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58 lines
1.9 KiB
58 lines
1.9 KiB
#ifndef Magnum_Implementation_State_h |
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#define Magnum_Implementation_State_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include "Magnum.h" |
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namespace Magnum { namespace Implementation { |
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struct BufferState; |
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struct DebugState; |
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struct FramebufferState; |
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struct MeshState; |
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struct RendererState; |
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struct ShaderState; |
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struct ShaderProgramState; |
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struct TextureState; |
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struct State { |
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/* Initializes context-based functionality */ |
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State(Context& context); |
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~State(); |
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BufferState* const buffer; |
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DebugState* const debug; |
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FramebufferState* const framebuffer; |
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MeshState* const mesh; |
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RendererState* const renderer; |
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ShaderState* const shader; |
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ShaderProgramState* const shaderProgram; |
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TextureState* const texture; |
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}; |
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}} |
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#endif
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