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#
# This file is part of Magnum.
#
# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018
# Vladimír Vondruš <mosra@centrum.cz>
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/configure.h.cmake
${CMAKE_CURRENT_BINARY_DIR}/configure.h)
# Files shared between main library and unit test library
set(Magnum_SRCS
Mesh.cpp
PixelStorage.cpp
Resource.cpp
Timeline.cpp)
set(Magnum_GracefulAssert_SRCS
Image.cpp
ImageView.cpp
PixelFormat.cpp)
set(Magnum_HEADERS
AbstractResourceLoader.h
Array.h
DimensionTraits.h
Image.h
ImageView.h
Magnum.h
Mesh.h
PixelFormat.h
PixelStorage.h
Resource.h
ResourceManager.h
ResourceManager.hpp
Tags.h
Timeline.h
Types.h
visibility.h)
# Compatibility headers for GL library
if(WITH_GL AND BUILD_DEPRECATED)
list(APPEND Magnum_HEADERS
AbstractFramebuffer.h
AbstractObject.h
AbstractShaderProgram.h
AbstractTexture.h
Attribute.h
Buffer.h
Context.h
CubeMapTexture.h
DefaultFramebuffer.h
Extensions.h
Framebuffer.h
MeshView.h
OpenGL.h
Renderbuffer.h
RenderbufferFormat.h
Renderer.h
Sampler.h
Shader.h
Tags.h
Texture.h
TextureFormat.h
Version.h)
# Desktop-only stuff
if(NOT TARGET_GLES)
list(APPEND Magnum_HEADERS RectangleTexture.h)
endif()
# OpenGL ES 3.0 and WebGL 2.0 stuff
if(NOT TARGET_GLES2)
list(APPEND Magnum_HEADERS
BufferImage.h
PrimitiveQuery.h
TextureArray.h
TransformFeedback.h)
endif()
# Desktop and OpenGL ES stuff that is not available in WebGL
if(NOT TARGET_WEBGL)
list(APPEND Magnum_HEADERS
DebugOutput.h
TimeQuery.h)
# Desktop and OpenGL ES 3.0 stuff that is not available in ES2 and WebGL
if(NOT TARGET_GLES2)
list(APPEND Magnum_HEADERS
BufferTexture.h
BufferTextureFormat.h
CubeMapTextureArray.h
ImageFormat.h
MultisampleTexture.h)
endif()
endif()
# Desktop, OpenGL ES and WebGL 2.0 stuff that is not available in WebGL 1.0
if(NOT (TARGET_WEBGL AND TARGET_GLES2))
list(APPEND Magnum_HEADERS
AbstractQuery.h
SampleQuery.h)
endif()
endif()
# Compatibility headers for OpenGLTester
if(WITH_OPENGLTESTER AND BUILD_DEPRECATED)
list(APPEND Magnum_HEADERS OpenGLTester.h)
endif()
# Files shared between main library and math unit test library
set(MagnumMath_SRCS
Math/Color.cpp
Math/Functions.cpp
Math/Packing.cpp
Math/instantiation.cpp)
# Objects shared between main and math test library
add_library(MagnumMathObjects OBJECT ${MagnumMath_SRCS})
target_include_directories(MagnumMathObjects PUBLIC
${PROJECT_SOURCE_DIR}/src
${PROJECT_BINARY_DIR}/src
$<TARGET_PROPERTY:Corrade::Utility,INTERFACE_INCLUDE_DIRECTORIES>)
if(NOT BUILD_STATIC)
target_compile_definitions(MagnumMathObjects PRIVATE "MagnumMathObjects_EXPORTS")
endif()
if(NOT BUILD_STATIC OR BUILD_STATIC_PIC)
set_target_properties(MagnumMathObjects PROPERTIES POSITION_INDEPENDENT_CODE ON)
endif()
set_target_properties(MagnumMathObjects PROPERTIES FOLDER "Magnum/Math")
# Objects shared between main and test library
add_library(MagnumObjects OBJECT
${Magnum_SRCS}
${Magnum_HEADERS}
${Magnum_PRIVATE_HEADERS})
target_include_directories(MagnumObjects PUBLIC
${PROJECT_SOURCE_DIR}/src
${PROJECT_BINARY_DIR}/src
$<TARGET_PROPERTY:Corrade::Utility,INTERFACE_INCLUDE_DIRECTORIES>)
if(BUILD_DEPRECATED AND TARGET_GL) # TODO: remove once compat gets dropped
target_include_directories(MagnumObjects PUBLIC
${PROJECT_SOURCE_DIR}/src/MagnumExternal/OpenGL)
endif()
if(NOT BUILD_STATIC)
target_compile_definitions(MagnumObjects PRIVATE "MagnumObjects_EXPORTS")
endif()
if(NOT BUILD_STATIC OR BUILD_STATIC_PIC)
set_target_properties(MagnumObjects PROPERTIES POSITION_INDEPENDENT_CODE ON)
endif()
set_target_properties(MagnumObjects PROPERTIES FOLDER "Magnum")
# Main library
add_library(Magnum ${SHARED_OR_STATIC}
$<TARGET_OBJECTS:MagnumMathObjects>
$<TARGET_OBJECTS:MagnumObjects>
${Magnum_GracefulAssert_SRCS})
set_target_properties(Magnum PROPERTIES
DEBUG_POSTFIX "-d"
FOLDER "Magnum")
if(NOT BUILD_STATIC)
set_target_properties(Magnum PROPERTIES VERSION ${MAGNUM_LIBRARY_VERSION} SOVERSION ${MAGNUM_LIBRARY_SOVERSION})
elseif(BUILD_STATIC_PIC)
set_target_properties(Magnum PROPERTIES POSITION_INDEPENDENT_CODE ON)
endif()
target_include_directories(Magnum PUBLIC
${PROJECT_SOURCE_DIR}/src
${PROJECT_BINARY_DIR}/src)
if(BUILD_DEPRECATED AND TARGET_GL) # TODO: remove once compat gets dropped
target_include_directories(Magnum PUBLIC
${PROJECT_SOURCE_DIR}/src/MagnumExternal/OpenGL)
endif()
target_link_libraries(Magnum PUBLIC
Corrade::Utility)
install(TARGETS Magnum
RUNTIME DESTINATION ${MAGNUM_BINARY_INSTALL_DIR}
LIBRARY DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR}
ARCHIVE DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR})
install(FILES ${Magnum_HEADERS} DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR})
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/configure.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR})
add_subdirectory(Math)
add_subdirectory(Platform)
if(WITH_AUDIO)
add_subdirectory(Audio)
endif()
if(WITH_DEBUGTOOLS)
add_subdirectory(DebugTools)
endif()
if(WITH_GL)
add_subdirectory(GL)
endif()
if(WITH_MESHTOOLS)
add_subdirectory(MeshTools)
endif()
if(WITH_PRIMITIVES)
add_subdirectory(Primitives)
endif()
if(WITH_SCENEGRAPH)
add_subdirectory(SceneGraph)
endif()
if(WITH_SHADERS)
add_subdirectory(Shaders)
endif()
if(WITH_SHAPES)
add_subdirectory(Shapes)
endif()
if(WITH_TEXT)
add_subdirectory(Text)
endif()
if(WITH_TEXTURETOOLS)
add_subdirectory(TextureTools)
endif()
if(WITH_TRADE)
add_subdirectory(Trade)
endif()
if(BUILD_TESTS)
# Math library with graceful assert for testing
add_library(MagnumMathTestLib ${SHARED_OR_STATIC}
$<TARGET_OBJECTS:MagnumMathObjects>
${PROJECT_SOURCE_DIR}/src/dummy.cpp) # XCode workaround, see file comment for details
target_include_directories(MagnumMathTestLib PUBLIC
${PROJECT_SOURCE_DIR}/src
${PROJECT_BINARY_DIR}/src)
target_compile_definitions(MagnumMathTestLib PRIVATE "CORRADE_GRACEFUL_ASSERT")
set_target_properties(MagnumMathTestLib PROPERTIES
DEBUG_POSTFIX "-d"
FOLDER "Magnum/Math")
target_link_libraries(MagnumMathTestLib Corrade::Utility)
# Library with graceful assert for testing
add_library(MagnumTestLib ${SHARED_OR_STATIC}
$<TARGET_OBJECTS:MagnumMathObjects>
$<TARGET_OBJECTS:MagnumObjects>
${Magnum_GracefulAssert_SRCS})
target_include_directories(MagnumTestLib PUBLIC
${PROJECT_SOURCE_DIR}/src
${PROJECT_BINARY_DIR}/src)
if(BUILD_DEPRECATED AND TARGET_GL) # TODO: remove once compat gets dropped
target_include_directories(MagnumTestLib PUBLIC
${PROJECT_SOURCE_DIR}/src/MagnumExternal/OpenGL)
endif()
target_compile_definitions(MagnumTestLib PRIVATE
"CORRADE_GRACEFUL_ASSERT" "Magnum_EXPORTS")
set_target_properties(MagnumTestLib PROPERTIES
DEBUG_POSTFIX "-d"
FOLDER "Magnum")
if(BUILD_STATIC_PIC)
set_target_properties(MagnumTestLib PROPERTIES POSITION_INDEPENDENT_CODE ON)
endif()
target_link_libraries(MagnumTestLib PUBLIC Corrade::Utility)
# On Windows we need to install first and then run the tests to avoid "DLL
# not found" hell, thus we need to install this too
if(CORRADE_TARGET_WINDOWS AND NOT CMAKE_CROSSCOMPILING AND NOT BUILD_STATIC)
install(TARGETS MagnumMathTestLib MagnumTestLib
RUNTIME DESTINATION ${MAGNUM_BINARY_INSTALL_DIR}
LIBRARY DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR}
ARCHIVE DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR})
endif()
add_subdirectory(Test)
endif()
# Magnum library target alias and configure file for superprojects
add_library(Magnum::Magnum ALIAS Magnum)
set(_MAGNUM_CONFIGURE_FILE ${CMAKE_CURRENT_BINARY_DIR}/configure.h CACHE INTERNAL "")