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Vladimír Vondruš 8efc6b39e9 Deprecate the Shapes library and everything that depends on it. 8 years ago
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Implementation Deprecate the Shapes library and everything that depends on it. 8 years ago
Test Deprecate the Shapes library and everything that depends on it. 8 years ago
BufferData.cpp Split the OpenGL layer out, pt 21: adapted DebugTools. 8 years ago
BufferData.h Doxygen: renamed \extension[2] to \gl_extension[2]. 8 years ago
CMakeLists.txt Deprecate the Shapes library and everything that depends on it. 8 years ago
CompareImage.cpp Make all vars initialized in constructors rather than at some later point. 8 years ago
CompareImage.h DebugTools: minor cleanup. 8 years ago
DebugTools.h Deprecate the Shapes library and everything that depends on it. 8 years ago
ForceRenderer.cpp Split the OpenGL layer out, pt 21: adapted DebugTools. 8 years ago
ForceRenderer.h Split the OpenGL layer out, pt 26: remove dependencies on the GL lib. 8 years ago
ObjectRenderer.cpp Shaders: more convenient VertexColor::Color[34] attribute specifiers. 8 years ago
ObjectRenderer.h Split the OpenGL layer out, pt 26: remove dependencies on the GL lib. 8 years ago
Profiler.cpp Updated copyright year. 8 years ago
Profiler.h DebugTools: documentation updates for the new theme. 8 years ago
ResourceManager.cpp Deprecate the Shapes library and everything that depends on it. 8 years ago
ResourceManager.h Deprecate the Shapes library and everything that depends on it. 8 years ago
ShapeRenderer.cpp Deprecate the Shapes library and everything that depends on it. 8 years ago
ShapeRenderer.h Deprecate the Shapes library and everything that depends on it. 8 years ago
TextureImage.cpp DebugTools: support generic pixel formats in textureSubImage(). 8 years ago
TextureImage.frag DebugTools, TextureTools: no pixel_center_integer in GLSL ES. 10 years ago
TextureImage.h Doxygen: renamed \extension[2] to \gl_extension[2]. 8 years ago
TextureImage.vert DebugTools: support reading float textures in textureImage() on ES3. 10 years ago
resources.conf DebugTools: support reading float textures in textureImage() on ES3. 10 years ago
visibility.h DebugTools: CompareImage now supports only generic pixel formats. 8 years ago