..
Test
SceneGraph: shorten lengthy test names to preserve 80-column ctest output.
13 years ago
AbstractCamera.h
Reducing pointer chasings, part 3c: less pointer passing in SceneGraph.
13 years ago
AbstractCamera.hpp
Reducing pointer chasings, part 3c: less pointer passing in SceneGraph.
13 years ago
AbstractFeature.h
Removed enum-referencing Doxygen workarounds.
13 years ago
AbstractFeature.hpp
Reducing pointer chasings, part 3c: less pointer passing in SceneGraph.
13 years ago
AbstractGroupedFeature.h
Reducing pointer chasings, part 3c: less pointer passing in SceneGraph.
13 years ago
AbstractObject.h
SceneGraph: clarify why there _is_ virtual destructor.
13 years ago
AbstractTransformation.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
AbstractTranslationRotation2D.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
AbstractTranslationRotation3D.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
AbstractTranslationRotationScaling2D.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
AbstractTranslationRotationScaling3D.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
Animable.cpp
Better usage of *Basic* in class names, part 2: SceneGraph animables.
13 years ago
Animable.h
Removed enum-referencing Doxygen workarounds.
13 years ago
Animable.hpp
Reducing pointer chasings, part 3c: less pointer passing in SceneGraph.
13 years ago
AnimableGroup.h
Better usage of *Basic* in class names, part 3: SceneGraph features.
13 years ago
CMakeLists.txt
Install also test libs on Windows.
13 years ago
Camera2D.h
GCC 4.6 compatibility: no delegating constructors.
13 years ago
Camera2D.hpp
Reducing pointer chasings, part 3c: less pointer passing in SceneGraph.
13 years ago
Camera3D.h
Blame the right Windows header for these insane defines.
13 years ago
Camera3D.hpp
Reducing pointer chasings, part 3c: less pointer passing in SceneGraph.
13 years ago
Drawable.h
Reducing pointer chasings, part 3c: less pointer passing in SceneGraph.
13 years ago
DualComplexTransformation.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
DualQuaternionTransformation.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
FeatureGroup.h
Reducing pointer chasings, part 3c: less pointer passing in SceneGraph.
13 years ago
FeatureGroup.hpp
Reducing pointer chasings, part 3c: less pointer passing in SceneGraph.
13 years ago
MatrixTransformation2D.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
MatrixTransformation3D.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
Object.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
Object.hpp
SceneGraph: add just-to-be-sure assertion.
13 years ago
RigidMatrixTransformation2D.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
RigidMatrixTransformation3D.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
Scene.h
SceneGraph: make public Object API non-virtual too.
13 years ago
SceneGraph.h
Removed Doxygen workarounds for forward declarations.
13 years ago
instantiation.cpp
SceneGraph: explicitly export also AbstractCamera symbols.
13 years ago
magnumSceneGraphVisibility.h
Using Corrade's visibility macros instead of copypasta all over again.
13 years ago