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Vladimír Vondruš 4435877cf1 Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
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Implementation MeshTools: preserve morph target ID in interleavedLayout(). 3 years ago
Test Consistently use "out of range" instead of "out of bounds". 3 years ago
BoundingVolume.cpp It's 2023 already! 3 years ago
BoundingVolume.h It's 2023 already! 3 years ago
CMakeLists.txt MeshTools: common helper for remapping MeshAttributeData to new arrays. 3 years ago
Combine.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Combine.h It's 2023 already! 3 years ago
CombineIndexedArrays.cpp MeshTools: remove redundant MeshTools:: prefixes where possible. 3 years ago
CombineIndexedArrays.h doc: drop the redundant Magnum prefix from snippet files. 2 years ago
Compile.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Compile.h doc: drop the redundant Magnum prefix from snippet files. 2 years ago
CompileLines.cpp Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
CompileLines.h It's 2023 already! 3 years ago
CompressIndices.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
CompressIndices.h doc: drop the redundant Magnum prefix from snippet files. 2 years ago
Concatenate.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Concatenate.h Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Copy.cpp Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
Copy.h It's 2023 already! 3 years ago
Duplicate.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Duplicate.h It's 2023 already! 3 years ago
Filter.cpp Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
Filter.h It's 2023 already! 3 years ago
FilterAttributes.h It's 2023 already! 3 years ago
FlipNormals.cpp Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
FlipNormals.h It's 2023 already! 3 years ago
FullScreenTriangle.cpp Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
FullScreenTriangle.h It's 2023 already! 3 years ago
GenerateFlatNormals.h It's 2023 already! 3 years ago
GenerateIndices.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
GenerateIndices.h It's 2023 already! 3 years ago
GenerateLines.cpp Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
GenerateLines.h It's 2023 already! 3 years ago
GenerateNormals.cpp Consistently use "out of range" instead of "out of bounds". 3 years ago
GenerateNormals.h doc: drop the redundant Magnum prefix from snippet files. 2 years ago
Interleave.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Interleave.h doc: drop the redundant Magnum prefix from snippet files. 2 years ago
InterleaveFlags.h It's 2023 already! 3 years ago
Reference.h It's 2023 already! 3 years ago
RemoveDuplicates.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
RemoveDuplicates.h doc: drop the redundant Magnum prefix from snippet files. 2 years ago
Subdivide.h It's 2023 already! 3 years ago
Tipsify.cpp It's 2023 already! 3 years ago
Tipsify.h It's 2023 already! 3 years ago
Transform.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Transform.h doc: drop the redundant Magnum prefix from snippet files. 2 years ago
visibility.h It's 2023 already! 3 years ago