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Vladimír Vondruš a95fdb5598 GL: implement EXT_clip_control and WEBGL_polygon_mode on Emscripten. 2 years ago
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Animation Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Audio Audio: *all* Context queries are broken on Apple's implementation. 2 years ago
DebugTools doc: new Doxygen doesn't like blank lines around equations. 2 years ago
GL GL: implement EXT_clip_control and WEBGL_polygon_mode on Emscripten. 2 years ago
Implementation Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
MaterialTools doc: fix various errors in Doxygen references. 2 years ago
Math Math: make const vector x/y/z/w and r/g/b/a accessors return const&. 2 years ago
MeshTools MeshTools: use fuzzy image compare for RGBA4 framebuffer on ES2. 2 years ago
Platform Platform: suppress data-to-function-pointer cast warning on MinGW. 2 years ago
Primitives doc: drop the redundant Magnum prefix from snippet files. 2 years ago
SceneGraph SceneGraph: don't limit transformation calculation to 65k objects. 2 years ago
SceneTools doc: explicitly prefix all Corrade API references with Corrade::. 2 years ago
ShaderTools doc: a link to an anchor Doxygen doesn't know about is a warning now. 2 years ago
Shaders TextureTools: renamed DistanceField to DistanceFieldGL. 2 years ago
Test Add isCompressedPixelFormat{Normalized,FloatingPoint,Srgb}() helpers. 2 years ago
Text Doc++ 2 years ago
TextureTools TextureTools: don't include Vector2 in DistanceFieldGL.h. 2 years ago
Trade doc: a link to an anchor Doxygen doesn't know about is a warning now. 2 years ago
Vk doc: fix various errors in Doxygen references. 2 years ago
AbstractResourceLoader.h It's 2023 already! 3 years ago
Array.h doc: explicitly prefix all Corrade API references with Corrade::. 2 years ago
British.h Nothing to see here. 2 years ago
CMakeLists.txt Math: introduce Nanoseconds and Seconds types. 2 years ago
DimensionTraits.h It's 2023 already! 3 years ago
FileCallback.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
FileCallback.h It's 2023 already! 3 years ago
Image.cpp Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
Image.h Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
ImageFlags.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
ImageFlags.h It's 2023 already! 3 years ago
ImageView.cpp It's 2023 already! 3 years ago
ImageView.h It's 2023 already! 3 years ago
Magnum.h Math: add typedefs for single-row matrices. 2 years ago
Mesh.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Mesh.h Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
PixelFormat.cpp Add isCompressedPixelFormat{Normalized,FloatingPoint,Srgb}() helpers. 2 years ago
PixelFormat.h Add isCompressedPixelFormat{Normalized,FloatingPoint,Srgb}() helpers. 2 years ago
PixelStorage.cpp It's 2023 already! 3 years ago
PixelStorage.h doc: the thing cannot link to a function in a parent class anymore. 2 years ago
Resource.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Resource.h Revert "Amazing, now I get swap() conflicts from the other side, F.F.S." 3 years ago
ResourceManager.h It's 2023 already! 3 years ago
Sampler.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Sampler.h It's 2023 already! 3 years ago
Tags.h doc: forgot to list DefaultInit here. 2 years ago
Timeline.cpp It's 2023 already! 3 years ago
Timeline.h It's 2023 already! 3 years ago
Types.h It's 2023 already! 3 years ago
VertexFormat.cpp Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
VertexFormat.h Add isCompressedPixelFormat{Normalized,FloatingPoint,Srgb}() helpers. 2 years ago
configure.h.cmake Put back #cmakedefine MAGNUM_TARGET_GLES3 into configure.h. 2 years ago
version.h.cmake It's 2023 already! 3 years ago
visibility.h It's 2023 already! 3 years ago