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Vladimír Vondruš a5bc6be094 DebugTools: port CompareImage to Utility::Path, remove all std::strings. 4 years ago
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Implementation Updated copyright year. 4 years ago
Test DebugTools: port CompareImage to Utility::Path, remove all std::strings. 4 years ago
BufferData.cpp DebugTools: use Utility::copy() instead of std::copy(). 4 years ago
BufferData.h Updated copyright year. 4 years ago
CMakeLists.txt Updated copyright year. 4 years ago
ColorMap.cpp Updated copyright year. 4 years ago
ColorMap.h Updated copyright year. 4 years ago
CompareImage.cpp DebugTools: port CompareImage to Utility::Path, remove all std::strings. 4 years ago
CompareImage.h DebugTools: port CompareImage to Utility::Path, remove all std::strings. 4 years ago
DebugTools.h Updated copyright year. 4 years ago
ForceRenderer.cpp Updated copyright year. 4 years ago
ForceRenderer.h Updated copyright year. 4 years ago
FrameProfiler.cpp Port from Utility::formatString() to Utility::format() where possible. 4 years ago
FrameProfiler.h Updated copyright year. 4 years ago
ObjectRenderer.cpp Updated copyright year. 4 years ago
ObjectRenderer.h Updated copyright year. 4 years ago
Profiler.cpp Document what each #include <algorithm> is for. 4 years ago
Profiler.h Updated copyright year. 4 years ago
ResourceManager.cpp Updated copyright year. 4 years ago
ResourceManager.h Updated copyright year. 4 years ago
Screenshot.cpp Updated copyright year. 4 years ago
Screenshot.h Updated copyright year. 4 years ago
TextureImage.cpp Updated copyright year. 4 years ago
TextureImage.frag Updated copyright year. 4 years ago
TextureImage.h Updated copyright year. 4 years ago
TextureImage.vert Updated copyright year. 4 years ago
resources.conf DebugTools: support reading float textures in textureImage() on ES3. 10 years ago
visibility.h Updated copyright year. 4 years ago