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320 lines
9.2 KiB
320 lines
9.2 KiB
/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include <Corrade/Containers/StringStl.h> /** @todo remove once Shader is <string>-free */ |
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#include <Corrade/Utility/DebugStl.h> |
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#include <Corrade/Utility/Path.h> |
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#include "Magnum/GL/Context.h" |
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#include "Magnum/GL/Extensions.h" |
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#include "Magnum/GL/Shader.h" |
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#include "Magnum/GL/OpenGLTester.h" |
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#ifndef MAGNUM_TARGET_WEBGL |
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#include <Corrade/Containers/String.h> |
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#endif |
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#include "configure.h" |
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namespace Magnum { namespace GL { namespace Test { namespace { |
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struct ShaderGLTest: OpenGLTester { |
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explicit ShaderGLTest(); |
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void construct(); |
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void constructNoVersion(); |
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void constructMove(); |
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#ifndef MAGNUM_TARGET_WEBGL |
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void label(); |
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#endif |
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void addSource(); |
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void addSourceNoVersion(); |
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void addFile(); |
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void compile(); |
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void compileUtf8(); |
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void compileNoVersion(); |
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}; |
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ShaderGLTest::ShaderGLTest() { |
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addTests({&ShaderGLTest::construct, |
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&ShaderGLTest::constructNoVersion, |
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&ShaderGLTest::constructMove, |
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#ifndef MAGNUM_TARGET_WEBGL |
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&ShaderGLTest::label, |
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#endif |
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&ShaderGLTest::addSource, |
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&ShaderGLTest::addSourceNoVersion, |
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&ShaderGLTest::addFile, |
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&ShaderGLTest::compile, |
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&ShaderGLTest::compileUtf8, |
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&ShaderGLTest::compileNoVersion}); |
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} |
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#ifndef MAGNUM_TARGET_WEBGL |
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using namespace Containers::Literals; |
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#endif |
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void ShaderGLTest::construct() { |
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{ |
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#ifndef MAGNUM_TARGET_GLES |
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const Shader shader(Version::GL300, Shader::Type::Fragment); |
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#else |
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const Shader shader(Version::GLES300, Shader::Type::Fragment); |
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#endif |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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CORRADE_VERIFY(shader.id() > 0); |
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CORRADE_COMPARE(shader.type(), Shader::Type::Fragment); |
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#ifndef MAGNUM_TARGET_GLES |
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CORRADE_COMPARE(shader.sources(), std::vector<std::string>{"#version 130\n"}); |
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#else |
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CORRADE_COMPARE(shader.sources(), std::vector<std::string>{"#version 300 es\n"}); |
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#endif |
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} |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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} |
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void ShaderGLTest::constructNoVersion() { |
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const Shader shader(Version::None, Shader::Type::Fragment); |
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CORRADE_VERIFY(shader.sources().empty()); |
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} |
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void ShaderGLTest::constructMove() { |
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#ifndef MAGNUM_TARGET_GLES |
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Shader a(Version::GL300, Shader::Type::Fragment); |
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#else |
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Shader a(Version::GLES300, Shader::Type::Fragment); |
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#endif |
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const Int id = a.id(); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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CORRADE_VERIFY(id > 0); |
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Shader b(std::move(a)); |
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CORRADE_COMPARE(a.id(), 0); |
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CORRADE_COMPARE(b.id(), id); |
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CORRADE_COMPARE(b.type(), Shader::Type::Fragment); |
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#ifndef MAGNUM_TARGET_GLES |
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CORRADE_COMPARE(b.sources(), std::vector<std::string>{"#version 130\n"}); |
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#else |
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CORRADE_COMPARE(b.sources(), std::vector<std::string>{"#version 300 es\n"}); |
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#endif |
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#ifndef MAGNUM_TARGET_GLES |
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Shader c(Version::GL210, Shader::Type::Vertex); |
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#else |
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Shader c(Version::GLES200, Shader::Type::Vertex); |
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#endif |
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const Int cId = c.id(); |
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c = std::move(b); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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CORRADE_VERIFY(cId > 0); |
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CORRADE_COMPARE(b.id(), cId); |
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CORRADE_COMPARE(c.id(), id); |
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CORRADE_COMPARE(c.type(), Shader::Type::Fragment); |
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#ifndef MAGNUM_TARGET_GLES |
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CORRADE_COMPARE(c.sources(), std::vector<std::string>{"#version 130\n"}); |
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#else |
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CORRADE_COMPARE(c.sources(), std::vector<std::string>{"#version 300 es\n"}); |
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#endif |
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CORRADE_VERIFY(std::is_nothrow_move_constructible<Shader>::value); |
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CORRADE_VERIFY(std::is_nothrow_move_assignable<Shader>::value); |
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} |
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#ifndef MAGNUM_TARGET_WEBGL |
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void ShaderGLTest::label() { |
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/* No-Op version is tested in AbstractObjectGLTest */ |
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if(!Context::current().isExtensionSupported<Extensions::KHR::debug>() && |
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!Context::current().isExtensionSupported<Extensions::EXT::debug_label>()) |
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CORRADE_SKIP("Required extension is not available"); |
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#ifndef MAGNUM_TARGET_GLES |
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Shader shader(Version::GL210, Shader::Type::Vertex); |
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#else |
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Shader shader(Version::GLES200, Shader::Type::Vertex); |
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#endif |
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CORRADE_COMPARE(shader.label(), ""); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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/* Test the string size gets correctly used, instead of relying on null |
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termination */ |
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shader.setLabel("MyShader!"_s.exceptSuffix(1)); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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CORRADE_COMPARE(shader.label(), "MyShader"); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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} |
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#endif |
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void ShaderGLTest::addSource() { |
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#ifndef MAGNUM_TARGET_GLES |
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Shader shader(Version::GL210, Shader::Type::Fragment); |
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#else |
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Shader shader(Version::GLES200, Shader::Type::Fragment); |
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#endif |
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shader.addSource("#define FOO BAR\n") |
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.addSource("void main() {}\n"); |
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#ifndef MAGNUM_TARGET_GLES |
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CORRADE_COMPARE(shader.sources(), (std::vector<std::string>{ |
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"#version 120\n", |
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"#line 1 1\n", |
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"#define FOO BAR\n", |
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"#line 1 2\n", |
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"void main() {}\n" |
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})); |
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#else |
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CORRADE_COMPARE(shader.sources(), (std::vector<std::string>{ |
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"#version 100\n", |
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"#line 1 1\n", |
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"#define FOO BAR\n", |
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"#line 1 2\n", |
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"void main() {}\n" |
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})); |
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#endif |
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} |
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void ShaderGLTest::addSourceNoVersion() { |
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Shader shader(Version::None, Shader::Type::Fragment); |
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#ifndef MAGNUM_TARGET_GLES |
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shader.addSource("#version 120\n"); |
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#else |
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shader.addSource("#version 100\n"); |
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#endif |
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shader.addSource("#define FOO BAR\n") |
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.addSource("void main() {}\n"); |
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#ifndef MAGNUM_TARGET_GLES |
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CORRADE_COMPARE(shader.sources(), (std::vector<std::string>{ |
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"", |
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"#version 120\n", |
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"#line 1 1\n", |
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"#define FOO BAR\n", |
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"#line 1 2\n", |
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"void main() {}\n" |
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})); |
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#else |
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CORRADE_COMPARE(shader.sources(), (std::vector<std::string>{ |
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"", |
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"#version 100\n", |
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"#line 1 1\n", |
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"#define FOO BAR\n", |
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"#line 1 2\n", |
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"void main() {}\n" |
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})); |
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#endif |
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} |
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void ShaderGLTest::addFile() { |
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#ifndef MAGNUM_TARGET_GLES |
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Shader shader(Version::GL210, Shader::Type::Fragment); |
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#else |
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Shader shader(Version::GLES200, Shader::Type::Fragment); |
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#endif |
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shader.addFile(Utility::Path::join(SHADERGLTEST_FILES_DIR, "shader.glsl")); |
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#ifndef MAGNUM_TARGET_GLES |
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CORRADE_COMPARE(shader.sources(), (std::vector<std::string>{ |
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"#version 120\n", |
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"#line 1 1\n", |
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"void main() {}\n" |
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})); |
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#else |
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CORRADE_COMPARE(shader.sources(), (std::vector<std::string>{ |
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"#version 100\n", |
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"#line 1 1\n", |
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"void main() {}\n" |
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})); |
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#endif |
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} |
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void ShaderGLTest::compile() { |
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#ifndef MAGNUM_TARGET_GLES |
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constexpr Version v = |
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#ifndef CORRADE_TARGET_APPLE |
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Version::GL210 |
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#else |
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Version::GL310 |
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#endif |
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; |
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#else |
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constexpr Version v = Version::GLES200; |
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#endif |
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Shader shader(v, Shader::Type::Fragment); |
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shader.addSource("void main() {}\n"); |
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CORRADE_VERIFY(shader.compile()); |
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Shader shader2(v, Shader::Type::Fragment); |
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shader2.addSource("[fu] bleh error #:! stuff\n"); |
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CORRADE_VERIFY(!shader2.compile()); |
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} |
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void ShaderGLTest::compileUtf8() { |
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#ifndef MAGNUM_TARGET_GLES |
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constexpr Version v = |
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#ifndef CORRADE_TARGET_APPLE |
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Version::GL210 |
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#else |
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Version::GL310 |
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#endif |
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; |
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#else |
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constexpr Version v = Version::GLES200; |
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#endif |
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Shader shader(v, Shader::Type::Fragment); |
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shader.addSource("/* hýždě */ void main() {} \n"); |
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CORRADE_VERIFY(shader.compile()); |
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} |
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void ShaderGLTest::compileNoVersion() { |
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Shader shader(Version::None, Shader::Type::Fragment); |
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#ifndef MAGNUM_TARGET_GLES |
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#ifndef CORRADE_TARGET_APPLE |
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shader.addSource("#version 120\nvoid main() {}\n"); |
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#else |
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shader.addSource("#version 400\nvoid main() {}\n"); |
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#endif |
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#else |
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shader.addSource("#version 100\nvoid main() {}\n"); |
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#endif |
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CORRADE_VERIFY(shader.compile()); |
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} |
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}}}} |
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CORRADE_TEST_MAIN(Magnum::GL::Test::ShaderGLTest)
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