/ |
|
virtual std::int32_t mesh2DForName(const std::string& name); |
|
|
|
/** |
|
* @brief Two-dimensional mesh name |
|
* @param id %Mesh ID, from range [0, mesh2DCount()). |
|
* |
|
* @see mesh2DForName() |
|
*/ |
|
virtual std::string mesh2DName(std::uint32_t id); |
|
|
|
/** |
|
* @brief Two-dimensional mesh |
|
* @param id %Mesh ID, from range [0, mesh2DCount()). |
|
* |
|
* Returns pointer to given mesh or nullptr, if no such mesh exists. |
|
*/ |
|
virtual MeshData2D* mesh2D(std::uint32_t id); |
|
|
|
/** @brief Three-dimensional mesh count */ |
|
virtual inline std::uint32_t mesh3DCount() const { return 0; } |
|
|
|
/** |
|
* @brief Three-dimensional mesh ID for given name |
|
* |
|
* If no mesh for given name exists, returns -1. |
|
* @see mesh3DName() |
|
*/ |
|
virtual std::int32_t mesh3DForName(const std::string& name); |
|
|
|
/** |
|
* @brief Three-dimensional mesh name |
|
* @param id %Mesh ID, from range [0, mesh3DCount()). |
|
* |
|
* @see mesh3DForName() |
|
*/ |
|
virtual std::string mesh3DName(std::uint32_t id); |
|
|
|
/** |
|
* @brief Three-dimensional mesh |
|
* @param id %Mesh ID, from range [0, mesh3DCount()). |
|
* |
|
* Returns pointer to given mesh or nullptr, if no such mesh exists. |
|
*/ |
|
virtual MeshData3D* mesh3D(std::uint32_t id); |
|
|
|
/** @brief Material count */ |
|
virtual inline std::uint32_t materialCount() const { return 0; } |
|
|
|
/** |
|
* @brief Material ID for given name |
|
* |
|
* If no material for given name exists, returns -1. |
|
* @see materialName() |
|
*/ |
|
virtual std::int32_t materialForName(const std::string& name); |
|
|
|
/** |
|
* @brief Material name |
|
* @param id Material ID, from range [0, materialCount()). |
|
* |
|
* @see materialForName() |
|
*/ |
|
virtual std::string materialName(std::uint32_t id); |
|
|
|
/** |
|
* @brief Material |
|
* @param id Material ID, from range [0, materialCount()). |
|
* |
|
* Returns pointer to given material or nullptr, if no such material |
|
* exists. |
|
*/ |
|
virtual AbstractMaterialData* material(std::uint32_t id); |
|
|
|
/** @brief %Texture count */ |
|
virtual inline std::uint32_t textureCount() const { return 0; } |
|
|
|
/** |
|
* @brief %Texture ID for given name |
|
* |
|
* If no texture for given name exists, returns -1. |
|
* @see textureName() |
|
*/ |
|
virtual std::int32_t textureForName(const std::string& name); |
|
|
|
/** |
|
* @brief %Texture name |
|
* @param id %Texture ID, from range [0, textureCount()). |
|
* |
|
* @see textureForName() |
|
*/ |
|
virtual std::string textureName(std::uint32_t id); |
|
|
|
/** |
|
* @brief %Texture |
|
* @param id %Texture ID, from range [0, textureCount()). |
|
* |
|
* Returns pointer to given texture or nullptr, if no such texture |
|
* exists. |
|
*/ |
|
virtual TextureData* texture(std::uint32_t id); |
|
|
|
/** @brief One-dimensional image count */ |
|
virtual inline std::uint32_t image1DCount() const { return 0; } |
|
|
|
/** |
|
* @brief One-dimensional image ID for given name |
|
* |
|
* If no image for given name exists, returns -1. |
|
* @see image1Dname() |
|
*/ |
|
virtual std::int32_t image1DForName(const std::string& name); |
|
|
|
/** |
|
* @brief One-dimensional image name |
|
* @param id %Image ID, from range [0, image1DCount()). |
|
* |
|
* @see image1DForName() |
|
*/ |
|
virtual std::string image1DName(std::uint32_t id); |
|
|
|
/** |
|
* @brief One-dimensional image |
|
* @param id %Image ID, from range [0, image1DCount()). |
|
* |
|
* Returns pointer to given image or nullptr, if no such image exists. |
|
*/ |
|
virtual ImageData1D* image1D(std::uint32_t id); |
|
|
|
/** @brief Two-dimensional image count */ |
|
virtual inline std::uint32_t image2DCount() const { return 0; } |
|
|
|
/** |
|
* @brief Two-dimensional image ID for given name |
|
* |
|
* If no image for given name exists, returns -1. |
|
* @see image2DName() |
|
*/ |
|
virtual std::int32_t image2DForName(const std::string& name); |
|
|
|
/** |
|
* @brief Two-dimensional image name |
|
* @param id %Image ID, from range [0, image2DCount()). |
|
* |
|
* @see image2DForName() |
|
*/ |
|
virtual std::string image2DName(std::uint32_t id); |
|
|
|
/** |
|
* @brief Two-dimensional image |
|
* @param id %Image ID, from range [0, image2DCount()). |
|
* |
|
* Returns pointer to given image or nullptr, if no such image exists. |
|
*/ |
|
virtual ImageData2D* image2D(std::uint32_t id); |
|
|
|
/** @brief Three-dimensional image count */ |
|
virtual inline std::uint32_t image3DCount() const { return 0; } |
|
|
|
/** |
|
* @brief Three-dimensional image ID for given name |
|
* |
|
* If no image for given name exists, returns -1. |
|
* @see image3DName() |
|
*/ |
|
virtual std::int32_t image3DForName(const std::string& name); |
|
|
|
/** |
|
* @brief Three-dimensional image name |
|
* @param id %Image ID, from range [0, image3DCount()). |
|
* |
|
* @see image3DForName() |
|
*/ |
|
virtual std::string image3DName(std::uint32_t id); |
|
|
|
/** |
|
* @brief Three-dimensional image |
|
* @param id %Image ID, from range [0, image3DCount()). |
|
* |
|
* Returns pointer to given image or nullptr, if no such image exists. |
|
*/ |
|
virtual ImageData3D* image3D(std::uint32_t id); |
|
|
|
/*@}*/ |
|
}; |
|
|
|
CORRADE_ENUMSET_OPERATORS(AbstractImporter::Features) |
|
|
|
/* Implementations for inline functions with unused parameters */ |
|
inline std::int32_t AbstractImporter::sceneForName(const std::string&) { return -1; } |
|
inline std::string AbstractImporter::sceneName(std::uint32_t) { return {}; } |
|
inline SceneData* AbstractImporter::scene(std::uint32_t) { return nullptr; } |
|
inline std::int32_t AbstractImporter::lightForName(const std::string&) { return -1; } |
|
inline std::string AbstractImporter::lightName(std::uint32_t) { return {}; } |
|
inline LightData* AbstractImporter::light(std::uint32_t) { return nullptr; } |
|
inline std::int32_t AbstractImporter::cameraForName(const std::string&) { return -1; } |
|
inline std::string AbstractImporter::cameraName(std::uint32_t) { return {}; } |
|
inline CameraData* AbstractImporter::camera(std::uint32_t) { return nullptr; } |
|
inline std::int32_t AbstractImporter::object2DForName(const std::string&) { return -1; } |
|
inline std::string AbstractImporter::object2DName(std::uint32_t) { return {}; } |
|
inline ObjectData2D* AbstractImporter::object2D(std::uint32_t) { return nullptr; } |
|
inline std::int32_t AbstractImporter::object3DForName(const std::string&) { return -1; } |
|
inline std::string AbstractImporter::object3DName(std::uint32_t) { return {}; } |
|
inline ObjectData3D* AbstractImporter::object3D(std::uint32_t) { return nullptr; } |
|
inline std::int32_t AbstractImporter::mesh2DForName(const std::string&) { return -1; } |
|
inline std::string AbstractImporter::mesh2DName(std::uint32_t) { return {}; } |
|
inline MeshData2D* AbstractImporter::mesh2D(std::uint32_t) { return nullptr; } |
|
inline std::int32_t AbstractImporter::mesh3DForName(const std::string&) { return -1; } |
|
inline std::string AbstractImporter::mesh3DName(std::uint32_t) { return {}; } |
|
inline MeshData3D* AbstractImporter::mesh3D(std::uint32_t) { return nullptr; } |
|
inline std::int32_t AbstractImporter::materialForName(const std::string&) { return -1; } |
|
inline std::string AbstractImporter::materialName(std::uint32_t) { return {}; } |
|
inline AbstractMaterialData* AbstractImporter::material(std::uint32_t) { return nullptr; } |
|
inline std::int32_t AbstractImporter::textureForName(const std::string&) { return -1; } |
|
inline std::string AbstractImporter::textureName(std::uint32_t) { return {}; } |
|
inline TextureData* AbstractImporter::texture(std::uint32_t) { return nullptr; } |
|
inline std::int32_t AbstractImporter::image1DForName(const std::string&) { return -1; } |
|
inline std::string AbstractImporter::image1DName(std::uint32_t) { return {}; } |
|
inline ImageData1D* AbstractImporter::image1D(std::uint32_t) { return nullptr; } |
|
inline std::int32_t AbstractImporter::image2DForName(const std::string&) { return -1; } |
|
inline std::string AbstractImporter::image2DName(std::uint32_t) { return {}; } |
|
inline ImageData2D* AbstractImporter::image2D(std::uint32_t) { return nullptr; } |
|
inline std::int32_t AbstractImporter::image3DForName(const std::string&) { return -1; } |
|
inline std::string AbstractImporter::image3DName(std::uint32_t) { return {}; } |
|
inline ImageData3D* AbstractImporter::image3D(std::uint32_t) { return nullptr; } |
|
|
|
}} |
|
|
|
#endif
|
|
|