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Implementation
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GL: doc that "mesa-broken-dsa-framebuffer-clear" isn't needed on Mesa 25.
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1 year ago |
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Test
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Shaders: use `.slice(&Color4ub::rgb)` instead of `arrayCast<Color3ub>()`.
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1 year ago |
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AbstractFramebuffer.cpp
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Move image-internal utilities to a private header.
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1 year ago |
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AbstractFramebuffer.h
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Here we go again.
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1 year ago |
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AbstractObject.cpp
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Here we go again.
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1 year ago |
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AbstractObject.h
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Here we go again.
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1 year ago |
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AbstractQuery.cpp
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Remove Doxygen workarounds from *.cpp files.
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1 year ago |
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AbstractQuery.h
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Here we go again.
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1 year ago |
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AbstractShaderProgram.cpp
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Here we go again.
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1 year ago |
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AbstractShaderProgram.h
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Here we go again.
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1 year ago |
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AbstractTexture.cpp
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GL: add missing tests for texture format compressed block size queries.
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1 year ago |
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AbstractTexture.h
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GL: cross-reference renderbuffer and texture max sample count queries.
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1 year ago |
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Attribute.cpp
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GL: only allow GL::Attribute::DataType with matching signedness on WebGL.
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1 year ago |
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Attribute.h
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Convert all argument / return SFINAE into template argument SFINAE.
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1 year ago |
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Buffer.cpp
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Remove Doxygen workarounds from *.cpp files.
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1 year ago |
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Buffer.h
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Here we go again.
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1 year ago |
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BufferImage.cpp
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GL: make CompressedBufferImage and BufferImage::setData() work the same.
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1 year ago |
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BufferImage.h
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GL: unify BufferImage extension documentation with other places.
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1 year ago |
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BufferTexture.cpp
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Here we go again.
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1 year ago |
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BufferTexture.h
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Here we go again.
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1 year ago |
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BufferTextureFormat.h
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Here we go again.
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1 year ago |
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CMakeLists.txt
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Here we go again.
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1 year ago |
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Context.cpp
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Use arrayClear() instead of arrayResize(..., 0) now that it's available.
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1 year ago |
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Context.h
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Convert all argument / return SFINAE into template argument SFINAE.
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1 year ago |
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CubeMapTexture.cpp
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GL: don't accidentally skip CubeMapTexture creation on no-assert builds.
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1 year ago |
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CubeMapTexture.h
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Here we go again.
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1 year ago |
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CubeMapTextureArray.cpp
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Here we go again.
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1 year ago |
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CubeMapTextureArray.h
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Here we go again.
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1 year ago |
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DebugOutput.cpp
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Remove Doxygen workarounds from *.cpp files.
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1 year ago |
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DebugOutput.h
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Here we go again.
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1 year ago |
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DefaultFramebuffer.cpp
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Remove Doxygen workarounds from *.cpp files.
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1 year ago |
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DefaultFramebuffer.h
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Here we go again.
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1 year ago |
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Extensions.h
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Here we go again.
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1 year ago |
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Framebuffer.cpp
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Remove Doxygen workarounds from *.cpp files.
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1 year ago |
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Framebuffer.h
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Here we go again.
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1 year ago |
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GL.h
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Here we go again.
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1 year ago |
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ImageFormat.h
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Here we go again.
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1 year ago |
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Mesh.cpp
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Remove Doxygen workarounds from *.cpp files.
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1 year ago |
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Mesh.h
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Convert all argument / return SFINAE into template argument SFINAE.
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1 year ago |
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MeshView.cpp
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Here we go again.
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1 year ago |
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MeshView.h
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Here we go again.
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1 year ago |
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MultisampleTexture.cpp
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Remove Doxygen workarounds from *.cpp files.
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1 year ago |
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MultisampleTexture.h
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Convert all argument / return SFINAE into template argument SFINAE.
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1 year ago |
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OpenGL.cpp
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Here we go again.
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1 year ago |
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OpenGL.h
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Here we go again.
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1 year ago |
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OpenGLTester.cpp
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Here we go again.
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1 year ago |
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OpenGLTester.h
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Here we go again.
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1 year ago |
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PipelineStatisticsQuery.cpp
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GL: port label() / setLabel() away from std::string.
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4 years ago |
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PipelineStatisticsQuery.h
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Here we go again.
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1 year ago |
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PixelFormat.cpp
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GL: add compressedPixelFormatBlock*Size() utils.
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1 year ago |
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PixelFormat.h
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GL: add compressedPixelFormatBlock*Size() utils.
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1 year ago |
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PrimitiveQuery.cpp
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Here we go again.
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1 year ago |
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PrimitiveQuery.h
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Here we go again.
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1 year ago |
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RectangleTexture.cpp
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Here we go again.
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1 year ago |
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RectangleTexture.h
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Here we go again.
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1 year ago |
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Renderbuffer.cpp
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Here we go again.
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1 year ago |
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Renderbuffer.h
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GL: cross-reference renderbuffer and texture max sample count queries.
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1 year ago |
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RenderbufferFormat.h
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Here we go again.
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1 year ago |
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Renderer.cpp
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Remove Doxygen workarounds from *.cpp files.
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1 year ago |
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Renderer.h
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Here we go again.
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1 year ago |
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SampleQuery.cpp
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GL: port label() / setLabel() away from std::string.
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4 years ago |
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SampleQuery.h
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Here we go again.
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1 year ago |
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Sampler.cpp
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Remove Doxygen workarounds from *.cpp files.
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1 year ago |
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Sampler.h
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Here we go again.
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1 year ago |
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Shader.cpp
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Remove Doxygen workarounds from *.cpp files.
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1 year ago |
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Shader.h
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Convert all argument / return SFINAE into template argument SFINAE.
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1 year ago |
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Texture.cpp
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Remove Doxygen workarounds from *.cpp files.
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1 year ago |
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Texture.h
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Convert all argument / return SFINAE into template argument SFINAE.
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1 year ago |
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TextureArray.cpp
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Remove Doxygen workarounds from *.cpp files.
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1 year ago |
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TextureArray.h
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Convert all argument / return SFINAE into template argument SFINAE.
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1 year ago |
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TextureFormat.cpp
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Remove Doxygen workarounds from *.cpp files.
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1 year ago |
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TextureFormat.h
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Remove enums values containing typos that were deprecated in 2019.10.
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1 year ago |
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TimeQuery.cpp
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GL: port label() / setLabel() away from std::string.
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4 years ago |
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TimeQuery.h
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Here we go again.
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1 year ago |
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TransformFeedback.cpp
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Here we go again.
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1 year ago |
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TransformFeedback.h
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Here we go again.
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1 year ago |
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Version.cpp
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Remove Doxygen workarounds from *.cpp files.
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1 year ago |
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Version.h
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Here we go again.
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1 year ago |
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visibility.h
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Here we go again.
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1 year ago |