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Audio
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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DebugTools
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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Implementation
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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Math
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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MeshTools
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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Platform
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Platform: display proper application class name in magnum-info.
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13 years ago |
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Primitives
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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SceneGraph
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Fixed linker errors on Windows.
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13 years ago |
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Shaders
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Shaders: don't use deprecated header in tests.
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13 years ago |
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Shapes
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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Test
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Skip mipmap generation test cases if required extension is not available.
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13 years ago |
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Text
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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TextureTools
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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Trade
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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AbstractFramebuffer.cpp
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Fixed OpenGL ES 2.0 and 3.0 build.
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13 years ago |
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AbstractFramebuffer.h
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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AbstractImage.cpp
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Fixed linker errors on Windows.
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13 years ago |
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AbstractImage.h
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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AbstractObject.cpp
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Fix NaCl build.
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13 years ago |
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AbstractObject.h
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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AbstractResourceLoader.h
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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AbstractShaderProgram.cpp
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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AbstractShaderProgram.h
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Doc++
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13 years ago |
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AbstractTexture.cpp
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Fixed OpenGL ES 2.0 and 3.0 build.
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13 years ago |
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AbstractTexture.h
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Doc++
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13 years ago |
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Array.h
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Making includes absolute, part 7: fix documentation.
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13 years ago |
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Buffer.cpp
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Buffer::mapAlignment() requires ARB_map_buffer_alignment.
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13 years ago |
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Buffer.h
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Buffer::mapAlignment() requires ARB_map_buffer_alignment.
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13 years ago |
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BufferImage.cpp
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Making includes absolute, part 1: moving files around.
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13 years ago |
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BufferImage.h
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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BufferTexture.cpp
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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BufferTexture.h
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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CMakeLists.txt
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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Color.h
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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ColorFormat.cpp
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Making includes absolute, part 4: using absolute includes for Corrade.
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13 years ago |
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ColorFormat.h
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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Context.cpp
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Fixed OpenGL ES 2.0 and 3.0 build.
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13 years ago |
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Context.h
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Doc++
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13 years ago |
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CubeMapTexture.h
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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CubeMapTextureArray.h
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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DebugMarker.h
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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DebugMessage.cpp
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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DebugMessage.h
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Doc++
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13 years ago |
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DefaultFramebuffer.cpp
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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DefaultFramebuffer.h
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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DimensionTraits.h
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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Extensions.h
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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Framebuffer.cpp
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Fixed OpenGL ES 2.0 and 3.0 build.
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13 years ago |
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Framebuffer.h
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Doc++
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13 years ago |
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Image.cpp
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Making includes absolute, part 1: moving files around.
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13 years ago |
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Image.h
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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ImageFormat.h
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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ImageReference.h
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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Magnum.h
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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Mesh.cpp
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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Mesh.h
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Doc++
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13 years ago |
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MeshView.cpp
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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MeshView.h
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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OpenGL.cpp
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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OpenGL.h
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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Query.cpp
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Fix NaCl build.
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13 years ago |
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Query.h
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Doc++
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13 years ago |
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Renderbuffer.cpp
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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Renderbuffer.h
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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RenderbufferFormat.h
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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Renderer.cpp
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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Renderer.h
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doc: mapping of OpenGL limit and state queries, various improvements.
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13 years ago |
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Resource.cpp
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Making includes absolute, part 1: moving files around.
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13 years ago |
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Resource.h
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Making includes absolute, part 7: fix documentation.
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13 years ago |
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ResourceManager.h
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Making includes absolute, part 7: fix documentation.
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13 years ago |
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Sampler.cpp
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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Sampler.h
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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Shader.cpp
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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Shader.h
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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Swizzle.h
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Making includes absolute, part 7: fix documentation.
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13 years ago |
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Texture.h
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Doc++
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13 years ago |
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TextureFormat.h
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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Timeline.cpp
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Making includes absolute, part 5: absolute includes everywhere.
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13 years ago |
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Timeline.h
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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Types.h
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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Version.cpp
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Making includes absolute, part 4: using absolute includes for Corrade.
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13 years ago |
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Version.h
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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configure.h.cmake
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |
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visibility.h
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Making includes absolute, part 6: better filenames for internal files.
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13 years ago |