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Vladimír Vondruš 65a2ced2a7 Make this compile and test cleanly with CORRADE_NO_ASSERT defined. 6 years ago
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Implementation Make this compile and test cleanly with CORRADE_NO_ASSERT defined. 6 years ago
Test Primitives: added a wireframe icosphere. 6 years ago
Axis.cpp Primitives: port away from MeshDataXD. 6 years ago
Axis.h Primitives: clarify how primitives look. 6 years ago
CMakeLists.txt Updated copyright year. 7 years ago
Capsule.cpp Primitives: use the exported growable allocator from Trade. 6 years ago
Capsule.h Primitives: clarify how primitives look. 6 years ago
Circle.cpp Primitives: tangent support in the 3D circle primitive. 6 years ago
Circle.h Primitives: clarify how primitives look. 6 years ago
Cone.cpp Primitives: implement tangent generation in spheroid primitives. 6 years ago
Cone.h Primitives: clarify how primitives look. 6 years ago
Crosshair.cpp Primitives: MSVC 2015 is this what makes you throw up? 6 years ago
Crosshair.h Primitives: clarify how primitives look. 6 years ago
Cube.cpp Primitives: MSVC 2015 is this what makes you throw up? 6 years ago
Cube.h Primitives: hint that a solid strip cube can be made entirely in GLSL. 6 years ago
Cylinder.cpp Primitives: implement tangent generation in spheroid primitives. 6 years ago
Cylinder.h Primitives: clarify how primitives look. 6 years ago
Gradient.cpp Primitives: use offset-only attribs for Line and Gradient. 6 years ago
Gradient.h Primitives: clarify how primitives look. 6 years ago
Grid.cpp Primitives: add a sanity assert. 6 years ago
Grid.h Primitives: clarify how primitives look. 6 years ago
Icosphere.cpp Primitives: added a wireframe icosphere. 6 years ago
Icosphere.h Primitives: added a wireframe icosphere. 6 years ago
Line.cpp Primitives: use offset-only attribs for Line and Gradient. 6 years ago
Line.h Primitives: port away from MeshDataXD. 6 years ago
Plane.cpp Primitives: tangents in the plane primitive. 6 years ago
Plane.h Primitives: clarify how primitives look. 6 years ago
Square.cpp Primitives: switch to an enum set for texturable primitives. 6 years ago
Square.h Primitives: clarify how primitives look. 6 years ago
UVSphere.cpp Primitives: switch to an enum set for texturable primitives. 6 years ago
UVSphere.h Primitives: clarify how primitives look. 6 years ago
visibility.h Updated copyright year. 7 years ago