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Vladimír Vondruš a486b17d3b Merge branch 'master' into compatibility 12 years ago
..
Implementation Android: define GL_ES in GLSL if not defined. 12 years ago
Test Happy new year too. 12 years ago
AbstractVector.cpp Use functions to bind textures to shader rather than *Texture::bind(). 12 years ago
AbstractVector.h Merge branch 'master' into compatibility 12 years ago
AbstractVector2D.vert Happy new year too. 12 years ago
AbstractVector3D.vert Happy new year too. 12 years ago
CMakeLists.txt Install and find debug libraries with "-d" suffix. 12 years ago
DistanceFieldVector.cpp GCC 4.4 compatibility: explicit std::reference_wrapper cconstructor. 12 years ago
DistanceFieldVector.frag Happy new year too. 12 years ago
DistanceFieldVector.h Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
Flat.cpp GCC 4.4 compatibility: explicit std::reference_wrapper cconstructor. 12 years ago
Flat.frag Happy new year too. 12 years ago
Flat.h Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
Flat2D.vert Happy new year too. 12 years ago
Flat3D.vert Happy new year too. 12 years ago
FullScreenTriangle.glsl Happy new year too. 12 years ago
Generic.h Shaders: doc++ 12 years ago
MeshVisualizer.cpp Merge branch 'master' into compatibility 12 years ago
MeshVisualizer.frag Happy new year too. 12 years ago
MeshVisualizer.geom Shaders: fix MeshVisualizer without ARB_explicit_uniform_location. 12 years ago
MeshVisualizer.h Merge branch 'master' into compatibility 12 years ago
MeshVisualizer.vert Shaders: fix compilation of MeshVisualizer on WebGL and ANGLE. 12 years ago
Phong.cpp GCC 4.4 compatibility: explicit std::reference_wrapper cconstructor. 12 years ago
Phong.frag Happy new year too. 12 years ago
Phong.h Removed superfluous template parameter from EnumSet typedefs. 12 years ago
Phong.vert Happy new year too. 12 years ago
Shaders.h Shaders: documentation improvements. 12 years ago
Vector.cpp GCC 4.4 compatibility: explicit std::reference_wrapper cconstructor. 12 years ago
Vector.frag Happy new year too. 12 years ago
Vector.h Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
VertexColor.cpp Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
VertexColor.frag Happy new year too. 12 years ago
VertexColor.h Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
VertexColor2D.vert Happy new year too. 12 years ago
VertexColor3D.vert Happy new year too. 12 years ago
compatibility.glsl Shader: more robust extension presence checking. 12 years ago
generic.glsl Happy new year too. 12 years ago
magnumShadersResourceImport.hpp Fixed deprecated header. 12 years ago
resourceImport.hpp Happy new year too. 12 years ago
resources.conf Making includes absolute, part 1: moving files around. 12 years ago
visibility.h Happy new year too. 12 years ago