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/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
2020, 2021, 2022, 2023, 2024, 2025
Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#include <Corrade/Containers/String.h>
#include <Corrade/TestSuite/Compare/Container.h>
#include "Magnum/Image.h"
#include "Magnum/ImageView.h"
#include "Magnum/PixelFormat.h"
#include "Magnum/DebugTools/TextureImage.h"
#include "Magnum/GL/Context.h"
#include "Magnum/GL/CubeMapTexture.h"
#include "Magnum/GL/Extensions.h"
#include "Magnum/GL/OpenGLTester.h"
#include "Magnum/GL/PixelFormat.h"
#include "Magnum/GL/Texture.h"
#include "Magnum/GL/TextureFormat.h"
#include "Magnum/Math/Range.h"
#ifndef MAGNUM_TARGET_GLES2
#include "Magnum/DebugTools/BufferData.h"
#include "Magnum/GL/BufferImage.h"
#endif
namespace Magnum { namespace DebugTools { namespace Test { namespace {
struct TextureImageGLTest: GL::OpenGLTester {
explicit TextureImageGLTest();
/* To avoid complex ifdefing on Esmcripten, assumes that tests are built
on 2.0.17+. On older versions the linker will fail due to missing
glGetBufferSubData(). */
void subImage2D();
void subImage2DNotReadable();
#ifndef MAGNUM_TARGET_GLES2
void subImage2DBuffer();
void subImage2DBufferNotReadable();
#endif
void subImage2DGeneric();
void subImageCube();
void subImageCubeNotReadable();
#ifndef MAGNUM_TARGET_GLES2
void subImageCubeBuffer();
void subImageCubeBufferNotReadable();
#endif
#ifndef MAGNUM_TARGET_GLES2
void subImage2DUInt();
void subImage2DFloat();
void subImage2DFloatGeneric();
#endif
};
TextureImageGLTest::TextureImageGLTest() {
addTests({&TextureImageGLTest::subImage2D,
&TextureImageGLTest::subImage2DNotReadable,
#ifndef MAGNUM_TARGET_GLES2
&TextureImageGLTest::subImage2DBuffer,
&TextureImageGLTest::subImage2DBufferNotReadable,
#endif
&TextureImageGLTest::subImage2DGeneric,
&TextureImageGLTest::subImageCube,
&TextureImageGLTest::subImageCubeNotReadable,
#ifndef MAGNUM_TARGET_GLES2
&TextureImageGLTest::subImageCubeBuffer,
&TextureImageGLTest::subImageCubeBufferNotReadable,
#endif
#ifndef MAGNUM_TARGET_GLES2
&TextureImageGLTest::subImage2DUInt,
&TextureImageGLTest::subImage2DFloat,
&TextureImageGLTest::subImage2DFloatGeneric,
#endif
});
}
constexpr UnsignedByte Data2D[] = { 0x00, 0x01, 0x02, 0x03,
0x04, 0x05, 0x06, 0x07,
0x08, 0x09, 0x0a, 0x0b,
0x0c, 0x0d, 0x0e, 0x0f };
void TextureImageGLTest::subImage2D() {
GL::Texture2D texture;
texture.setImage(0,
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
GL::TextureFormat::RGBA8,
#else
GL::TextureFormat::RGBA,
#endif
ImageView2D{GL::PixelFormat::RGBA, GL::PixelType::UnsignedByte, Vector2i{2}, Data2D});
Image2D image = textureSubImage(texture, 0, {{}, Vector2i{2}}, {GL::PixelFormat::RGBA, GL::PixelType::UnsignedByte});
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(image.size(), Vector2i{2});
CORRADE_COMPARE(image.format(), pixelFormatWrap(GL::PixelFormat::RGBA));
CORRADE_COMPARE(GL::PixelType(image.formatExtra()), GL::PixelType::UnsignedByte);
CORRADE_COMPARE(image.pixelSize(), 4);
CORRADE_COMPARE_AS(Containers::arrayCast<UnsignedByte>(image.data()),
Containers::arrayView(Data2D), TestSuite::Compare::Container);
}
void TextureImageGLTest::subImage2DNotReadable() {
CORRADE_SKIP_IF_NO_ASSERT();
#ifndef MAGNUM_TARGET_GLES
if(!GL::Context::current().isExtensionSupported<GL::Extensions::EXT::texture_shared_exponent>())
CORRADE_SKIP(GL::Extensions::EXT::texture_shared_exponent::string() << "not supported, can't test");
if(GL::Context::current().isExtensionSupported<GL::Extensions::ARB::get_texture_sub_image>())
CORRADE_SKIP(GL::Extensions::ARB::get_texture_sub_image::string() << "supported, can't test");
#endif
GL::Texture2D texture;
#ifdef MAGNUM_TARGET_GLES2
texture.setImage(0, GL::TextureFormat::Luminance, ImageView2D{GL::PixelFormat::Luminance, GL::PixelType::UnsignedByte, Vector2i{2}, Data2D});
#else
texture.setImage(0, GL::TextureFormat::RGB9E5, ImageView2D{GL::PixelFormat::RGB, GL::PixelType::UnsignedInt5999Rev, Vector2i{2}, Data2D});
#endif
Containers::String out;
Error redirectError{&out};
/* The read type doesn't have to match, it doesn't get that far */
textureSubImage(texture, 0, {{}, Vector2i{2}}, {GL::PixelFormat::RGBA, GL::PixelType::UnsignedByte});
MAGNUM_VERIFY_NO_GL_ERROR();
#ifndef MAGNUM_TARGET_GLES
CORRADE_COMPARE(out, "DebugTools::textureSubImage(): texture format not framebuffer-readable: GL::Framebuffer::Status::Unsupported\n");
#else
CORRADE_COMPARE(out, "DebugTools::textureSubImage(): texture format not framebuffer-readable: GL::Framebuffer::Status::IncompleteAttachment\n");
#endif
}
#ifndef MAGNUM_TARGET_GLES2
void TextureImageGLTest::subImage2DBuffer() {
GL::Texture2D texture;
texture.setImage(0, GL::TextureFormat::RGBA8, ImageView2D{GL::PixelFormat::RGBA, GL::PixelType::UnsignedByte, Vector2i{2}, Data2D});
GL::BufferImage2D image = textureSubImage(texture, 0, {{}, Vector2i{2}}, {GL::PixelFormat::RGBA, GL::PixelType::UnsignedByte}, GL::BufferUsage::StaticRead);
Containers::Array<char> data = bufferData(image.buffer());
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(image.size(), Vector2i{2});
CORRADE_COMPARE(image.format(), GL::PixelFormat::RGBA);
CORRADE_COMPARE(image.type(), GL::PixelType::UnsignedByte);
CORRADE_COMPARE(image.pixelSize(), 4);
CORRADE_COMPARE_AS(
Containers::arrayCast<UnsignedByte>(data),
Containers::arrayView(Data2D),
TestSuite::Compare::Container);
}
void TextureImageGLTest::subImage2DBufferNotReadable() {
CORRADE_SKIP_IF_NO_ASSERT();
#ifndef MAGNUM_TARGET_GLES
if(!GL::Context::current().isExtensionSupported<GL::Extensions::EXT::texture_shared_exponent>())
CORRADE_SKIP(GL::Extensions::EXT::texture_shared_exponent::string() << "not supported, can't test");
if(GL::Context::current().isExtensionSupported<GL::Extensions::ARB::get_texture_sub_image>())
CORRADE_SKIP(GL::Extensions::ARB::get_texture_sub_image::string() << "supported, can't test");
#endif
GL::Texture2D texture;
texture.setImage(0, GL::TextureFormat::RGB9E5, ImageView2D{GL::PixelFormat::RGB, GL::PixelType::UnsignedInt5999Rev, Vector2i{2}, Data2D});
Containers::String out;
Error redirectError{&out};
/* The read type doesn't have to match, it doesn't get that far */
textureSubImage(texture, 0, {{}, Vector2i{2}}, {GL::PixelFormat::RGBA, GL::PixelType::UnsignedByte}, GL::BufferUsage::StaticRead);
MAGNUM_VERIFY_NO_GL_ERROR();
#ifndef MAGNUM_TARGET_GLES
CORRADE_COMPARE(out, "DebugTools::textureSubImage(): texture format not framebuffer-readable: GL::Framebuffer::Status::Unsupported\n");
#else
CORRADE_COMPARE(out, "DebugTools::textureSubImage(): texture format not framebuffer-readable: GL::Framebuffer::Status::IncompleteAttachment\n");
#endif
}
#endif
void TextureImageGLTest::subImage2DGeneric() {
GL::Texture2D texture;
texture.setImage(0,
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
GL::TextureFormat::RGBA8,
#else
GL::TextureFormat::RGBA,
#endif
ImageView2D{PixelFormat::RGBA8Unorm, Vector2i{2}, Data2D});
Image2D image = textureSubImage(texture, 0, {{}, Vector2i{2}}, {PixelFormat::RGBA8Unorm});
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(image.size(), Vector2i{2});
CORRADE_COMPARE(image.format(), PixelFormat::RGBA8Unorm);
CORRADE_COMPARE(image.formatExtra(), 0);
CORRADE_COMPARE(image.pixelSize(), 4);
CORRADE_COMPARE_AS(Containers::arrayCast<UnsignedByte>(image.data()),
Containers::arrayView(Data2D), TestSuite::Compare::Container);
}
void TextureImageGLTest::subImageCube() {
ImageView2D view{GL::PixelFormat::RGBA, GL::PixelType::UnsignedByte, Vector2i{2}, Data2D};
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
constexpr GL::TextureFormat format = GL::TextureFormat::RGBA8;
#else
constexpr GL::TextureFormat format = GL::TextureFormat::RGBA;
#endif
GL::CubeMapTexture texture;
texture.setImage(GL::CubeMapCoordinate::PositiveX, 0, format, view)
.setImage(GL::CubeMapCoordinate::NegativeX, 0, format, view)
.setImage(GL::CubeMapCoordinate::PositiveY, 0, format, view)
.setImage(GL::CubeMapCoordinate::NegativeY, 0, format, view)
.setImage(GL::CubeMapCoordinate::PositiveZ, 0, format, view)
.setImage(GL::CubeMapCoordinate::NegativeZ, 0, format, view);
Image2D image = textureSubImage(texture, GL::CubeMapCoordinate::PositiveX, 0, {{}, Vector2i{2}}, {GL::PixelFormat::RGBA, GL::PixelType::UnsignedByte});
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(image.size(), Vector2i{2});
CORRADE_COMPARE(image.format(), pixelFormatWrap(GL::PixelFormat::RGBA));
CORRADE_COMPARE(GL::PixelType(image.formatExtra()), GL::PixelType::UnsignedByte);
CORRADE_COMPARE(image.pixelSize(), 4);
CORRADE_COMPARE_AS(Containers::arrayCast<UnsignedByte>(image.data()),
Containers::arrayView(Data2D), TestSuite::Compare::Container);
}
void TextureImageGLTest::subImageCubeNotReadable() {
CORRADE_SKIP_IF_NO_ASSERT();
#ifndef MAGNUM_TARGET_GLES
if(!GL::Context::current().isExtensionSupported<GL::Extensions::EXT::texture_shared_exponent>())
CORRADE_SKIP(GL::Extensions::EXT::texture_shared_exponent::string() << "not supported, can't test");
if(GL::Context::current().isExtensionSupported<GL::Extensions::ARB::get_texture_sub_image>())
CORRADE_SKIP(GL::Extensions::ARB::get_texture_sub_image::string() << "supported, can't test");
#endif
#ifdef MAGNUM_TARGET_GLES2
GL::TextureFormat format = GL::TextureFormat::Luminance;
ImageView2D view{GL::PixelFormat::Luminance, GL::PixelType::UnsignedByte, Vector2i{2}, Data2D};
#else
GL::TextureFormat format = GL::TextureFormat::RGB9E5;
ImageView2D view{GL::PixelFormat::RGB, GL::PixelType::UnsignedInt5999Rev, Vector2i{2}, Data2D};
#endif
GL::CubeMapTexture texture;
texture.setImage(GL::CubeMapCoordinate::PositiveX, 0, format, view)
.setImage(GL::CubeMapCoordinate::NegativeX, 0, format, view)
.setImage(GL::CubeMapCoordinate::PositiveY, 0, format, view)
.setImage(GL::CubeMapCoordinate::NegativeY, 0, format, view)
.setImage(GL::CubeMapCoordinate::PositiveZ, 0, format, view)
.setImage(GL::CubeMapCoordinate::NegativeZ, 0, format, view);
Containers::String out;
Error redirectError{&out};
/* The read type doesn't have to match, it doesn't get that far */
textureSubImage(texture, GL::CubeMapCoordinate::PositiveX, 0, {{}, Vector2i{2}}, {GL::PixelFormat::RGBA, GL::PixelType::UnsignedByte});
MAGNUM_VERIFY_NO_GL_ERROR();
#ifndef MAGNUM_TARGET_GLES
CORRADE_COMPARE(out, "DebugTools::textureSubImage(): texture format not framebuffer-readable: GL::Framebuffer::Status::Unsupported\n");
#else
CORRADE_COMPARE(out, "DebugTools::textureSubImage(): texture format not framebuffer-readable: GL::Framebuffer::Status::IncompleteAttachment\n");
#endif
}
#ifndef MAGNUM_TARGET_GLES2
void TextureImageGLTest::subImageCubeBuffer() {
ImageView2D view{GL::PixelFormat::RGBA, GL::PixelType::UnsignedByte, Vector2i{2}, Data2D};
GL::CubeMapTexture texture;
texture.setImage(GL::CubeMapCoordinate::PositiveX, 0, GL::TextureFormat::RGBA8, view)
.setImage(GL::CubeMapCoordinate::NegativeX, 0, GL::TextureFormat::RGBA8, view)
.setImage(GL::CubeMapCoordinate::PositiveY, 0, GL::TextureFormat::RGBA8, view)
.setImage(GL::CubeMapCoordinate::NegativeY, 0, GL::TextureFormat::RGBA8, view)
.setImage(GL::CubeMapCoordinate::PositiveZ, 0, GL::TextureFormat::RGBA8, view)
.setImage(GL::CubeMapCoordinate::NegativeZ, 0, GL::TextureFormat::RGBA8, view);
GL::BufferImage2D image = textureSubImage(texture, GL::CubeMapCoordinate::PositiveX, 0, {{}, Vector2i{2}}, {GL::PixelFormat::RGBA, GL::PixelType::UnsignedByte}, GL::BufferUsage::StaticRead);
Containers::Array<char> data = bufferData(image.buffer());
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(image.size(), Vector2i{2});
CORRADE_COMPARE(image.format(), GL::PixelFormat::RGBA);
CORRADE_COMPARE(image.type(), GL::PixelType::UnsignedByte);
CORRADE_COMPARE(image.pixelSize(), 4);
CORRADE_COMPARE_AS(
Containers::arrayCast<UnsignedByte>(data),
Containers::arrayView(Data2D),
TestSuite::Compare::Container);
}
void TextureImageGLTest::subImageCubeBufferNotReadable() {
CORRADE_SKIP_IF_NO_ASSERT();
#ifndef MAGNUM_TARGET_GLES
if(!GL::Context::current().isExtensionSupported<GL::Extensions::EXT::texture_shared_exponent>())
CORRADE_SKIP(GL::Extensions::EXT::texture_shared_exponent::string() << "not supported, can't test");
if(GL::Context::current().isExtensionSupported<GL::Extensions::ARB::get_texture_sub_image>())
CORRADE_SKIP(GL::Extensions::ARB::get_texture_sub_image::string() << "supported, can't test");
#endif
GL::TextureFormat format = GL::TextureFormat::RGB9E5;
ImageView2D view{GL::PixelFormat::RGB, GL::PixelType::UnsignedInt5999Rev, Vector2i{2}, Data2D};
GL::CubeMapTexture texture;
texture.setImage(GL::CubeMapCoordinate::PositiveX, 0, format, view)
.setImage(GL::CubeMapCoordinate::NegativeX, 0, format, view)
.setImage(GL::CubeMapCoordinate::PositiveY, 0, format, view)
.setImage(GL::CubeMapCoordinate::NegativeY, 0, format, view)
.setImage(GL::CubeMapCoordinate::PositiveZ, 0, format, view)
.setImage(GL::CubeMapCoordinate::NegativeZ, 0, format, view);
Containers::String out;
Error redirectError{&out};
/* The read type doesn't have to match, it doesn't get that far */
textureSubImage(texture, GL::CubeMapCoordinate::PositiveX, 0, {{}, Vector2i{2}}, {GL::PixelFormat::RGBA, GL::PixelType::UnsignedByte}, GL::BufferUsage::StaticRead);
MAGNUM_VERIFY_NO_GL_ERROR();
#ifndef MAGNUM_TARGET_GLES
CORRADE_COMPARE(out, "DebugTools::textureSubImage(): texture format not framebuffer-readable: GL::Framebuffer::Status::Unsupported\n");
#else
CORRADE_COMPARE(out, "DebugTools::textureSubImage(): texture format not framebuffer-readable: GL::Framebuffer::Status::IncompleteAttachment\n");
#endif
}
#endif
#ifndef MAGNUM_TARGET_GLES2
constexpr UnsignedInt Data2DUInt[] = { 0xcafebabe,
0xdeadbeef,
0xbadf00d,
0xdeadbabe };
void TextureImageGLTest::subImage2DUInt() {
#ifndef MAGNUM_TARGET_GLES
if(!GL::Context::current().isExtensionSupported<GL::Extensions::EXT::texture_integer>())
CORRADE_SKIP(GL::Extensions::EXT::texture_integer::string() << "is not supported.");
#endif
GL::Texture2D texture;
texture.setImage(0, GL::TextureFormat::R32UI, ImageView2D{GL::PixelFormat::RedInteger, GL::PixelType::UnsignedInt, Vector2i{2}, Data2DUInt});
Image2D image = textureSubImage(texture, 0, {{}, Vector2i{2}}, {GL::PixelFormat::RedInteger, GL::PixelType::UnsignedInt});
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(image.size(), Vector2i{2});
CORRADE_COMPARE(image.format(), pixelFormatWrap(GL::PixelFormat::RedInteger));
CORRADE_COMPARE(GL::PixelType(image.formatExtra()), GL::PixelType::UnsignedInt);
CORRADE_COMPARE(image.pixelSize(), 4);
CORRADE_COMPARE_AS(Containers::arrayCast<UnsignedInt>(image.data()),
Containers::arrayView(Data2DUInt),
TestSuite::Compare::Container);
}
constexpr Float Data2DFloat[] = { 1.0f,
3.14159f,
2.71828f,
1.41421f };
void TextureImageGLTest::subImage2DFloat() {
GL::Texture2D texture;
texture
/* If I don't set min filter, SwiftShader will return all zeros. ARM
Mali G71 (on Huawei P10) needs the mag filter as well. */
.setMinificationFilter(GL::SamplerFilter::Nearest)
.setMagnificationFilter(GL::SamplerFilter::Nearest)
.setStorage(1, GL::TextureFormat::R32F, Vector2i{2})
.setSubImage(0, {}, ImageView2D{GL::PixelFormat::Red, GL::PixelType::Float, Vector2i{2}, Data2DFloat});
Image2D image = textureSubImage(texture, 0, {{}, Vector2i{2}}, {GL::PixelFormat::Red, GL::PixelType::Float});
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(image.size(), Vector2i{2});
CORRADE_COMPARE(image.format(), pixelFormatWrap(GL::PixelFormat::Red));
CORRADE_COMPARE(GL::PixelType(image.formatExtra()), GL::PixelType::Float);
CORRADE_COMPARE(image.pixelSize(), 4);
CORRADE_COMPARE_AS(Containers::arrayCast<Float>(image.data()),
Containers::arrayView(Data2DFloat),
TestSuite::Compare::Container);
}
void TextureImageGLTest::subImage2DFloatGeneric() {
GL::Texture2D texture;
texture
/* If I don't set min filter, SwiftShader will return all zeros. ARM
Mali G71 (on Huawei P10) needs the mag filter as well. */
.setMinificationFilter(GL::SamplerFilter::Nearest)
.setMagnificationFilter(GL::SamplerFilter::Nearest)
.setStorage(1, GL::TextureFormat::R32F, Vector2i{2})
.setSubImage(0, {}, ImageView2D{GL::PixelFormat::Red, GL::PixelType::Float, Vector2i{2}, Data2DFloat});
Image2D image = textureSubImage(texture, 0, {{}, Vector2i{2}}, {PixelFormat::R32F});
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(image.size(), Vector2i{2});
CORRADE_COMPARE(image.format(), PixelFormat::R32F);
CORRADE_COMPARE(image.formatExtra(), 0);
CORRADE_COMPARE(image.pixelSize(), 4);
CORRADE_COMPARE_AS(Containers::arrayCast<Float>(image.data()),
Containers::arrayView(Data2DFloat),
TestSuite::Compare::Container);
}
#endif
}}}}
CORRADE_TEST_MAIN(Magnum::DebugTools::Test::TextureImageGLTest)