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206 lines
7.4 KiB
206 lines
7.4 KiB
#ifndef Magnum_AbstractResourceLoader_h |
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#define Magnum_AbstractResourceLoader_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Class Magnum::AbstractResourceLoader |
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*/ |
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#include <string> |
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#include "ResourceManager.h" |
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namespace Magnum { |
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/** |
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@brief Base for resource loaders |
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Provides (a)synchronous resource loading for ResourceManager. |
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@section AbstractResourceLoader-usage Usage and subclassing |
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Usage is done by subclassing. Subclass instances can be added to |
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ResourceManager using ResourceManager::setLoader(). After adding the loader, |
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each call to ResourceManager::get() will call load() implementation unless the |
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resource is already loaded (or loading is in progress). Note that resources |
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requested before the loader was added are not be affected by the loader. |
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Subclassing is done by implementing at least load() function. The loading can |
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be done synchronously or asynchronously (i.e., in another thread). The base |
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implementation provides interface to ResourceManager and manages loading |
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progress (which is then available through functions requestedCount(), |
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loadedCount() and notFoundCount()). You shouldn't access the ResourceManager |
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directly when loading the data. |
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Your load() implementation must call the base implementation at the beginning |
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so ResourceManager is informed about loading state. Then, after your resources |
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are loaded, call set() to pass them to ResourceManager or call setNotFound() |
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to indicate that the resource was not found. |
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You can also implement name() to provide meaningful names for resource keys. |
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Example implementation for synchronous mesh loader: |
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@code |
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class MeshResourceLoader: public AbstractResourceLoader<Mesh> { |
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public: |
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void load(ResourceKey key) { |
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// Indicate that loading has begun |
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AbstractResourceLoader<Mesh>::load(key); |
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// Load the mesh... |
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// Not found |
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if(!found) { |
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setNotFound(key); |
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return; |
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} |
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// Found, pass it to resource manager |
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set(key, mesh, state, policy); |
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} |
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}; |
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@endcode |
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You can then add it to resource manager instance like this: |
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@code |
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MyResourceManager manager; |
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MeshResourceLoader loader; |
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manager->setLoader(loader); |
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// This will now automatically request the mesh from loader by calling load() |
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Resource<Mesh> myMesh = manager->get<Mesh>("my-mesh"); |
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@endcode |
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*/ |
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template<class T> class AbstractResourceLoader { |
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friend class Implementation::ResourceManagerData<T>; |
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public: |
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explicit AbstractResourceLoader(): manager(nullptr), _requestedCount(0), _loadedCount(0), _notFoundCount(0) {} |
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virtual ~AbstractResourceLoader(); |
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/** |
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* @brief Count of requested resources |
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* |
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* Count of resources requested by calling load(). |
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*/ |
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std::size_t requestedCount() const { return _requestedCount; } |
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/** |
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* @brief Count of not found resources |
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* |
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* Count of resources requested by calling load(), but not found by |
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* the loader. |
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*/ |
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std::size_t notFoundCount() const { return _notFoundCount; } |
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/** |
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* @brief Count of loaded resources |
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* |
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* Count of resources requested by calling load(), but not found by |
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* the loader. |
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*/ |
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std::size_t loadedCount() const { return _loadedCount; } |
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/** |
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* @brief %Resource name corresponding to given key |
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* |
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* If no such resource exists or the resource name is not available, |
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* returns empty string. Default implementation returns empty string. |
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*/ |
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virtual std::string name(ResourceKey key) const; |
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/** |
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* @brief Request resource to be loaded |
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* |
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* If the resource isn't yet loaded or loading, state of the resource |
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* is set to @ref Resource::ResourceState "ResourceState::Loading" and count of |
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* requested features is incremented. Depending on implementation the |
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* resource might be loaded synchronously or asynchronously. |
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* |
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* See class documentation for reimplementation guide. |
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* |
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* @see ResourceManager::state(), requestedCount(), notFoundCount(), |
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* loadedCount() |
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*/ |
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virtual void load(ResourceKey key) = 0; |
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protected: |
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/** |
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* @brief Set loaded resource to resource manager |
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* |
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* Also increments count of loaded resources. Parameter @p state |
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* must be either @ref ResourceManager::ResourceDataState "ResourceDataState::Mutable" |
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* or @ref ResourceManager::ResourceDataState "ResourceDataState::Final". See |
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* ResourceManager::set() for more information. |
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* @see loadedCount() |
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*/ |
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void set(ResourceKey key, T* data, ResourceDataState state, ResourcePolicy policy); |
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/** |
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* @brief Mark resource as not found |
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* |
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* Also increments count of not found resources. See |
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* ResourceManager::setNotFound() for more information. |
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* @see notFountCount() |
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*/ |
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void setNotFound(ResourceKey key); |
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private: |
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Implementation::ResourceManagerData<T>* manager; |
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std::size_t _requestedCount; |
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std::size_t _loadedCount; |
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std::size_t _notFoundCount; |
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}; |
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template<class T> AbstractResourceLoader<T>::~AbstractResourceLoader() { |
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if(manager) manager->_loader = nullptr; |
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} |
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template<class T> std::string AbstractResourceLoader<T>::name(ResourceKey) const { return {}; } |
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template<class T> void AbstractResourceLoader<T>::load(ResourceKey key) { |
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++_requestedCount; |
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/** @todo What policy for loading resources? */ |
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manager->set(key, nullptr, ResourceDataState::Loading, ResourcePolicy::Resident); |
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} |
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template<class T> void AbstractResourceLoader<T>::set(ResourceKey key, T* data, ResourceDataState state, ResourcePolicy policy) { |
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CORRADE_ASSERT(state == ResourceDataState::Mutable || state == ResourceDataState::Final, |
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"AbstractResourceLoader::set(): state must be either Mutable or Final", ); |
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++_loadedCount; |
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manager->set(key, data, state, policy); |
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} |
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template<class T> inline void AbstractResourceLoader<T>::setNotFound(ResourceKey key) { |
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++_notFoundCount; |
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/** @todo What policy for notfound resources? */ |
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manager->set(key, nullptr, ResourceDataState::NotFound, ResourcePolicy::Resident); |
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} |
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} |
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#endif
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