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831 lines
41 KiB
831 lines
41 KiB
#ifndef Magnum_Vk_CommandBuffer_h |
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#define Magnum_Vk_CommandBuffer_h |
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/* |
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This file is part of Magnum. |
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|
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021, 2022, 2023, 2024, 2025 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Class @ref Magnum::Vk::CommandBuffer, @ref Magnum::Vk::CommandBufferBeginInfo, enum @ref Magnum::Vk::CommandPoolResetFlag, enum set @ref Magnum::Vk::CommandPoolResetFlags |
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* @m_since_latest |
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*/ |
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#include <initializer_list> |
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#include <Corrade/Containers/BigEnumSet.h> |
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#include <Corrade/Containers/EnumSet.h> |
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#include "Magnum/Tags.h" |
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#include "Magnum/Magnum.h" |
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#include "Magnum/Vk/Vk.h" |
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#include "Magnum/Vk/Vulkan.h" |
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#include "Magnum/Vk/visibility.h" |
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namespace Magnum { namespace Vk { |
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namespace Implementation { struct DeviceState; } |
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/** |
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@brief Command buffer begin info |
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@m_since_latest |
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Wraps a @type_vk_keyword{CommandBufferBeginInfo}. See |
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@ref Vk-CommandBuffer-usage "Command buffer usage" for more information. |
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@see @ref CommandBuffer::begin() |
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*/ |
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class MAGNUM_VK_EXPORT CommandBufferBeginInfo { |
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public: |
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/** |
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* @brief Command buffer begin flag |
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* |
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* Wraps @type_vk_keyword{CommandBufferUsageFlagBits}. |
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* @see @ref Flags, @ref CommandBufferBeginInfo(Flags) |
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*/ |
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enum class Flag: UnsignedInt { |
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/** |
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* Each recording will be submitted only once and the command |
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* buffer will be reset and recorded again between each submission. |
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* |
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* @m_class{m-note m-success} |
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* |
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* @par |
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* Setting this flag on single-use command buffers might help |
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* drivers pick a better tradeoff between CPU time spent |
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* optimizing the commands and GPU time spent executing them. |
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*/ |
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OneTimeSubmit = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, |
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/** |
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* Specifies that a @ref CommandBufferLevel::Secondary buffer is |
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* entirely inside a render pass. Ignored for |
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* @ref CommandBufferLevel::Primary command buffers (the default). |
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*/ |
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RenderPassContinue = VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, |
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/** |
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* A command buffer can be resubmitted to a queue while it is in |
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* the pending state, and recorded into multiple primary command |
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* buffers. |
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*/ |
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SimultaneousUse = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT |
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}; |
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/** |
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* @brief Command buffer begin flags |
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* |
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* Type-safe wrapper for @type_vk_keyword{CommandBufferUsageFlags}. |
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* @see @ref CommandBufferBeginInfo(Flags) |
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*/ |
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typedef Containers::EnumSet<Flag> Flags; |
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/** |
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* @brief Constructor |
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* @param flags Command buffer begin flags |
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* |
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* The following @type_vk{CommandBufferBeginInfo} fields are pre-filled |
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* in addition to `sType`, everything else is zero-filled: |
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* |
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* - `flags` |
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*/ |
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/* cmd.begin(CommandBufferBeginInfo::Flag::OneTimeSubmit) doesn't work |
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anyway (would need an extra conversion from Flag to Flags), so no |
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point in making this implicit. */ |
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explicit CommandBufferBeginInfo(Flags flags = {}); |
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/** |
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* @brief Construct without initializing the contents |
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* |
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* Note that not even the `sType` field is set --- the structure has to |
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* be fully initialized afterwards in order to be usable. |
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*/ |
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explicit CommandBufferBeginInfo(NoInitT) noexcept; |
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/** |
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* @brief Construct from existing data |
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* |
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* Copies the existing values verbatim, pointers are kept unchanged |
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* without taking over the ownership. Modifying the newly created |
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* instance will not modify the original data nor the pointed-to data. |
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*/ |
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explicit CommandBufferBeginInfo(const VkCommandBufferBeginInfo& info); |
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/** @brief Underlying @type_vk{CommandBufferBeginInfo} structure */ |
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VkCommandBufferBeginInfo& operator*() { return _info; } |
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/** @overload */ |
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const VkCommandBufferBeginInfo& operator*() const { return _info; } |
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/** @overload */ |
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VkCommandBufferBeginInfo* operator->() { return &_info; } |
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/** @overload */ |
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const VkCommandBufferBeginInfo* operator->() const { return &_info; } |
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/** @overload */ |
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operator const VkCommandBufferBeginInfo*() const { return &_info; } |
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private: |
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VkCommandBufferBeginInfo _info; |
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}; |
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CORRADE_ENUMSET_OPERATORS(CommandBufferBeginInfo::Flags) |
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/** |
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@brief Command buffer reset flag |
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@m_since_latest |
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Wraps @type_vk_keyword{CommandBufferResetFlagBits}. |
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@m_enum_values_as_keywords |
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@see @ref CommandBufferResetFlags, @ref CommandBuffer::reset(), |
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@ref CommandPoolResetFlag, @ref CommandPool::reset() |
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*/ |
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enum class CommandBufferResetFlag: UnsignedInt { |
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/** Recycle all resources from the command pool back to the system */ |
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ReleaseResources = VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT |
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}; |
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/** |
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@brief Command buffer reset flags |
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@m_since_latest |
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Wraps @type_vk_keyword{CommandBufferResetFlags}. |
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@see @ref CommandBuffer::reset(), @ref CommandPoolResetFlags, |
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@ref CommandPool::reset() |
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*/ |
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typedef Containers::EnumSet<CommandBufferResetFlag> CommandBufferResetFlags; |
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CORRADE_ENUMSET_OPERATORS(CommandBufferResetFlags) |
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/** |
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@brief Command buffer |
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@m_since_latest |
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Wraps a @type_vk_keyword{CommandBuffer}. Command buffers are used to record |
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all work done on a Vulkan device such as pipeline setup, draws, compute |
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dispatch or data transfers. |
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@section Vk-CommandBuffer-allocation Command buffer allocation and recycling |
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A command buffer instance is allocated from a @ref CommandPool as shown below. |
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Each command buffers is freed at the end of the @ref CommandBuffer instance |
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lifetime, you can also put all allocated buffers back to initial state by |
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calling @ref CommandPool::reset(), or alternatively reset each buffer |
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separately using @ref reset(), if the pool was created with |
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@ref CommandPoolCreateInfo::Flag::ResetCommandBuffer. |
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@snippet Vk.cpp CommandBuffer-allocation |
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@section Vk-CommandBuffer-usage Command buffer recording and submit |
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A command buffer recording is initiated with @ref begin(), after which you can |
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execute commands that are allowed outside a render pass. A render pass is |
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delimited with @ref beginRenderPass() and @ref endRenderPass(), see |
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@ref Vk-RenderPass-usage for details. Once a recording is done, call |
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@ref end(). You can (but don't have to) use method chaining: |
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@snippet Vk.cpp CommandBuffer-usage |
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Once recorded, call @ref Queue::submit() to submit the command buffer to a |
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compatible @ref Queue that was set up at |
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@ref Vk-Device-creation "device creation time". Usually you'd want to wait on |
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the submit completion with a @link Fence @endlink: |
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@snippet Vk.cpp CommandBuffer-usage-submit |
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*/ |
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class MAGNUM_VK_EXPORT CommandBuffer { |
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public: |
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/** |
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* @brief Wrap existing Vulkan handle |
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* @param device Vulkan device the command buffer is created on |
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* @param pool Command pool the buffer is allocated from |
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* @param handle The @type_vk{CommandBuffer} handle |
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* @param flags Handle flags |
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* |
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* The @p handle is expected to be of an existing Vulkan command |
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* buffer. Unlike a command buffer allocated using |
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* @ref CommandPool::allocate(), the Vulkan command buffer is by |
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* default not deleted on destruction, use @p flags for different |
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* behavior. |
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*/ |
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static CommandBuffer wrap(Device& device, VkCommandPool pool, VkCommandBuffer handle, HandleFlags flags = {}); |
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/** |
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* @brief Construct without creating the instance |
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* |
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* The constructed instance is equivalent to moved-from state. Useful |
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* in cases where you will overwrite the instance later anyway. Move |
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* another object over it to make it useful. |
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*/ |
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explicit CommandBuffer(NoCreateT) noexcept; |
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/** @brief Copying is not allowed */ |
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CommandBuffer(const CommandBuffer&) = delete; |
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/** @brief Move constructor */ |
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CommandBuffer(CommandBuffer&& other) noexcept; |
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/** |
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* @brief Destructor |
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* |
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* Frees associated @type_vk{CommandBuffer} handle, unless the |
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* instance was created using @ref wrap() without @ref HandleFlag::DestroyOnDestruction |
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* specified. |
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* @see @fn_vk_keyword{FreeCommandBuffers}, @ref release() |
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*/ |
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~CommandBuffer(); |
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/** @brief Copying is not allowed */ |
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CommandBuffer& operator=(const CommandBuffer&) = delete; |
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/** @brief Move assignment */ |
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CommandBuffer& operator=(CommandBuffer&& other) noexcept; |
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/** @brief Underlying @type_vk{CommandBuffer} handle */ |
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VkCommandBuffer handle() { return _handle; } |
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/** @overload */ |
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operator VkCommandBuffer() { return _handle; } |
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/** @brief Handle flags */ |
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HandleFlags handleFlags() const { return _flags; } |
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/** |
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* @brief Dynamic states used by currently bound rasterization pipeline |
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* |
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* If no rasterization pipeline is bound or there are no dynamic states |
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* on the currently bound one, returns an empty set. |
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* @see @ref bindPipeline() |
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*/ |
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DynamicRasterizationStates dynamicRasterizationStates() const { |
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return _dynamicRasterizationStates; |
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} |
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/** |
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* @brief Reset the command buffer |
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* |
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* This operation is allowed only if the originating @ref CommandPool |
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* was created with @ref CommandPoolCreateInfo::Flag::ResetCommandBuffer. |
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* If not, the only way to reset is to reset the whole command pool |
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* using @ref CommandPool::reset(). |
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* @see @fn_vk_keyword{ResetCommandBuffer} |
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*/ |
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void reset(CommandBufferResetFlags flags = {}); |
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/** |
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* @brief Release the underlying Vulkan command buffer |
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* |
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* Releases ownership of the Vulkan command buffer and returns its |
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* handle so @fn_vk{FreeCommandBuffers} is not called on destruction. |
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* The internal state is then equivalent to moved-from state. |
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* @see @ref wrap() |
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*/ |
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VkCommandBuffer release(); |
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/** |
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* @brief Begin command buffer recording |
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* @return Reference to self (for method chaining) |
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* |
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* @see @fn_vk_keyword{BeginCommandBuffer} |
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*/ |
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CommandBuffer& begin(const CommandBufferBeginInfo& info = CommandBufferBeginInfo{}); |
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/** |
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* @brief End command buffer recording |
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* |
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* As this function is expected to be called last, it doesn't return a |
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* reference to self for method chaining. |
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* @see @fn_vk_keyword{EndCommandBuffer} |
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*/ |
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void end(); |
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/** |
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* @brief Begin a new render pass |
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* @return Reference to self (for method chaining) |
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* |
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* If Vulkan 1.2 is not supported and the |
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* @vk_extension{KHR,create_renderpass2} extension is not enabled on |
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* the device, @p beginInfo has to have the `pNext` chain empty and |
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* only the `contents` field from it is used to begin the render pass. |
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* @see @fn_vk_keyword{CmdBeginRenderPass2}, |
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* @fn_vk_keyword{CmdBeginRenderPass} |
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*/ |
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#ifdef DOXYGEN_GENERATING_OUTPUT |
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CommandBuffer& beginRenderPass(const RenderPassBeginInfo& info, const SubpassBeginInfo& beginInfo = SubpassBeginInfo{}); |
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#else |
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/* To avoid dependency on RenderPass.h */ |
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CommandBuffer& beginRenderPass(const RenderPassBeginInfo& info, const SubpassBeginInfo& beginInfo); |
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CommandBuffer& beginRenderPass(const RenderPassBeginInfo& info); |
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#endif |
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/** |
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* @brief Transition to the next subpass of a render pass |
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* @return Reference to self (for method chaining) |
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* |
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* If Vulkan 1.2 is not supported and the |
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* @vk_extension{KHR,create_renderpass2} extension is not enabled on |
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* the device, both @p endInfo and @p beginInfo have to have the |
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* `pNext` chain empty and only the `contents` field from @p beginInfo |
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* is used to begin the next subpass. |
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* @see @fn_vk_keyword{CmdNextSubpass2}, |
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* @fn_vk_keyword{CmdNextSubpass} |
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*/ |
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#ifdef DOXYGEN_GENERATING_OUTPUT |
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CommandBuffer& nextSubpass(const SubpassEndInfo& endInfo = SubpassEndInfo{}, const SubpassBeginInfo& beginInfo = SubpassBeginInfo{}); |
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/** @overload */ |
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CommandBuffer& nextSubpass(const SubpassBeginInfo& beginInfo); |
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#else |
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/* To avoid dependency on RenderPass.h */ |
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CommandBuffer& nextSubpass(const SubpassEndInfo& endInfo, const SubpassBeginInfo& beginInfo); |
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CommandBuffer& nextSubpass(const SubpassEndInfo& endInfo); |
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CommandBuffer& nextSubpass(const SubpassBeginInfo& beginInfo); |
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CommandBuffer& nextSubpass(); |
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#endif |
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/** |
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* @brief Transition to the next subpass of a render pass |
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* @return Reference to self (for method chaining) |
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* |
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* If Vulkan 1.2 is not supported and the |
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* @vk_extension{KHR,create_renderpass2} extension is not enabled on |
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* the device, @p endInfo has to have the `pNext` chain empty. |
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* @see @fn_vk_keyword{CmdEndRenderPass2}, |
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* @fn_vk_keyword{CmdEndRenderPass} |
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*/ |
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#ifdef DOXYGEN_GENERATING_OUTPUT |
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CommandBuffer& endRenderPass(const SubpassEndInfo& endInfo = SubpassEndInfo{}); |
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#else |
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CommandBuffer& endRenderPass(const SubpassEndInfo& endInfo); |
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CommandBuffer& endRenderPass(); |
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#endif |
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/** |
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* @brief Bind a pipeline |
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* @return Reference to self (for method chaining) |
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* |
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* Can be called both inside and outside a render pass. If the pipeline |
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* is a rasterization pipeline, the set of its dynamic states is stored |
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* in @ref dynamicRasterizationStates() for use by drawing and other |
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* commands. See @ref Vk-Pipeline-usage for a usage example. |
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* @see @fn_vk_keyword{CmdBindPipeline} |
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*/ |
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CommandBuffer& bindPipeline(Pipeline& pipeline); |
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/** |
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* @brief Draw a mesh |
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* @return Reference to self (for method chaining) |
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* |
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* Can be only called inside a render pass with a graphics pipeline |
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* bound. See @ref Vk-Mesh-drawing for a usage example. |
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* @see @fn_vk_keyword{CmdDraw}, @fn_vk_keyword{CmdDrawIndexed} |
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*/ |
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CommandBuffer& draw(Mesh& mesh); |
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/** |
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* @brief Insert an execution barrier with optional memory dependencies |
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* @param sourceStages Source stages. Has to contain at least |
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* one stage. |
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* @param destinationStages Destination stages. Has to contain at |
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* least one stage. |
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* @param memoryBarriers Global memory barriers, affecting all |
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* memory |
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* @param bufferMemoryBarriers Buffer memory barriers, restricted to |
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* a particular buffer |
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* @param imageMemoryBarriers Image memory barriers, restricted to a |
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* particular image. These are also used for performing |
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* @ref ImageLayout transitions. |
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* @param dependencyFlags Dependency flags |
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* @return Reference to self (for method chaining) |
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* |
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* Can be called both inside and outside a render pass. When called |
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* inside a render pass: |
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* |
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* - the render pass has to contain at least one |
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* @ref SubpassDependency to itself, with scopes that are a |
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* superset of scopes defined here |
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* - @p bufferMemoryBarriers has to be empty, |
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* - all images in @p imageMemoryBarriers have to be contained |
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* in both @ref SubpassDescription::setInputAttachments() and |
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* @ref SubpassDescription::setColorAttachments() / |
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* @ref SubpassDescription::setDepthStencilAttachment(), |
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* - and old and new @ref ImageLayout in @p imageMemoryBarriers have |
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* to be equal |
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* |
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* See @ref Vk-Buffer-usage-copy, @ref Vk-Image-usage-clear and |
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* @ref Vk-Image-usage-copy for usage examples. |
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* |
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* @m_class{m-note m-success} |
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* |
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* @par |
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* Where possible, expressing the dependencies and image layout |
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* transitions via @ref RenderPass APIs is considered more |
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* efficient than an explicit barrier ([source](https://github.com/KhronosGroup/Vulkan-Docs/wiki/Synchronization-Examples#graphics-to-graphics-dependencies)). |
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* @par |
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* To avoid pipeline stalls and unnecessary synchronization, avoid |
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* using overly generic stage and access sets. On the other hand, |
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* using @ref PipelineStage::AllCommands together with |
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* @ref Access::MemoryRead / @relativeref{Access,MemoryWrite} is |
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* useful for debugging synchronization issues. |
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* @par |
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* According to multiple sources ([1](https://github.com/KhronosGroup/Vulkan-Docs/wiki/Synchronization-Examples#three-dispatches-first-dispatch-writes-to-one-storage-buffer-second-dispatch-writes-to-a-different-storage-buffer-third-dispatch-reads-both), |
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* [2](https://developer.nvidia.com/blog/vulkan-dos-donts/#h.6fr5jvul7u03)), |
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* it's advised to group multiple barriers together into a single |
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* call --- that way the worst case can be picked instead of |
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* sequentially going through all barriers. |
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* @par |
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* Even though it may seem counterintuitive, it's recommended |
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* ([1](https://github.com/KhronosGroup/Vulkan-Docs/wiki/Synchronization-Examples#three-dispatches-first-dispatch-writes-to-one-storage-buffer-second-dispatch-writes-to-a-different-storage-buffer-third-dispatch-reads-both), |
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* [2](http://themaister.net/blog/2019/08/14/yet-another-blog-explaining-vulkan-synchronization/)) |
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* to do global memory barriers than per-resource barriers, except |
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* for cases where layout transition or queue ownership transfer |
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* needs to be done on a particular image or buffer. |
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* |
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* @see @fn_vk_keyword{CmdPipelineBarrier} |
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*/ |
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CommandBuffer& pipelineBarrier(PipelineStages sourceStages, PipelineStages destinationStages, Containers::ArrayView<const MemoryBarrier> memoryBarriers, Containers::ArrayView<const BufferMemoryBarrier> bufferMemoryBarriers, Containers::ArrayView<const ImageMemoryBarrier> imageMemoryBarriers, DependencyFlags dependencyFlags = {}); |
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/** @overload */ |
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CommandBuffer& pipelineBarrier(PipelineStages sourceStages, PipelineStages destinationStages, std::initializer_list<MemoryBarrier> memoryBarriers, std::initializer_list<BufferMemoryBarrier> bufferMemoryBarriers, std::initializer_list<ImageMemoryBarrier> imageMemoryBarriers, DependencyFlags dependencyFlags = {}); |
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/** |
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* @brief Insert an execution barrier without memory dependencies |
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* @return Reference to self (for method chaining) |
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* |
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* Equivalent to calling @ref pipelineBarrier(PipelineStages, PipelineStages, Containers::ArrayView<const MemoryBarrier>, Containers::ArrayView<const BufferMemoryBarrier>, Containers::ArrayView<const ImageMemoryBarrier>, DependencyFlags) |
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* with empty @p memoryBarriers, @p bufferBarriers and |
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* @p imageBarriers. Useful when an execution barrier is enough, for |
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* example when you need reads from one stage to finish before another |
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* stage starts writing to the same location. |
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*/ |
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CommandBuffer& pipelineBarrier(PipelineStages sourceStages, PipelineStages destinationStages, DependencyFlags dependencyFlags = {}); |
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|
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/** |
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* @brief Insert a global memory dependency |
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* @return Reference to self (for method chaining) |
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* |
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* Equivalent to calling @ref pipelineBarrier(PipelineStages, PipelineStages, Containers::ArrayView<const MemoryBarrier>, Containers::ArrayView<const BufferMemoryBarrier>, Containers::ArrayView<const ImageMemoryBarrier>, DependencyFlags) |
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* with empty @p bufferBarriers and @p imageBarriers. |
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*/ |
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CommandBuffer& pipelineBarrier(PipelineStages sourceStages, PipelineStages destinationStages, Containers::ArrayView<const MemoryBarrier> memoryBarriers, DependencyFlags dependencyFlags = {}); |
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/** @overload */ |
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CommandBuffer& pipelineBarrier(PipelineStages sourceStages, PipelineStages destinationStages, std::initializer_list<MemoryBarrier> memoryBarriers, DependencyFlags dependencyFlags = {}); |
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|
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/** |
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* @brief Insert a buffer memory dependency |
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* @return Reference to self (for method chaining) |
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* |
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* Equivalent to calling @ref pipelineBarrier(PipelineStages, PipelineStages, Containers::ArrayView<const MemoryBarrier>, Containers::ArrayView<const BufferMemoryBarrier>, Containers::ArrayView<const ImageMemoryBarrier>, DependencyFlags) |
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* with empty @p memoryBarriers and @p imageBarriers. See |
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* @ref Vk-Buffer-usage-copy for usage examples. |
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*/ |
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CommandBuffer& pipelineBarrier(PipelineStages sourceStages, PipelineStages destinationStages, Containers::ArrayView<const BufferMemoryBarrier> bufferMemoryBarriers, DependencyFlags dependencyFlags = {}); |
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/** @overload */ |
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CommandBuffer& pipelineBarrier(PipelineStages sourceStages, PipelineStages destinationStages, std::initializer_list<BufferMemoryBarrier> bufferMemoryBarriers, DependencyFlags dependencyFlags = {}); |
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|
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/** |
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* @brief Insert an image memory dependency |
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* @return Reference to self (for method chaining) |
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* |
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* Equivalent to calling @ref pipelineBarrier(PipelineStages, PipelineStages, Containers::ArrayView<const MemoryBarrier>, Containers::ArrayView<const BufferMemoryBarrier>, Containers::ArrayView<const ImageMemoryBarrier>, DependencyFlags) |
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* with empty @p memoryBarriers and @p bufferBarriers. See |
|
* @ref Vk-Image-usage-clear and @ref Vk-Image-usage-copy for usage |
|
* examples. |
|
*/ |
|
CommandBuffer& pipelineBarrier(PipelineStages sourceStages, PipelineStages destinationStages, Containers::ArrayView<const ImageMemoryBarrier> imageMemoryBarriers, DependencyFlags dependencyFlags = {}); |
|
/** @overload */ |
|
CommandBuffer& pipelineBarrier(PipelineStages sourceStages, PipelineStages destinationStages, std::initializer_list<ImageMemoryBarrier> imageMemoryBarriers, DependencyFlags dependencyFlags = {}); |
|
|
|
/** |
|
* @brief Fill a buffer region with a fixed value |
|
* @param buffer Source @p Buffer or a raw Vulkan buffer handle to |
|
* fill. Expected to have been created with |
|
* @ref BufferUsage::TransferDestination. |
|
* @param offset Offset of the region to fill, in bytes |
|
* @param size Size of the region to fill, in bytes |
|
* @param value A 4-byte value to repeat in the region, interpreted |
|
* accoding to the machine endianness. If @p size is not divisible |
|
* by 4, the last remaining bytes are not filled. |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Allowed only outside of a render pass. See @ref Vk-Buffer-usage-fill |
|
* for a usage example. |
|
* @see @ref clearColorImage(), @ref clearDepthStencilImage(), |
|
* @ref clearDepthImage(), @ref clearStencilImage(), |
|
* @fn_vk_keyword{CmdFillBuffer} |
|
*/ |
|
CommandBuffer& fillBuffer(VkBuffer buffer, UnsignedLong offset, UnsignedLong size, UnsignedInt value); |
|
|
|
/** |
|
* @brief Fill the whole buffer with a fixed value |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Allowed only outside of a render pass. Equivalent to |
|
* @ref fillBuffer(VkBuffer, UnsignedLong, UnsignedLong, UnsignedInt) |
|
* with @p offset set to @cpp 0 @ce and @p size to @def_vk{WHOLE_SIZE}. |
|
*/ |
|
CommandBuffer& fillBuffer(VkBuffer buffer, UnsignedInt value) { |
|
return fillBuffer(buffer, 0, VK_WHOLE_SIZE, value); |
|
} |
|
|
|
/** |
|
* @brief Clear a floating-point or normalized color image |
|
* @param image An @ref Image or a raw Vulkan image handle to |
|
* clear. Expected to have been created with |
|
* @ref ImageUsage::TransferDestination and a floating-point or |
|
* normalized non-compressed @ref PixelFormat usable for transfer |
|
* destination. |
|
* @param layout Image layout. Can be either |
|
* @ref ImageLayout::General or |
|
* @ref ImageLayout::TransferDestination. |
|
* @param color Color to clear the image with |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Allowed only outside of a render pass. For clearing inside a render |
|
* pass you can either specify @ref AttachmentLoadOperation::Clear for |
|
* a particular attachment, which will clear it on render pass begin |
|
* (see @ref Vk-RenderPass-usage for an example), or use |
|
* @fn_vk{CmdClearAttachments} which allows you to clear at any time |
|
* inside a render pass. See @ref Vk-Image-usage-clear for a usage |
|
* example. |
|
* |
|
* A single @type_vk{ImageSubresourceRange} is passed to the command, |
|
* with the following fields are set: |
|
* |
|
* - `aspectMask` to @val_vk{IMAGE_ASPECT_COLOR,ImageAspectFlagBits} |
|
* - `baseMipLevel` to @cpp 0 @ce |
|
* - `levelCount` to @def_vk{REMAINING_MIP_LEVELS} |
|
* - `baseArrayLayer` to @cpp 0 @ce |
|
* - `layerCount` to @def_vk{REMAINING_ARRAY_LAYERS} |
|
* |
|
* @attention This function currently clears all layers and mip levels |
|
* of the image, with no ability to specify particular layer/level |
|
* ranges. For that please use the Vulkan API directly. |
|
* |
|
* @see @fn_vk_keyword{CmdClearColorImage} |
|
* |
|
* @todoc mention ImageLayout::SharedPresent being allowed once the |
|
* extension is exposed |
|
*/ |
|
CommandBuffer& clearColorImage(VkImage image, ImageLayout layout, const Color4& color); |
|
|
|
/** |
|
* @brief Clear a signed integral color image |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Allowed only outside of a render pass. Behaves like |
|
* @ref clearColorImage(VkImage, ImageLayout, const Color4&), except |
|
* that it's meant for images with a signed integral non-compressed |
|
* @ref PixelFormat. |
|
*/ |
|
CommandBuffer& clearColorImage(VkImage image, ImageLayout layout, const Vector4i& color); |
|
|
|
/** |
|
* @brief Clear an unsigned integral color image |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Allowed only outside of a render pass. Behaves like |
|
* @ref clearColorImage(VkImage, ImageLayout, const Color4&), except |
|
* that it's meant for images with an unsigned integral non-compressed |
|
* @ref PixelFormat. |
|
*/ |
|
CommandBuffer& clearColorImage(VkImage image, ImageLayout layout, const Vector4ui& color); |
|
|
|
/** |
|
* @brief Clear a combined depth/stencil image |
|
* @param image An @ref Image or a raw Vulkan image handle to |
|
* clear. Expected to have been be created with |
|
* @ref ImageUsage::TransferDestination and a combined |
|
* depth/stencil @ref PixelFormat usable for transfer destination. |
|
* @param layout Image layout. Can be either |
|
* @ref ImageLayout::General or |
|
* @ref ImageLayout::TransferDestination. |
|
* @param depth Depth value to clear with |
|
* @param stencil Stencil value to clear with |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Allowed only outside of a render pass. For clearing inside a render |
|
* pass you can either specify @ref AttachmentLoadOperation::Clear for |
|
* a particular attachment, which will clear it on render pass begin |
|
* (see @ref Vk-RenderPass-usage for an example), or use |
|
* @fn_vk{CmdClearAttachments} which allows you to clear at any point |
|
* inside a render pass. For clearing a depth-only or a stencil-only |
|
* image (or just a depth orstencil buffer of a combined depth/stencil |
|
* image) use @ref clearDepthImage() or @ref clearStencilImage() |
|
* instead. See @ref Vk-Image-usage-clear for a usage example. |
|
* |
|
* A single @type_vk{ImageSubresourceRange} is passed to the command, |
|
* with the following fields are set: |
|
* |
|
* - `aspectMask` to @val_vk{IMAGE_ASPECT_DEPTH,ImageAspectFlagBits} |
|
* and @val_vk{IMAGE_ASPECT_STENCIL,ImageAspectFlagBits} |
|
* - `baseMipLevel` to @cpp 0 @ce |
|
* - `levelCount` to @def_vk{REMAINING_MIP_LEVELS} |
|
* - `baseArrayLayer` to @cpp 0 @ce |
|
* - `layerCount` to @def_vk{REMAINING_ARRAY_LAYERS} |
|
* |
|
* @attention This function currently clears all layers and mip levels |
|
* of the image, with no ability to specify particular layer/level |
|
* ranges. For that please use the Vulkan API directly. |
|
* |
|
* @see @fn_vk_keyword{CmdClearDepthStencilImage} |
|
*/ |
|
CommandBuffer& clearDepthStencilImage(VkImage image, ImageLayout layout, Float depth, UnsignedInt stencil); |
|
|
|
/** |
|
* @brief Clear a depth-only image |
|
* @param image An @ref Image or a raw Vulkan image handle to |
|
* clear. Expected to have been be created with |
|
* @ref ImageUsage::TransferDestination and a depth-only |
|
* @ref PixelFormat usable for transfer destination. |
|
* @param layout Image layout. Can be either |
|
* @ref ImageLayout::General or |
|
* @ref ImageLayout::TransferDestination. |
|
* @param depth Depth value to clear with |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Allowed only outside of a render pass. For clearing inside a render |
|
* pass you can either specify @ref AttachmentLoadOperation::Clear for |
|
* a particular attachment, which will clear it on render pass begin |
|
* (see @ref Vk-RenderPass-usage for an example), or use |
|
* @fn_vk{CmdClearAttachments} which allows you to clear at any point |
|
* inside a render pass. For clearing a combined depth/stencil image |
|
* use @ref clearDepthStencilImage(), for clearing a stencil-only image |
|
* or just the stencil buffer of a combined depth/stencil image use |
|
* @ref clearStencilImage() instead. See @ref Vk-Image-usage-clear for |
|
* a usage example. |
|
* |
|
* A single @type_vk{ImageSubresourceRange} is passed to the command, |
|
* with the following fields are set: |
|
* |
|
* - `aspectMask` to @val_vk{IMAGE_ASPECT_DEPTH,ImageAspectFlagBits} |
|
* - `baseMipLevel` to @cpp 0 @ce |
|
* - `levelCount` to @def_vk{REMAINING_MIP_LEVELS} |
|
* - `baseArrayLayer` to @cpp 0 @ce |
|
* - `layerCount` to @def_vk{REMAINING_ARRAY_LAYERS} |
|
* |
|
* @attention This function currently clears all layers and mip levels |
|
* of the image, with no ability to specify particular layer/level |
|
* ranges. For that please use the Vulkan API directly. |
|
* |
|
* @see @fn_vk_keyword{CmdClearDepthStencilImage} |
|
*/ |
|
CommandBuffer& clearDepthImage(VkImage image, ImageLayout layout, Float depth); |
|
|
|
/** |
|
* @brief Clear a stencil-only image |
|
* @param image An @ref Image or a raw Vulkan image handle to |
|
* clear. Expected to have been be created with |
|
* @ref ImageUsage::TransferDestination and a stencil-only |
|
* @ref PixelFormat usable for transfer destination. |
|
* @param layout Image layout. Can be either |
|
* @ref ImageLayout::General or |
|
* @ref ImageLayout::TransferDestination. |
|
* @param stencil Stencil value to clear with |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Allowed only outside of a render pass. For clearing inside a render |
|
* pass you can either specify @ref AttachmentLoadOperation::Clear for |
|
* a particular attachment, which will clear it on render pass begin |
|
* (see @ref Vk-RenderPass-usage for an example), or use |
|
* @fn_vk{CmdClearAttachments} which allows you to clear at any point |
|
* inside a render pass. For clearing a combined depth/stencil image |
|
* use @ref clearDepthStencilImage(), for clearing a depth-only image |
|
* or just the depth buffer of a combined depth/stencil image use |
|
* @ref clearDepthImage() instead. See @ref Vk-Image-usage-clear for a |
|
* usage example. |
|
* |
|
* A single @type_vk{ImageSubresourceRange} is passed to the command, |
|
* with the following fields set: |
|
* |
|
* - `aspectMask` to @val_vk{IMAGE_ASPECT_STENCIL,ImageAspectFlagBits} |
|
* - `baseMipLevel` to @cpp 0 @ce |
|
* - `levelCount` to @def_vk{REMAINING_MIP_LEVELS} |
|
* - `baseArrayLayer` to @cpp 0 @ce |
|
* - `layerCount` to @def_vk{REMAINING_ARRAY_LAYERS} |
|
* |
|
* @attention This function currently clears all layers and mip levels |
|
* of the image, with no ability to specify particular layer/level |
|
* ranges. For that please use the Vulkan API directly. |
|
* |
|
* @see @fn_vk_keyword{CmdClearDepthStencilImage} |
|
*/ |
|
CommandBuffer& clearStencilImage(VkImage image, ImageLayout layout, UnsignedInt stencil); |
|
|
|
/** @todo clearAttachments(), I'm too lazy to expose all the needed |
|
structures right now */ |
|
|
|
/** |
|
* @brief Copy data between buffer regions |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Allowed only outside of a render pass. If the |
|
* @vk_extension{KHR,copy_commands2} extension is not supported and |
|
* enabled on the device, the `pNext` chain in @p info and its |
|
* substructures has to be empty. See @ref Vk-Buffer-usage-copy for |
|
* details and usage examples. |
|
* @see @fn_vk_keyword{CmdCopyBuffer2KHR}, |
|
* @fn_vk_keyword{CmdCopyBuffer} |
|
*/ |
|
CommandBuffer& copyBuffer(const CopyBufferInfo& info); |
|
|
|
/** |
|
* @brief Copy data between images |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Allowed only outside of a render pass. If the |
|
* @vk_extension{KHR,copy_commands2} extension is not supported |
|
* and enabled on the device, the `pNext` chain in @p info and its |
|
* substructures has to be empty. See @ref Vk-Image-usage-copy for |
|
* details and usage examples. |
|
* @see @fn_vk_keyword{CmdCopyImage2KHR}, |
|
* @fn_vk_keyword{CmdCopyImage} |
|
*/ |
|
CommandBuffer& copyImage(const CopyImageInfo& info); |
|
|
|
/** |
|
* @brief Copy data from a buffer into an image |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Allowed only outside of a render pass. If the |
|
* @vk_extension{KHR,copy_commands2} extension is not supported and |
|
* enabled on the device, the `pNext` chain in @p info and its |
|
* substructures has to be empty. See @ref Vk-Image-usage-copy for |
|
* details and usage examples. |
|
* @see @fn_vk_keyword{CmdCopyBufferToImage2KHR}, |
|
* @fn_vk_keyword{CmdCopyBufferToImage} |
|
*/ |
|
CommandBuffer& copyBufferToImage(const CopyBufferToImageInfo& info); |
|
|
|
/** |
|
* @brief Copy image data into a buffer |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Allowed only outside of a render pass. If the |
|
* @vk_extension{KHR,copy_commands2} extension is not supported and |
|
* enabled on the device, the `pNext` chain in @p info and its |
|
* substructures has to be empty. See @ref Vk-Image-usage-copy for |
|
* details and usage examples. |
|
* @see @fn_vk_keyword{CmdCopyImageToBuffer2KHR}, |
|
* @fn_vk_keyword{CmdCopyImageToBuffer} |
|
*/ |
|
CommandBuffer& copyImageToBuffer(const CopyImageToBufferInfo& info); |
|
|
|
private: |
|
friend CommandPool; |
|
friend Implementation::DeviceState; |
|
|
|
MAGNUM_VK_LOCAL static void beginRenderPassImplementationDefault(CommandBuffer& self, const VkRenderPassBeginInfo& info, const VkSubpassBeginInfo& beginInfo); |
|
MAGNUM_VK_LOCAL static void beginRenderPassImplementationKHR(CommandBuffer& self, const VkRenderPassBeginInfo& info, const VkSubpassBeginInfo& beginInfo); |
|
MAGNUM_VK_LOCAL static void beginRenderPassImplementation12(CommandBuffer& self, const VkRenderPassBeginInfo& info, const VkSubpassBeginInfo& beginInfo); |
|
|
|
MAGNUM_VK_LOCAL static void nextSubpassImplementationDefault(CommandBuffer& self, const VkSubpassEndInfo& endInfo, const VkSubpassBeginInfo& beginInfo); |
|
MAGNUM_VK_LOCAL static void nextSubpassImplementationKHR(CommandBuffer& self, const VkSubpassEndInfo& endInfo, const VkSubpassBeginInfo& beginInfo); |
|
MAGNUM_VK_LOCAL static void nextSubpassImplementation12(CommandBuffer& self, const VkSubpassEndInfo& endInfo, const VkSubpassBeginInfo& beginInfo); |
|
|
|
MAGNUM_VK_LOCAL static void endRenderPassImplementationDefault(CommandBuffer& self, const VkSubpassEndInfo& endInfo); |
|
MAGNUM_VK_LOCAL static void endRenderPassImplementationKHR(CommandBuffer& self, const VkSubpassEndInfo& endInfo); |
|
MAGNUM_VK_LOCAL static void endRenderPassImplementation12(CommandBuffer& self, const VkSubpassEndInfo& endInfo); |
|
|
|
MAGNUM_VK_LOCAL static void bindVertexBuffersImplementationDefault(CommandBuffer& self, UnsignedInt firstBinding, UnsignedInt bindingCount, const VkBuffer* buffers, const UnsignedLong* offsets, const UnsignedLong* strides); |
|
MAGNUM_VK_LOCAL static void bindVertexBuffersImplementationEXT(CommandBuffer& self, UnsignedInt firstBinding, UnsignedInt bindingCount, const VkBuffer* buffers, const UnsignedLong* offsets, const UnsignedLong* strides); |
|
|
|
MAGNUM_VK_LOCAL static void copyBufferImplementationDefault(CommandBuffer& self, const CopyBufferInfo& info); |
|
MAGNUM_VK_LOCAL static void copyBufferImplementationKHR(CommandBuffer& self, const CopyBufferInfo& info); |
|
|
|
MAGNUM_VK_LOCAL static void copyImageImplementationDefault(CommandBuffer& self, const CopyImageInfo& info); |
|
MAGNUM_VK_LOCAL static void copyImageImplementationSwiftShader(CommandBuffer& self, const CopyImageInfo& info); |
|
MAGNUM_VK_LOCAL static void copyImageImplementationKHR(CommandBuffer& self, const CopyImageInfo& info); |
|
|
|
MAGNUM_VK_LOCAL static void copyBufferToImageImplementationDefault(CommandBuffer& self, const CopyBufferToImageInfo& info); |
|
MAGNUM_VK_LOCAL static void copyBufferToImageImplementationSwiftShader(CommandBuffer& self, const CopyBufferToImageInfo& info); |
|
MAGNUM_VK_LOCAL static void copyBufferToImageImplementationKHR(CommandBuffer& self, const CopyBufferToImageInfo& info); |
|
|
|
MAGNUM_VK_LOCAL static void copyImageToBufferImplementationDefault(CommandBuffer& self, const CopyImageToBufferInfo& info); |
|
MAGNUM_VK_LOCAL static void copyImageToBufferImplementationSwiftShader(CommandBuffer& self, const CopyImageToBufferInfo& info); |
|
MAGNUM_VK_LOCAL static void copyImageToBufferImplementationKHR(CommandBuffer& self, const CopyImageToBufferInfo& info); |
|
|
|
/* Can't be a reference because of the NoCreate constructor */ |
|
Device* _device; |
|
|
|
VkCommandPool _pool; /* Used only for vkFreeCommandBuffers() */ |
|
VkCommandBuffer _handle; |
|
HandleFlags _flags; |
|
DynamicRasterizationStates _dynamicRasterizationStates; |
|
}; |
|
|
|
}} |
|
|
|
#endif
|
|
|